Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
Play style 02
Players experiment with different characters, builds, and skill combinations, exploring mechanics actively.
Explore play styles & combinations ↓+5 Experimenting affinity
Review scores are shown out of 100
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+4.0
Neon Boost
Players experiment with rocket jumps, glitches, and alternative routes to optimize performance.
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+4.0
Gacha Club
Players experiment with character designs, team compositions, and scene setups; modding community encourages…
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+4.0
Sonic & All-Stars Racing Transformed
Players experiment with vehicle types, track shortcuts, and character mods to optimize performance.
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+4.0
Worship
Players explore new mechanics, test ritual shapes, and try different strategies with cultists.
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+4.0
What The Dub?!
Players experiment with different dubs, sound effects, and custom clips, exploring creative possibilities.
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+4.0
CarX Drift Racing Online 2
Players frequently experiment with tuning, setups, and driving styles to optimize performance.
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+4.0
Space Engineers 2
Players actively explore new building mechanics, test the new engine, and experiment with ship design and block…
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+4.0
Bootstrap Island
High emphasis on player experimentation with physics-based interactions and survival systems.
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+4.0
Megaton Rainfall
Players experiment with powers, explore vast universe, and try different combat strategies and mod content.
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+4.0
FUCK HITLER
Players try new contraptions, spawn many ragdolls, and test game physics creatively.
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+4.0
Temtem
Players experiment with team synergies, move combinations, and strategies encouraged by the stamina and 2v2 system.
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+4.0
Tekken Tag Tournament 2 Unlimited
Players experiment with different character combinations, tag strategies, and customization options.
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+4.0
Men of War™
Players experiment with unit loadouts, direct control, and custom scenarios in the editor.
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+4.0
MONSTER CARDS
Players experiment with card creation, abilities, and deck building; trial and error is common due to limited tutorials.
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+4.0
Exo One: Prologue
Players explore physics mechanics and experiment with gravity and momentum to progress.
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+4.0
Mindcop
Non-linear gameplay and multiple investigation options encourage trying different approaches.
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+4.0
Do No Harm
Trial and error, testing dosages, and exploring mechanics are core to gameplay and player learning.
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+4.0
Tomodachi Life: Living the Dream
Players experiment with Mii creation, social scenarios, and island design, exploring many possibilities.
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+4.0
Tiny Combat Arena
Players experiment with different loadouts, modded content, and flight tactics; modding encourages tinkering.
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+4.0
Thrifty Business
Players try different organization strategies, themes, and store layouts to optimize points and aesthetics.
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+4.0
Cairn
Players experiment with different climbing techniques, routes, and survival strategies to overcome challenges.
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+4.0
Black Lily's Tale
Players experiment with different keyword inputs and story branches, exploring multiple outcomes.
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+4.0
Intralism
Players explore new maps, create custom content, and try different difficulties and modes.
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+4.0
Party Quiz
Players experiment with quiz creation, different question types, and game settings to vary experience.
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
Fine-tune your next game
A little more you
Mix in another motivation, or find an experience with less of something else.