Fieldrunners 2 similar games & best alternatives
Fieldrunners 2
2013
Related articles
Quick resume
Get ready to DEFEND THE WORLD! The biggest sequel in tower defense history is finally here: Fieldrunners 2 has arrived! From Subatomic Studios, creators of the award winning classic strategy game comes an all new adventure that was years in the making.
Global score
86/100
Genres
Action, Strategy, Casual, Indie
Similar games
Pros
- Addictive and challenging gameplay
- Large variety of towers and maps
- Good strategic depth and replayability
- Colorful and appealing graphics
- No pay-to-win mechanics in pc version
Cons
- Grinding required to unlock some towers
- Some players dislike social media coin incentives
- Limited narrative or story content
- No multiplayer or cooperative modes
- Some difficulty spikes and balance issues
Motivations
-
Autonomy
Game with the same Autonomy vibe
4"Players have freedom to choose tower placement, upgrade timing, and maze design to shape enemy paths, allowing strategic decision-making."
Defense Grid: The Awakening
"Players have freedom to place towers almost anywhere and create their own maze paths, allowing strategic decision-making and personal control."
-
Competence
Game with the same Competence vibe
4"The game offers increasing difficulty, strategic depth, and requires skillful tower placement and timing to overcome challenges."
Kingdom Rush - Tower Defense
"The game offers challenging levels, especially on higher difficulties, requiring skillful tower placement and strategy to succeed."
-
Competition
Game with the same Competition vibe
1"There are leaderboards and achievements, but competition is not the primary focus; players mostly compete against their own best times."
BARRIER X
"Includes global leaderboards and score challenges, but competition is not the main focus; players mostly compete against their own best scores."
-
Continuation
Game with the same Continuation vibe
3"Many players report addictive gameplay with hundreds of levels and frequent retries, encouraging long play sessions."
BADLAND: Game of the Year Edition
"Many players report addictive gameplay with long play sessions and repeated attempts to achieve 3 stars on levels."
-
Cooperation
Game with the same Cooperation vibe
-5"Single-player only with no cooperative or multiplayer modes."
Rollerdrome
"Single-player only with no cooperative or multiplayer modes."
-
Creativity
Game with the same Creativity vibe
4"Players creatively design mazes and tower layouts to optimize defense, experimenting with different strategies and tower combinations."
Defense Grid: The Awakening
"Players creatively design maze-like tower layouts and experiment with tower combinations and strategies."
-
Domination
Game with the same Domination vibe
-5"No evidence of exerting control over others; gameplay is individual and balanced."
Army of Ruin
"No evidence of exerting control over others; gameplay is individual and balanced."
-
Escapism
Game with the same Escapism vibe
3"Players use the game as a fun distraction and stress relief, enjoying its casual and addictive nature."
ShellShock Live
"Players use the game as a fun distraction and stress relief, enjoying its casual and engaging nature."
-
Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily out of interest and enjoyment, with no obligation or external pressure."
InfraSpace
"Players engage voluntarily out of interest and enjoyment, with no obligation or external pressure."
-
Experimenting
Game with the same Experimenting vibe
3"Encourages trying different tower combinations and strategies due to unique tower shapes and level designs."
Go Home Dinosaurs!
"Varied maps and tower types encourage players to try new strategies and experiment with different tower placements."
-
Exploration
Game with the same Exploration vibe
1"Multiple maps and modes offer some discovery, though mostly familiar tower defense environments."
Out of Ammo
"Some variety in maps and modes, but mostly familiar tower defense environments with limited discovery."
-
Expression
Game with the same Expression vibe
2"Customization mainly through tower and path choices rather than avatar or cosmetic personalization."
Axon TD: Uprising - Tower Defense
"Customization is limited to tower selection and placement; no avatar or aesthetic personalization."
-
Fantasy
Game with the same Fantasy vibe
-2"Game features a stylized but plausible military setting with realistic weapons and units, lacking strong fantasy elements."
