Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
Experimenting + Creativity
A strong dose of experimenting and creativity in the same game.
Explore play styles & combinations ↓+5 Experimenting affinity
Review scores are shown out of 100
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+4.0
Parkasaurus
Players experiment with biome building, dinosaur traits, and park layouts; fossil digging minigame encourages tinkering.
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+4.0
Pyroworks
Players frequently try new firework combinations, setups, and mods, exploring game mechanics and creative possibilities.
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+4.0
Dungeon Tycoon: Prologue
Players try different dungeon designs, monster setups, and research paths to explore game mechanics.
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+4.0
Hoop Land
Players experiment with different builds, sliders, strategies, and league setups, exploring many game mechanics and…
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+4.0
Snacko
Players explore various mechanics, test building layouts, and experiment with tool upgrades and crafting.
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+4.0
Tracks - The Train Set Game
Players enjoy trying new track layouts, creative scenarios, and experimenting with game mechanics.
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+4.0
A Fisherman's Tale
Encourages players to explore novel VR mechanics and puzzle solutions, fostering experimentation.
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+4.0
Avorion
Encourages trying new ship designs, strategies, and playstyles in a procedurally generated universe.
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+4.0
Canvas of Kings
Users explore new features, try different map styles, and experiment with asset placement.
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+4.0
Critter Cove
Players explore different islands, experiment with crafting recipes, and try various character designs and play styles.
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+4.0
Guilty as Sock!
Players frequently try new stories, roles, and custom evidence decks, exploring novel improvisational possibilities.
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+4.0
Stonemachia
Players can experiment with different chess piece classes and combos, though some prefer sticking to favorites.
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+4.0
Teeworlds
Players explore various mods, game modes, and experiment with movement and combat mechanics; encourages trying new…
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+4.0
We, Junk Artists
Encourages trying different object combinations and approaches to represent prompts.
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+4.0
Going Medieval
Players experiment with building designs, settlement layouts, and different strategies for defense and resource…
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+4.0
ADEN
Encourages experimentation with movement, timing, and rhythm to optimize combat flow and boss strategies.
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+4.0
GolfTopia
Players try new course designs, gadgets, and terrain modifications to optimize play and enjoyment
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+4.0
Hex of Steel
Encourages trying new strategies, modding, and exploring different scenarios and settings.
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+4.0
Paper Trail
Players experiment with folding mechanics and new puzzle elements introduced in each chapter.
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+4.0
Set Yourself on Fire
The game experiments with visual novel conventions, text presentation, and narrative style.
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+4.0
FRAMED Collection
Encourages experimentation with panel arrangements and rotations to discover solutions.
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+4.0
Golf Around!
Players experiment with different game settings, custom maps, and creative strategies to enhance gameplay.
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+4.0
The Final Earth 2
Players try different city layouts, strategies, and building combinations to optimize and explore game mechanics.
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+4.0
Theta and Paralldox on Worldlines
Encourages experimentation with mechanics and thinking outside the box to discover solutions.
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
Fine-tune your next game
A little more you
Mix in another motivation, or find an experience with less of something else.