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Out and About similar games & best alternatives

Out and About

PC (Microsoft Windows) • 2025

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Quick resume

A cozy foraging adventure about the magic of real-life plants! Identify and gather wild plants and fungi, cook tasty recipes, master herbal remedies, and rebuild your community after a devastating storm.

Global score

93/100

Genres

Casual, Indie, Simulator, Early Access

Similar games

    Pros

    • Relaxing and cozy atmosphere
    • Educational and realistic plant identification
    • Engaging community and story elements
    • High level of polish for early access
    • Active and responsive developers

    Cons

    • Some grindiness and slow progression
    • Limited fast travel options currently
    • Repetitive cooking animations
    • Occasional bugs and early access rough edges
    • Town and npc interactions could be deeper

    Motivations

    • Autonomy

      Game with the same Autonomy vibe

      4

      "Players have control over movement and decisions; time only moves when the player moves, allowing strategic planning and personal pacing."

      Capsule for Maze Mice Maze Mice

      "Players have control over when time progresses and can explore at their own pace without forced rush."

    • Competence

      Game with the same Competence vibe

      3

      "Game involves learning recipes, managing time and resources, and optimizing automation, providing skill challenges."

      Capsule for Cookard Cookard

      "Game involves learning plant identification, sorting minigames, and cooking recipes requiring skill and knowledge."

    • Competition

      Game with the same Competition vibe

      -4

      "Focus is on personal progression and exploration with no evidence of competitive modes or leaderboards."

      Capsule for Wild Indigo Ranch Wild Indigo Ranch

      "Focus is on personal progress and exploration with no mention of competitive elements or leaderboards."

    • Continuation

      Game with the same Continuation vibe

      4

      "Players report long play sessions, habitual engagement, and anticipation for future updates."

      Capsule for Into the Radius 2 Into the Radius 2

      "Players report long play sessions, habitual engagement, and eagerness for future updates."

    • Cooperation

      Game with the same Cooperation vibe

      2

      "Some cooperative elements like helping new players, playing with friends, and community events, but mostly competitive multiplayer."

      Capsule for Kanjozoku Game レーサー Online Street Racing & Drift Kanjozoku Game レーサー Online Street Racing & Drift

      "Some cooperative elements like cooking with NPCs and community rebuilding, but mostly single player."

    • Creativity

      Game with the same Creativity vibe

      2

      "Character customization and build variety allow some creative expression within predefined game systems."

      Capsule for Swords and Sandals Classic Collection Swords and Sandals Classic Collection

      "Character customization and crafting recipes allow some creative expression, though within set systems."

    • Domination

      Game with the same Domination vibe

      -5

      "Game promotes equal participation and community; no signs of exerting control or superiority over others."

      Capsule for Pumpkin Days Pumpkin Days

      "Game emphasizes community, mutual aid, and equality with no dominance or power over others."

    • Escapism

      Game with the same Escapism vibe

      5

      "Strongly used for relaxation, stress relief, and immersion in a cozy, pressure-free environment."

      Capsule for Luma Island Luma Island

      "Strongly designed for relaxation, stress relief, and immersion in a peaceful natural environment."

    • Expectation

      Game with the same Expectation vibe

      -4

      "Players engage voluntarily out of personal interest and intrinsic motivation to create and relax."

      Capsule for My Dream Setup My Dream Setup

      "Players engage voluntarily out of intrinsic interest and personal desire to learn and relax."

    • Experimenting

      Game with the same Experimenting vibe

      3

      "Players try different recipes and explore the environment, discovering new creatures and puzzles."

      Capsule for Creature Kitchen Creature Kitchen

      "Players explore new plants, recipes, and game mechanics with encouragement to discover and learn."

    • Exploration

      Game with the same Exploration vibe

      4

      "Open world environments with many locations, secrets, and activities encourage discovery and curiosity-driven play."

      Capsule for Yakuza Kiwami 2 Yakuza Kiwami 2

      "Open world with many areas to discover, encouraging curiosity-driven foraging and environment interaction."

    • Expression

      Game with the same Expression vibe

      3

      "Character appearance customization and cosmetic options available for self-expression."

      Capsule for Inkbound Inkbound

      "Character customization options and some personalization of appearance support self-expression."

    • Fantasy

      Game with the same Fantasy vibe

      -4

      "Realistic simulation of plant care and growth; no fantasy or fictional elements."

