6180 the moon similar games & best alternatives
6180 the moon
2014
Related articles
Quick resume
Simple space, dynamic jump. 6180 the moon offers a fresh, unseen game play style by connecting the top and bottom of the screen.
Global score
91/100
Genres
Action, Casual, Indie, Adventure, Platform, Music, Arcade, Puzzle
Similar games
Pros
- Unique screen wrapping mechanic
- Calming and beautiful soundtrack
- Simple yet engaging puzzle platforming
- Poetic and charming story
- Affordable price
Cons
- Short game length
- Minimalist graphics may feel sparse
- Somewhat simplistic story and writing
- Lack of replay value beyond reverse mode
- No multiplayer or social features
Motivations
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Autonomy
Game with the same Autonomy vibe
4"Players have freedom to explore moons in various orders, make dialogue choices affecting story and relationships, and shape their own investigation."
Heaven's Vault
"Players freely control the moon's movement and must figure out unique paths using the screen-wrapping mechanic, allowing personal decision-making in navigation."
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Competence
Game with the same Competence vibe
3"The game offers moderate challenge with puzzles and timing-based platforming requiring skill and reaction, but not overly difficult."
Toby: The Secret Mine
"The game offers moderate challenge through timing and spatial puzzles that require skillful jumps and understanding of mechanics, though not highly difficult."
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Competition
Game with the same Competition vibe
-4"Game is single-player with no competitive elements or leaderboards; focus is on personal progress."
1 Moment Of Time: Silentville
"The game is a single-player experience focused on personal progress without leaderboards or direct competition."
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Continuation
Game with the same Continuation vibe
2"Players express desire to replay and explore more, though the game is relatively short and can be completed in 4-9 hours."
Jusant
"Players often complete the game in 1-2 hours with some replay value via reverse mode, but the short length limits habitual long-term play."
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Cooperation
Game with the same Cooperation vibe
-5"Entirely single-player with no cooperative or multiplayer elements."
Bright Memory: Infinite
"Entirely single-player with no cooperative or multiplayer elements."
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Creativity
Game with the same Creativity vibe
3"Unique screen-wrapping mechanic and level design encourage creative problem solving and exploration of new gameplay ideas."
Four Sided Fantasy
"Unique screen wrapping mechanic and level design encourage creative problem solving and new ways to approach platforming."
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Domination
Game with the same Domination vibe
-5"No elements of exerting control or superiority over others; purely individual experience."
Poppy Playtime
"No elements of exerting control or superiority over others; purely individual experience."
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Escapism
Game with the same Escapism vibe
4"Relaxing music and immersive space theme provide a calming escape from real life stress."
Waveform
"The calming music, minimalistic art, and space theme provide a relaxing escape from real life."
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Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily for enjoyment and relaxation without external pressure or obligation."
Train Station Renovation
"Players engage voluntarily for enjoyment and relaxation without external pressure or obligation."
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Experimenting
Game with the same Experimenting vibe
3"Game introduces new mechanics progressively, encouraging players to try new movement and combat techniques."
Jaded
"The game introduces new mechanics gradually and encourages players to experiment with jumps and screen wrapping."
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Exploration
Game with the same Exploration vibe
2"While levels are short and linear, players explore different worlds with unique mechanics and hidden collectibles."
Atomik: RunGunJumpGun
"Players explore new level layouts and mechanics across planets, though levels are short and linear."
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Expression
Game with the same Expression vibe
-3"Minimalist visuals with no character customization or player expression."
Thomas Was Alone
"Minimalist art style with no character customization or player expression features."
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Fantasy
Game with the same Fantasy vibe
3"Game features imaginative space scenarios and fictional evolution of celestial bodies."
Solar 2
"The story about the moon searching for the sun and interacting with planets is imaginative and poetic."
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Fellowship
Game with the same Fellowship vibe
-5"No social or community features; entirely solo play."
Remember Me
"No social or community features; entirely solo play."
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Growth
Game with the same Growth vibe
2"Players improve skills in timing, stealth, and puzzle solving, and learn game mechanics over time."
Mr. Hopp's Playhouse
"Players learn new mechanics and improve timing and spatial reasoning as they progress."
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Health
Game with the same Health vibe
-5"Sedentary gameplay with no physical activity involved."
World of Tanks Blitz
"Sedentary gameplay with no physical activity involved."
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Idle
Game with the same Idle vibe
-4"Requires focused attention and timing; not suited for casual background play."
The WereCleaner
"Requires focused attention and timing; not suited for casual background play."
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Intimacy
Game with the same Intimacy vibe
-5"No social or emotional relationship building; solitary experience."
Iris.Fall
"No social or emotional relationship building; solitary experience."
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Leadership
Game with the same Leadership vibe
-5"No leadership or group management elements present."
Stray
"No leadership or group management elements present."
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Progression
Game with the same Progression vibe
3"Progression through levels, achievements, and unlocking modes provides a sense of advancement."
Arcade Moonlander
"Progression through levels and unlocking reverse mode provides a sense of advancement."
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Relaxation
Game with the same Relaxation vibe
5"Highly relaxing and zen-like experience with soothing music and calm gameplay."
Hidden Paws
"Calming soundtrack and gentle pacing create a relaxing and zen-like experience."
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Sensation
Game with the same Sensation vibe
2"Minimalist visuals and pleasant music provide moderate sensory stimulation; some find the style charming and soothing."
A Bewitching Revolution
"Minimalist visuals and soothing music provide moderate sensory stimulation."
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Status
Game with the same Status vibe
-5"No social recognition or status elements."
Pony Island
"No social recognition or status elements."
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Story
Game with the same Story vibe
3"The game has a simple, metaphorical narrative that adds emotional depth and context to gameplay."
One Hand Clapping
"Simple, poetic narrative about the moon's journey adds emotional context to gameplay."
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Strategy
Game with the same Strategy vibe
3"Requires logical thinking and planning to solve puzzles using the screen-wrapping mechanic."
Four Sided Fantasy
"Requires planning jumps and paths considering the unique screen wrapping mechanic."
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Thrill
Game with the same Thrill vibe
-2"Game is mostly relaxing with low tension; some moments of challenge but not high suspense."
Beatbuddy: Tale of the Guardians
"The game is more calming than suspenseful; some timing challenges add mild tension."
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Value
Game with the same Value vibe
4"Players generally perceive good value for the low price and amount of gameplay."
Fidget Spinner
"Players find good value for the low price given the quality and unique gameplay."
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Violence
Game with the same Violence vibe
-5"No violent or destructive gameplay elements; focus on puzzle solving and exploration."
Pilot Brothers
"No violent or destructive gameplay elements; focus on navigation and puzzle solving."
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Survival
Game with the same Survival vibe
1"Avoiding hazards and death is key, but game is forgiving with frequent checkpoints and retries."
On Rusty Trails
"Avoiding spikes and hazards requires some survival instinct, but death is frequent and checkpoints are generous."
Analysis
A very typical example of its motivational profile. Motivations that often define this kind of title include Survival, Violence, Fellowship, Expression. Here, the score leans higher than usual among comparable games on Survival, Relaxation. It leans lower than usual among comparable games on Thrill.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026