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Cannon Brawl similar games & best alternatives

Cannon Brawl

PC (Microsoft Windows), Mac, PlayStation 4, Xbox One, Nintendo Switch, Linux • 2014

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Quick resume

Cannon Brawl is action RTS and artillery hybrid. Pilot an airship, command powerful weapon emplacements and use the destructible terrain to out think and destroy your enemy! It's a new take on artillery strategy!

Global score

92/100

Genres

Action, Adventure, Indie, Strategy, Real Time Strategy (RTS), Simulator

Similar games

    Pros

    • Unique blend of rts and artillery gameplay
    • Engaging and skillful competitive multiplayer
    • Good local co-op support
    • Variety of towers and pilots for strategic depth
    • Polished visuals and sound

    Cons

    • Small and declining multiplayer player base
    • Short single player campaign
    • Some balance issues with certain towers
    • Limited map variety and customization
    • Controls can be clunky without controller

    Motivations

    • Autonomy

      Game with the same Autonomy vibe

      4

      "Players have control over base building, unit production, research choices, and tactical decisions in large-scale battles."

      Capsule for Supreme Commander 2 Supreme Commander 2

      "Players have control over building placement, tower aiming, and strategic decisions during battles."

    • Competence

      Game with the same Competence vibe

      4

      "The game requires strategic thinking, adapting to enemy types, and managing tower upgrades, providing skill challenges and feedback."

      Capsule for Prime World: Defenders 2 Prime World: Defenders 2

      "Game requires skillful aiming, quick decision-making, and strategic planning with tower upgrades and resource management."

    • Competition

      Game with the same Competition vibe

      5

      "Strong emphasis on PvP multiplayer with ranked matches, tournaments, and skill-based player versus player combat."

      Capsule for Maiden and Spell Maiden and Spell

      "Strong emphasis on PvP multiplayer with ranked matches and competitive local play."

    • Continuation

      Game with the same Continuation vibe

      2

      "Players enjoy repeated short matches and progression, but low player base and limited modes reduce long-term engagement for some."

      Capsule for Holodrive Holodrive

      "Players enjoy repeated matches and strategies but some find single player short and multiplayer population low, limiting long-term engagement."

    • Cooperation

      Game with the same Cooperation vibe

      2

      "Supports local and online co-op in RPG mode and community-driven multiplayer, but main gameplay is primarily 1v1 fighting."

      Capsule for Granblue Fantasy: Versus Granblue Fantasy: Versus

      "Supports local co-op and playing with friends, but mostly focused on 1v1 competitive play."

    • Creativity

      Game with the same Creativity vibe

      3

      "Players can customize bases, unit loadouts, and tactical approaches; modding potential and map creation are desired features."

      Capsule for Cepheus Protocol Cepheus Protocol

      "Players customize loadouts of towers and pilots, and devise unique strategies and tower combinations."

    • Domination

      Game with the same Domination vibe

      3

      "Competitive multiplayer involves exerting superiority over opponents with strategic dominance and tactical control."

      Capsule for Cossacks: Back to War Cossacks: Back to War

      "Competitive multiplayer encourages exerting superiority over opponents, with some reports of frustrating tactics."

    • Escapism

      Game with the same Escapism vibe

      3

      "Players use the game as a fun distraction and stress relief with fast-paced, engaging gameplay."

      Capsule for Windjammers 2 Windjammers 2

      "Players use the game as a fun distraction and stress relief with fast-paced, engaging gameplay."

    • Expectation

      Game with the same Expectation vibe

      -4

      "Players engage voluntarily out of interest and enjoyment rather than obligation."

      Capsule for Partisans 1941 Partisans 1941

      "Players engage voluntarily out of interest and enjoyment rather than obligation."

    • Experimenting

      Game with the same Experimenting vibe

      4

      "Encourages trying different commanders, tower combinations, and strategies to find effective playstyles."

      Capsule for Sol Survivor Sol Survivor

      "Encourages trying different tower and pilot combinations and strategies to find effective tactics."

    • Exploration

      Game with the same Exploration vibe

      -3

      "Gameplay occurs in small arenas with fixed maps; limited discovery or new area exploration."

      Capsule for Circle of Sumo: Online Rumble! Circle of Sumo: Online Rumble!

      "Gameplay mostly occurs on fixed maps with limited new area discovery."

    • Expression

      Game with the same Expression vibe

      2

      "Some cosmetic customization and plane personalization available, though limited."

      Capsule for Altitude Altitude

      "Some customization in choosing pilots and towers, but limited cosmetic personalization."

    • Fantasy

      Game with the same Fantasy vibe

      3

      "Cartoonish, comedic military setting with exaggerated characters and fictional scenarios."

