Serious Sam VR: The Second Encounter similar games & best alternatives

Serious Sam VR: The Second Encounter

PC (Microsoft Windows), SteamVR • 2017

Should you play it?

Serious Sam VR: The Second Encounter is a sequel to Serious Sam VR: The First Encounter - frantic arcade action FPS, featuring singleplay and co-op campaign, various multiplayer modes, all presented in glorious VR and with different locomotion movements.

What works
  • Intense and immersive vr combat experience
  • Multiple locomotion and control options
  • Full campaign with dlc included
  • Supports cooperative and competitive multiplayer
  • Faithful adaptation of classic serious sam gameplay
Things to keep in mind
  • Small multiplayer community
  • Some vr control and ui issues reported
  • Platforming and jumping sections less suited for vr
  • Minimal narrative and character development
  • Occasional bugs and graphical limitations

What to play next

Top picks

Games that feel the closest overall

  • Bullets And More VR - BAM VR

  • Midnight Ghost Hunt

  • Ben and Ed - Blood Party

  • POPULATION: ONE

  • HordeZ

  • DAVIGO: VR vs. PC

  • Deep Space Battle Simulator

  • War Dust VR: 32v32 Battlefields

  • GRIP: Combat Racing

Hidden Gems

Less popular games with surprisingly high similarity

  • Bullets And More VR - BAM VR

  • HordeZ

  • Deep Space Battle Simulator

If you liked…

Recommendations by what you enjoyed most

Similarity map

Explore nearby similar games and see why they’re close.

How to use the graph
Similarity map

Each dot is a game. They are arranged from the same motivation profile as in the “Why this game works” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

  • Purple star: this page’s game — everything on the map is relative to it.
  • Coloured chips: click to highlight games that mainly differ on that motivation; click again to reset.
  • Dotted line: link between this page’s game and the one selected for comparison.
  • Hover a dot for a screenshot preview, score, and top score gaps; click to compare in the panel on the right.
  • Scroll or double-click the chart to zoom out and see more games.

Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers (hidden on purpose).

Serious Sam VR: The Second Encounter: Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Competition, Status, Fellowship, Cooperation. Here, the score leans higher than usual among comparable games on Health, Violence. It leans lower than usual among comparable games on Story.

Why this game works

A motivational profile of the game, with the closest similar game for each player motivation.

  • Autonomy

    Game with the same Autonomy vibe

    4

    "Players have multiple locomotion options (teleport, trackpad, smooth or snap turning) and can dual wield any weapons, allowing high personal control and freedom of action."

    Capsule for Serious Sam VR: The First Encounter Serious Sam VR: The First Encounter

    "Players have multiple locomotion options (smooth, teleport, snap turning) and weapon dual-wielding, allowing personal control over playstyle."

  • Competence

    Game with the same Competence vibe

    3

    "The game offers skill-based shooting, challenging combat especially on higher difficulties, and feedback through weapon upgrades and dismemberment."

    Capsule for Perilous Warp Perilous Warp

    "The game offers skill-based shooting, aiming challenges especially with VR aiming and sniper rifle, and difficulty scaling, though some weapons are overpowered."

  • Competition

    Game with the same Competition vibe

    3

    "Includes online multiplayer with ranked and unranked modes and leaderboards, though the community is small and online activity is limited."

    Capsule for BlazBlue: Continuum Shift Extend BlazBlue: Continuum Shift Extend

    "Includes online multiplayer with cooperative and competitive modes and leaderboards, though community is small."

  • Continuation

    Game with the same Continuation vibe

    3

    "Long campaigns, persistent squad progression, and multiple DLCs encourage extended play sessions and replayability."

    Capsule for Space Hulk: Ascension (Classic) Space Hulk: Ascension (Classic)

    "Long campaign with DLC included, replayability through multiplayer and achievements encourages extended play."

  • Cooperation

    Game with the same Cooperation vibe

    4

    "Supports local and online multiplayer cooperative gameplay, with players enjoying playing together and helping each other."

    Capsule for Chicken Invaders 5 Chicken Invaders 5

    "Supports online cooperative play, allowing players to work together to survive enemy waves."

  • Creativity

    Game with the same Creativity vibe

    1

    "Gameplay follows classic run-and-gun formula with limited customization; some creative humor and visual style."

    Capsule for METAL SLUG METAL SLUG

    "Limited creativity; gameplay follows classic shooter formula with some weapon combinations but no building or customization."

  • Domination

    Game with the same Domination vibe

    1

    "Some competitive elements exist but no strong evidence of domination or trash talk culture."

    Capsule for Tom Clancy's EndWar™ Tom Clancy's EndWar™

    "Competitive modes exist but no strong evidence of dominance or trash talk culture."

  • Escapism

    Game with the same Escapism vibe

    4

    "Highly immersive VR experience with intense action and nostalgic elements, providing strong distraction and stress relief."

    Capsule for Serious Sam VR: The Last Hope Serious Sam VR: The Last Hope

    "Highly immersive VR experience providing intense action and distraction from real life."

  • Expectation

    Game with the same Expectation vibe

    -4

    "Players engage voluntarily for fun and nostalgia, no indication of obligation or pressure."

    Capsule for Guns, Gore and Cannoli 2 Guns, Gore and Cannoli 2

    "Players engage voluntarily for fun and nostalgia, no indication of obligation or pressure."

  • Experimenting

    Game with the same Experimenting vibe

    3

    "Players experiment with different limb combinations, weapons, and tactics to optimize performance."