      Capsule for Viridi Viridi

      "Focus on realistic plant identification, real recipes, and plausible scenarios rooted in nature."

    • Fellowship

      Game with the same Fellowship vibe

      3

      "Community engagement through NPC relationships, active Discord, and some social features foster a sense of belonging."

      Capsule for Snacko Snacko

      "Community interactions, NPC friendships, and cooperative cooking foster a sense of belonging."

    • Growth

      Game with the same Growth vibe

      4

      "Skill trees, recipe unlocking, and character development support learning and personal growth."

      Capsule for Chef RPG Chef RPG

      "Strong learning component about plants, foraging, and recipes supports personal development."

    • Health

      Game with the same Health vibe

      3

      "Physical activity involved in climbing and movement mechanics encourages physical engagement beyond sedentary play."

      Capsule for POPULATION: ONE POPULATION: ONE

      "Encourages real-life engagement with nature and healthy outdoor activities through education."

    • Idle

      Game with the same Idle vibe

      -3

      "Requires focused interaction and attention to farming, crafting, and exploration tasks."

      Capsule for Garden of the Sea (VR) Garden of the Sea (VR)

      "Requires focused attention on plant identification, sorting, and quest completion."

    • Intimacy

      Game with the same Intimacy vibe

      2

      "Some social interactions with NPCs and community members occur, but emotional connections are limited and indirect."

      Capsule for A Bewitching Revolution A Bewitching Revolution

      "Developing friendships with NPCs and community involvement provide moderate social connection."

    • Leadership

      Game with the same Leadership vibe

      -3

      "No significant leadership roles; player acts independently or with minimal NPC support."

      Capsule for Red Faction Guerrilla Re-Mars-tered Red Faction Guerrilla Re-Mars-tered

      "No leadership roles; players support community and NPCs without authoritative control."

    • Progression

      Game with the same Progression vibe

      3

      "Progression through unlocking recipes, building structures, and increasing friendship levels."

      Capsule for Staxel Staxel

      "Progression through unlocking areas, recipes, town rebuilding, and friendship levels."

    • Relaxation

      Game with the same Relaxation vibe

      5

      "Highly relaxing and cozy atmosphere with calming music and gentle gameplay."

      Capsule for REKA REKA

      "Highly relaxing, cozy atmosphere with calming music and slow-paced gameplay."

    • Sensation

      Game with the same Sensation vibe

      3

      "Pleasant visuals, soothing music, and cute animations provide sensory enjoyment."

      Capsule for Calico Calico

      "Pleasant visuals, soothing sound design, and charming animations provide sensory enjoyment."

    • Status

      Game with the same Status vibe

      -4

      "Focus is on individual experience and community rather than social recognition or popularity."

      Capsule for Cinnabunny Cinnabunny

      "Focus is on personal growth and community rather than social recognition or popularity."

    • Story

      Game with the same Story vibe

      3

      "Engaging narrative about environmental restoration and town revitalization with character-driven plots."

      Capsule for Coral Island Coral Island

      "Engaging narrative with character development and town restoration provides context and immersion."

    • Strategy

      Game with the same Strategy vibe

      2

      "Requires planning and timing to complete recipes efficiently, but not deeply strategic."

      Capsule for Cooking Simulator Cooking Simulator

      "Requires planning for foraging, cooking, and resource management but not highly complex strategy."

    • Thrill

      Game with the same Thrill vibe

      -4

      "Gameplay is calm and predictable with minimal risk or suspense."

      Capsule for Unpacking Unpacking

      "Gameplay is calm and predictable with minimal risk or suspense."

    • Value

      Game with the same Value vibe

      4

      "Players perceive good value for price with educational content and relaxing gameplay"

      Capsule for Tyto Ecology Tyto Ecology

      "Players perceive good value in educational content, relaxing gameplay, and ongoing updates."

    • Violence

      Game with the same Violence vibe

      -5

      "No violence; focus on peaceful, constructive social interactions."

      Capsule for Hookah Haze Hookah Haze

      "No violence; focus on constructive, cooperative, and nurturing activities."

    • Survival

      Game with the same Survival vibe

      -4

      "Stable, low-risk environment without threats or survival pressure."

      Capsule for DORAEMON  STORY OF SEASONS DORAEMON STORY OF SEASONS

      "Stable, low-risk environment without threats or survival pressure."

    Analysis

    Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Health, Story, Competition, Status. It leans lower than usual among comparable games on Thrill, Fantasy, Violence.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Last update: 30/04/2026