Warpips
"The game features cartoonish soldiers and vehicles but is grounded in a realistic military theme without fantasy elements."
-
Fellowship
Game with the same Fellowship vibe
-5"No social or community features; gameplay is solitary."
Switchcars
"No social or community features; gameplay is solitary."
-
Growth
Game with the same Growth vibe
3"Players learn and improve skills, unlock new towers and pilots, and develop strategies."
Cannon Brawl
"Players learn and improve strategies, unlock towers, and develop skills to overcome harder challenges."
-
Health
Game with the same Health vibe
-5"No physical activity involved; typical sedentary gameplay."
FAITH: The Unholy Trinity
"No physical activity involved; typical sedentary gameplay."
-
Idle
Game with the same Idle vibe
-3"Requires focused attention during gameplay; not suitable for passive or background play."
IKEA VR Pancake Kitchen
"Requires focused attention during gameplay; not suitable for passive or background play."
-
Intimacy
Game with the same Intimacy vibe
-5"No social interaction or relationship-building elements."
A Game About Feeding A Black Hole
"No social interaction or relationship-building elements."
-
Leadership
Game with the same Leadership vibe
-5"No leadership or group management features; single-player experience."
LIMBO
"No leadership or group management features; single-player experience."
-
Progression
Game with the same Progression vibe
4"Players accumulate tower upgrades, unlock new abilities, and earn medals and achievements, showing clear progression."
DG2: Defense Grid 2
"Players unlock new towers and upgrades through gameplay and achievements, showing clear progression."
-
Relaxation
Game with the same Relaxation vibe
2"Some players find it relaxing and enjoyable, though higher difficulties add challenge and tension."
Razenroth
"Some players find it relaxing and enjoyable, though higher difficulties can be challenging and tense."
-
Sensation
Game with the same Sensation vibe
2"Colorful graphics and sound provide pleasant sensory stimulation without intense thrills."
Fortix 2
"Colorful graphics and sound effects provide enjoyable sensory stimulation without overwhelming intensity."
-
Status
Game with the same Status vibe
1"Leaderboards provide some recognition, but social status is not a major motivator."
Mini Metro
"Leaderboards provide some recognition, but social status is not a major motivator."
-
Story
Game with the same Story vibe
-3"Minimal narrative; gameplay focuses on tower defense mechanics rather than story immersion."
PixelJunk™ Monsters Ultimate
"Minimal narrative or lore; gameplay focuses on tower defense mechanics rather than story immersion."
-
Strategy
Game with the same Strategy vibe
5"Core gameplay revolves around strategic planning, tower placement, and resource management."
Kingdom Rush Vengeance - Tower Defense
"Core gameplay revolves around strategic planning, tower placement, and problem solving."
-
Thrill
Game with the same Thrill vibe
2"Some suspense and challenge on higher difficulties, but overall gameplay is predictable and repetitive."
DYNASTY WARRIORS 8: Xtreme Legends Complete Edition
"Some suspense and challenge in higher difficulties, but overall controlled and predictable gameplay."
-
Value
Game with the same Value vibe
4"Players report good value for money with many hours of gameplay and replayability."
Neon Chrome
"Players report good value for money with many hours of gameplay and replayability."
-
Violence
Game with the same Violence vibe
3"Combat and destruction of enemy units is central to gameplay, though presented in a stylized, non-graphic manner."
Nordhold
"Gameplay involves combat and destruction of enemy units, though presented in a cartoonish style."
-
Survival
Game with the same Survival vibe
3"Players must prevent enemies from reaching the base, managing resources and defenses to survive waves."
Prime World: Defenders
"Players must prevent enemies from reaching the base, managing resources and defenses to survive waves."
Analysis
Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Competition, Status, Story, Expression. Here, the score leans higher than usual among comparable games on Violence. It leans lower than usual among comparable games on Fellowship, Fantasy.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026