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Monster Energy Supercross - The Official Videogame similar games & best alternatives

Monster Energy Supercross - The Official Videogame

PC (Microsoft Windows) • 2018

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Quick resume

Live the adrenaline and the excitement of the 2017 Monster Energy Supercross Championship with MONSTER ENERGY SUPERCROSS - THE OFFICIAL VIDEOGAME!

Global score

84/100

Genres

Racing, Simulator, Sport

Similar games

    Pros

    • Realistic and satisfying physics
    • Extensive customization options
    • Track editor with user-created content
    • Good graphics and sound design
    • Engaging career and multiplayer modes

    Cons

    • Bugs and crashes reported especially at launch
    • Ai difficulty inconsistent and sometimes too easy
    • Limited multiplayer player base
    • Career mode lacks depth and factory team options
    • Tough blocks and collision mechanics frustrating

    Motivations

    • Autonomy

      Game with the same Autonomy vibe

      4

      "Players have control over bike setup, physics settings, and customization, allowing personal playstyle and decisions."

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      "Players have freedom to customize bikes, choose sponsors, create tracks, and select physics settings, allowing personal control over gameplay experience."

    • Competence

      Game with the same Competence vibe

      4

      "Game offers challenging AI, especially on higher difficulties, requiring skill, timing, and coordination to succeed."

      Capsule for DEVOUR DEVOUR

      "Game offers challenging AI on higher difficulties, requires skillful riding, rhythm mastery, and precise control to succeed."

    • Competition

      Game with the same Competition vibe

      3

      "Includes multiplayer racing and leaderboards with AI and player opponents, though online playerbase is small; players compete for ranks and performance."

      Capsule for BREAK ARTS II BREAK ARTS II

      "Includes multiplayer modes and AI racing with leaderboards; however, online player base is small and AI difficulty is sometimes inconsistent."

    • Continuation

      Game with the same Continuation vibe

      3

      "Nostalgia and track editor encourage long play sessions and habitual engagement, though some players mention repetitive gameplay."

      Capsule for MX vs. ATV Unleashed MX vs. ATV Unleashed

      "Track editor and customization encourage habitual play; some users report long play sessions and repeated engagement."

    • Cooperation

      Game with the same Cooperation vibe

      -2

      "Focus is primarily on individual racing; multiplayer modes exist but cooperation or team play is minimal."

      Capsule for Riptide GP2 Riptide GP2

      "Focus is primarily on individual racing; multiplayer exists but limited social cooperation or teamwork features."

    • Creativity

      Game with the same Creativity vibe

      4

      "Extensive customization of rider and bike, including visual and performance upgrades, supports creative expression."

      Capsule for MXGP2 - The Official Motocross Videogame MXGP2 - The Official Motocross Videogame

      "Track editor and extensive bike and rider customization enable creative expression and modification."

    • Domination

      Game with the same Domination vibe

      -3

      "Interactions are mostly balanced and focused on racing skill rather than exerting control or superiority over others."

      Capsule for Zenith Trace Zenith Trace

      "Interactions are mostly balanced racing without emphasis on exerting control or superiority over others."

    • Escapism

      Game with the same Escapism vibe

      4

      "Players use the game as a realistic motocross simulation and immersive distraction from real life."

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      "Players use the game as a fun, immersive distraction from real life, enjoying realistic supercross simulation and racing."

    • Expectation

      Game with the same Expectation vibe

      -4

      "Players engage voluntarily for enjoyment and personal interest rather than obligation or external pressure."

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      "Players engage voluntarily for enjoyment and personal interest rather than obligation or external pressure."

    • Experimenting

      Game with the same Experimenting vibe

      3

      "Players experiment with physics settings, bike tuning, and track creation to explore different gameplay styles."

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      "Players experiment with physics settings, bike setups, and track creation, exploring different gameplay styles."

    • Exploration

      Game with the same Exploration vibe

      2

      "Some exploration through track editor and discovering track variations, but mostly familiar licensed tracks."

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      "Track editor and user-created tracks provide opportunities for discovering new environments and layouts."

    • Expression

      Game with the same Expression vibe

      4

      "Customization of rider appearance, bike liveries, and gear through mods supports self-expression."

      Capsule for MX Bikes MX Bikes

      "Customization of rider appearance, bike colors, and decals supports self-expression."

    • Fantasy

      Game with the same Fantasy vibe

      -1

      "Game focuses on realistic Supercross simulation with authentic tracks and physics, minimal fantasy elements."

      Capsule for Monster Energy Supercross - The Official Videogame 3 Monster Energy Supercross - The Official Videogame 3

      "Game simulates realistic supercross racing with licensed riders and tracks, minimal fantasy elements."