      Capsule for One Military Camp One Military Camp

      "Cartoonish, imaginative setting with unique characters and abilities, blending RTS and artillery genres."

    • Fellowship

      Game with the same Fellowship vibe

      3

      "Community aspects exist with multiplayer and LAN play; players enjoy socializing with friends despite small online population."

      Capsule for Penguins Arena: Sedna's World Penguins Arena: Sedna's World

      "Community aspects exist but multiplayer population is low; players enjoy playing with friends locally."

    • Growth

      Game with the same Growth vibe

      3

      "Players learn and improve strategies over time, unlocking new towers and mastering mechanics."

      Capsule for Isle of Arrows Isle of Arrows

      "Players learn and improve skills, unlock new towers and pilots, and develop strategies."

    • Health

      Game with the same Health vibe

      -5

      "Typical sedentary video game play with no physical activity involved."

      Capsule for LEGO® Marvel™ Super Heroes LEGO® Marvel™ Super Heroes

      "Typical sedentary video game play with no physical activity involved."

    • Idle

      Game with the same Idle vibe

      -3

      "Requires focused attention during matches; not suited for casual background play."

      Capsule for Deceive Inc. Deceive Inc.

      "Requires focused attention during matches; not suited for casual background play."

    • Intimacy

      Game with the same Intimacy vibe

      1

      "Some social interaction in multiplayer and co-op, but limited close emotional connections."

      Capsule for Age of Mythology: Retold Age of Mythology: Retold

      "Some social interaction through multiplayer and local co-op, but limited emotional connection."

    • Leadership
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      No nearest game available

    • Progression

      Game with the same Progression vibe

      4

      "Players accumulate XP, unlock upgrades, and progress through campaigns and new content."

      Capsule for Warfare Legacy Collection Warfare Legacy Collection

      "Players accumulate XP, unlock new pilots and towers, and upgrade buildings."

    • Relaxation

      Game with the same Relaxation vibe

      1

      "Fast-paced and intense gameplay with some flow, but also moments of tension and challenge."

      Capsule for OMFG: One Million Fatal Guns OMFG: One Million Fatal Guns

      "Fast-paced and intense gameplay with moments of flow, but also some tension and challenge."

    • Sensation

      Game with the same Sensation vibe

      3

      "Colorful visuals, explosions, and sound effects provide sensory stimulation."

      Capsule for Space Pirates And Zombies 2 Space Pirates And Zombies 2

      "Colorful visuals, sound effects, and dynamic explosions provide sensory stimulation."

    • Status

      Game with the same Status vibe

      2

      "Leaderboards and multiplayer rankings offer recognition, though the player base is small."

      Capsule for 8-Bit Invaders! 8-Bit Invaders!

      "Ranked multiplayer and achievements offer recognition, though limited by small player base."

    • Story

      Game with the same Story vibe

      1

      "Campaign includes narrative elements but gameplay is the main focus."

      Capsule for Greed Corp Greed Corp

      "Has a short campaign with some narrative elements, but focus is on gameplay."

    • Strategy

      Game with the same Strategy vibe

      5

      "Core gameplay revolves around strategic tower placement, resource management, and tactical decision-making."

      Capsule for Kingdom Rush Origins - Tower Defense Kingdom Rush Origins - Tower Defense

      "Core gameplay revolves around strategic tower placement, resource management, and tactical combat."

    • Thrill

      Game with the same Thrill vibe

      3

      "Fast-paced combat and multiplayer matches provide excitement and tension."

      Capsule for Madballs in Babo:Invasion Madballs in Babo:Invasion

      "Fast-paced battles with tension and excitement, especially in multiplayer matches."

    • Value

      Game with the same Value vibe

      2

      "Generally considered good value especially on sale; some feel price is high for content amount."

      Capsule for MarZ: Tactical Base Defense MarZ: Tactical Base Defense

      "Generally considered good value especially on sale, though some feel price is high for content."

    • Violence

      Game with the same Violence vibe

      4

      "Gameplay centers on combat, destruction of enemy units and bases, and explosive action."

      Capsule for Command & Conquer Renegade™ Command & Conquer Renegade™

      "Gameplay centers on combat, destruction of enemy bases, and tactical attacks."

    • Survival

      Game with the same Survival vibe

      3

      "Players must defend their base and manage resources to avoid defeat."

      Capsule for Death Crown Death Crown

      "Players must protect their base and manage resources to avoid defeat."

    Analysis

    A very typical example of its motivational profile. Motivations that often define this kind of title include Competition, Fellowship, Domination, Status. Here, the score leans higher than usual among comparable games on Domination. It leans lower than usual among comparable games on Leadership, Exploration.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Last update: 30/04/2026