Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
Focused on experimenting
Games where experimenting stands out from the other motivations.
Explore play styles & combinations ↓+5 Experimenting affinity
Review scores are shown out of 100
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+5.0
Absolver
Players constantly try new moves, decks, and strategies to adapt and improve in combat.
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+5.0
Alchemist's Awakening
Strong emphasis on experimenting with element combinations, building shapes, and spell creation.
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+4.0
Cubicle Quest
Players encouraged to try different skills, equipment, and strategies to find weaknesses and progress.
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+4.0
Danger Scavenger
Encouraged to try different characters, weapon builds, and crafting combinations; experimentation is key to success.
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+4.0
Dawn Apart
Encourages trying new factory designs, layouts, and terraforming approaches to optimize production and colony survival.
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+4.0
For The Warp
Players try different ships, card combinations, and strategies, exploring mechanics and deck building possibilities.
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+4.0
Hunger Dungeon
Players try different characters, builds, and item combinations, exploring mechanics and synergies.
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+5.0
Idle Land of Exile
Strong emphasis on experimenting with builds, skill trees, and equipment synergies.
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+4.0
Impossible Quest
Encourages trying different choices and exploring all possible endings.
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+4.0
Legend of Dungeon
Strong encouragement to try new items, spells, and strategies due to randomization and variety.
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+4.0
Machine Mind
Players experiment with vehicle builds, base layouts, and strategies to overcome challenges.
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+4.0
Orcs Must Die! Deathtrap
The game encourages trying new traps, strategies, and adapting to random modifiers and threads; players enjoy…
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+4.0
RICE - Repetitive Indie Combat Experience™
Encouraged by diverse weapon upgrades, meta-progression tile arrangements, and build synergies; players try new…
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+4.0
Snapshot
Game encourages trying new mechanics and creative solutions throughout levels.
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+5.0
Space Empires V
Players encouraged to experiment with ship designs, strategies, and mods to find optimal approaches.
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+4.0
There Came an Echo
Innovative voice command system encourages players to explore new interaction methods and customize commands.
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+4.0
0RBITALIS
Encourages experimentation with launch parameters and orbital paths to find successful trajectories.
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+4.0
Better Days
Encourages experimentation with different characters, weapons, and artifact combinations to find effective builds.
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+4.0
BioShock™ 2 Remastered
Encouraged to try different plasmid and weapon combos, upgrade paths, and moral choices.
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+4.0
Black Future '88
Encouraged to try different weapons, perks, and strategies; discovery of synergies and combos is a key appeal.
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+4.0
Daemon X Machina: Titanic Scion
Players experiment with builds, weapons, and mutations to find effective combinations.
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+4.0
Diabotical Rogue
Roguelike upgrades and random loadouts encourage trying new builds and strategies.
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+4.0
Duel Corp.
Players experiment with different builds, weapon types, and combat strategies; the game encourages trying new…
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+4.0
Find The Needle
The game encourages experimentation with production chains, layouts, and automation strategies to optimize efficiency.
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
Fine-tune your next game
A little more you
Mix in another motivation, or find an experience with less of something else.