    Capsule for Cargo Hunters Cargo Hunters

    "Players experiment with different locomotion styles and weapon dual-wielding combinations."

  • Exploration

    Game with the same Exploration vibe

    2

    "Large maps and varied scenarios encourage some exploration, though focus is tactical rather than discovery."

    Capsule for Wargame: Airland Battle Wargame: Airland Battle

    "Large arenas and varied environments encourage some exploration, though focus is on combat."

  • Expression

    Game with the same Expression vibe

    1

    "Limited character customization; expression mainly through weapon choice and upgrades."

    Capsule for Kero Blaster Kero Blaster

    "Minimal character or environment customization; expression mainly through weapon choices."

  • Fantasy

    Game with the same Fantasy vibe

    4

    "Set in imaginative sci-fi and ancient mythological settings with over-the-top enemies and weapons."

    Capsule for Serious Sam Classics: Revolution Serious Sam Classics: Revolution

    "Set in exaggerated sci-fi/fantasy worlds with over-the-top enemies and weapons."

  • Fellowship

    Game with the same Fellowship vibe

    3

    "Co-op and multiplayer modes foster community play, though player base is small."

    Capsule for Dead Effect 2 Dead Effect 2

    "Online multiplayer and co-op foster community, though player base is small."

  • Growth

    Game with the same Growth vibe

    2

    "Players develop skills in aiming and movement; some learning curve but no deep personal development reported."

    Capsule for Banana Shooter Banana Shooter

    "Players develop aiming and movement skills, though limited narrative or personal development."

  • Health

    Game with the same Health vibe

    1

    "Requires physical movement for VR player and some activity for others, but no explicit exercise or rehab focus."

    Capsule for Takelings House Party Takelings House Party

    "Physical movement in VR provides some exercise, but no explicit health or rehab focus."

  • Idle

    Game with the same Idle vibe

    -3

    "Requires continuous attention and active engagement due to fast-paced combat and movement."

    Capsule for Crab Champions Crab Champions

    "Requires continuous attention and active engagement due to fast-paced combat."

  • Intimacy

    Game with the same Intimacy vibe

    1

    "Some social interaction in multiplayer but no evidence of close emotional relationships."

    Capsule for Mining Mechs Mining Mechs

    "Some social interaction in multiplayer but no evidence of close relationships or emotional sharing."

  • Leadership

    Game with the same Leadership vibe

    1

    "Some team coordination required in multiplayer modes, but no strong emphasis on leadership roles."

    Capsule for Secret Ponchos Secret Ponchos

    "No clear leadership roles; multiplayer appears cooperative and balanced."

  • Progression

    Game with the same Progression vibe

    3

    "Collecting items and upgrades (armor, weapons) and completing levels show progression."

    Capsule for Moss VR Moss VR

    "Campaign progression with weapon pickups and DLC content; achievements add to progression."

  • Relaxation

    Game with the same Relaxation vibe

    -2

    "Fast-paced, intense action with sustained tension; not primarily relaxing."

    Capsule for Serious Sam Classic: The First Encounter Serious Sam Classic: The First Encounter

    "Fast-paced, intense action with sustained tension; not designed for relaxation."

  • Sensation

    Game with the same Sensation vibe

    4

    "Strong sensory stimulation from gore, physics, slow motion, and immersive VR action."

    Capsule for HARD BULLET HARD BULLET

    "Strong sensory stimulation with VR immersion, fast action, gore, and explosive effects."

  • Status

    Game with the same Status vibe

    2

    "Leaderboards and achievements provide some social recognition."

    Capsule for QuiVr QuiVr

    "Leaderboards and achievements provide some social recognition."

  • Story

    Game with the same Story vibe

    -4

    "Minimal narrative; the story is mostly a framing device with no deep plot or character development."

    Capsule for Agrivore: Incremental Farming Agrivore: Incremental Farming

    "Minimal narrative; story serves only as a backdrop for action."

  • Strategy

    Game with the same Strategy vibe

    2

    "Some tactical combat elements like shield and weapon choice, but overall simple mechanics."

    Capsule for Winds of Valen Winds of Valen

    "Some tactical elements in weapon choice and positioning, but mostly straightforward combat."

  • Thrill

    Game with the same Thrill vibe

    4

    "High adrenaline combat with large enemy hordes and boss fights creates suspense and excitement."

    Capsule for Serious Sam Classics: Revolution Serious Sam Classics: Revolution

    "High adrenaline, intense combat with hordes of enemies creates thrill and excitement."

  • Value

    Game with the same Value vibe

    3

    "Free base game with substantial content; DLC reasonably priced and considered worth it by players."

    Capsule for Lots of Cats on an Adventure Lots of Cats on an Adventure

    "Full-length game with DLC and multiplayer at a reasonable price, especially on sale."

  • Violence

    Game with the same Violence vibe

    5

    "Heavy focus on combat, gore, destruction, and violent action throughout the game."

    Capsule for BDSM: Big Drunk Satanic Massacre BDSM: Big Drunk Satanic Massacre

    "Heavy focus on violent combat, gore, and destruction."

  • Survival

    Game with the same Survival vibe

    3

    "Gameplay centers on defending against waves of enemies and managing resources to avoid failure."

    Capsule for Holo vs Robo Holo vs Robo

    "Gameplay centers on surviving waves of enemies and managing combat threats."

Last update: 09/07/2026