    • Fellowship

      Game with the same Fellowship vibe

      -2

      "Primarily a single-player experience with limited social interaction; multiplayer exists but community connection is minimal."

      Capsule for War for the Overworld War for the Overworld

      "Multiplayer exists but limited community interaction; mostly individual play with minimal social bonding."

    • Growth

      Game with the same Growth vibe

      3

      "Players develop racing skills, learn track layouts, and improve performance over time."

      Capsule for HOT WHEELS UNLEASHED™ HOT WHEELS UNLEASHED™

      "Players develop riding skills, learn track layouts, and improve timing and control over time."

    • Health

      Game with the same Health vibe

      -5

      "Sedentary gameplay with no physical activity involved."

      Capsule for Grand Theft Auto V Enhanced Grand Theft Auto V Enhanced

      "Sedentary gameplay with no physical activity involved."

    • Idle

      Game with the same Idle vibe

      -3

      "Requires focused attention during races; not designed for passive or background play."

      Capsule for Table Top Racing: World Tour Table Top Racing: World Tour

      "Requires focused attention during races; not designed for passive or background play."

    • Intimacy

      Game with the same Intimacy vibe

      -4

      "Social interactions are superficial and limited; no close relationship building described."

      Capsule for Supercar Collection Simulator Supercar Collection Simulator

      "Social interactions are limited and superficial; no emphasis on close relationships."

    • Leadership

      Game with the same Leadership vibe

      -4

      "No leadership or management roles; players compete individually without guiding others."

      Capsule for Vecter Vecter

      "No notable leadership or management roles; players compete individually without guiding others."

    • Progression

      Game with the same Progression vibe

      3

      "Career mode involves unlocking gear, upgrades, and new tracks, supporting progression motivation."

      Capsule for Monster Energy Supercross - The Official Videogame 2 Monster Energy Supercross - The Official Videogame 2

      "Career mode and leveling system provide item upgrades and rewards, encouraging progression."

    • Relaxation

      Game with the same Relaxation vibe

      2

      "Some players find flow and relaxation in mastering tracks, though gameplay can be tense and challenging."

      Capsule for TrackMania² Stadium TrackMania² Stadium

      "Some players find flow and satisfaction in mastering tracks, though racing can be tense and challenging."

    • Sensation

      Game with the same Sensation vibe

      3

      "Enjoyable visual style, sound effects, and fast-paced racing provide sensory stimulation."

      Capsule for Ducks Can Drive Ducks Can Drive

      "Visuals, sounds, and fast-paced racing provide sensory stimulation and excitement."

    • Status

      Game with the same Status vibe

      2

      "Leaderboards and multiplayer rankings offer recognition, though the player base is small."

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      "Recognition through leaderboards and multiplayer rankings exists but is limited by small player base."

    • Story

      Game with the same Story vibe

      -3

      "No significant narrative or plot; gameplay focuses on racing events and career progression without story immersion."

      Capsule for RIDE RIDE

      "Career mode lacks narrative depth; gameplay focuses on racing events without immersive story."

    • Strategy

      Game with the same Strategy vibe

      2

      "Requires planning routes and timing drifts and slipstreams, but overall straightforward racing mechanics."

      Capsule for Slipstream Slipstream

      "Requires planning racing lines, timing jumps, and bike setup, but overall straightforward racing mechanics."

    • Thrill

      Game with the same Thrill vibe

      3

      "Racing provides excitement, tension, and relief through competitive and realistic challenges."

      Capsule for RACE 07 RACE 07

      "Racing and competition provide excitement and adrenaline, especially in challenging sections."

    • Value

      Game with the same Value vibe

      2

      "Generally considered good value especially on sale; some complaints about price and DLC."

      Capsule for Townsmen - A Kingdom Rebuilt Townsmen - A Kingdom Rebuilt

      "Generally considered good value especially on sale; some complaints about bugs and DLC pricing."

    • Violence

      Game with the same Violence vibe

      -4

      "Focus on racing and skillful riding; crashes occur but no emphasis on combat or destruction."

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      "Focus on racing and skillful riding; crashes are present but not glorified combat or destruction."

    • Survival

      Game with the same Survival vibe

      1

      "Players must avoid crashes and manage car damage to continue, but no life-or-death survival mechanics."

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      "Players must avoid crashes and maintain speed to win, but no explicit survival mechanics."

    Analysis

    A very typical example of its motivational profile. Motivations that often define this kind of title include Competition, Status, Story, Expression. Here, the score leans higher than usual among comparable games on Expression. It leans lower than usual among comparable games on Violence, Fantasy.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Last update: 30/04/2026