Lots of Cats on an Adventure similar games & best alternatives

Lots of Cats on an Adventure

PC (Microsoft Windows), Mac • 2025

Should you play it?

“Lots of Cats on an Adventure” is a game where you find hidden cats in comic strips, meow!

What works
  • Charming hand-drawn art and comic strip story
  • Relaxing and accessible hidden object gameplay
  • Generous free content with optional dlc
  • Helpful hint system and adjustable zoom
  • Pleasant and calming atmosphere
Things to keep in mind
  • Half the achievements locked behind paid dlc
  • Some cats are very hard to find or ambiguously shaped
  • Repetitive and short music track
  • Some players suspect ai-generated art despite claims
  • Story incomplete without dlc purchase

What to play next

Top picks

Games that feel the closest overall

  • Stray Cats in Cozy Town

  • Varenje

  • Hidden Object 6-in-1 bundle

  • Cats in Time

  • Dawn

  • Dear Esther: Landmark Edition

  • FIND ALL 2: Middle Ages

  • Melissa K. and the Heart of Gold Collector's Edition

  • I Am Jesus Christ

Hidden Gems

Less popular games with surprisingly high similarity

  • Hidden Object 6-in-1 bundle

  • Elroy and the Aliens

  • Eventide: Slavic Fable

If you liked…

Recommendations by what you enjoyed most

  • Continuation

    Train Simulator Classic

  • Escapism

    DORAEMON STORY OF SEASONS

  • Relaxation

    TM - Prologue

Similarity map

Explore nearby similar games and see why they’re close.

How to use the graph
Similarity map

Each dot is a game. They are arranged from the same motivation profile as in the “Why this game works” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

  • Purple star: this page’s game — everything on the map is relative to it.
  • Coloured chips: click to highlight games that mainly differ on that motivation; click again to reset.
  • Dotted line: link between this page’s game and the one selected for comparison.
  • Hover a dot for a screenshot preview, score, and top score gaps; click to compare in the panel on the right.
  • Scroll or double-click the chart to zoom out and see more games.

Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers (hidden on purpose).

Lots of Cats on an Adventure: Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Expression, Fellowship, Competition, Cooperation. It leans lower than usual among comparable games on Thrill, Strategy, Experimenting.

Why this game works

A motivational profile of the game, with the closest similar game for each player motivation.

  • Autonomy

    Game with the same Autonomy vibe

    3

    "Players freely explore multiple areas, choose which cats to find and when to use hints, and engage in mini-games with some personal pacing."

    Capsule for A Shelter Full of Cats A Shelter Full of Cats

    "Players freely explore scenes and decide which cats to find next; no strict routines or forced paths."

  • Competence

    Game with the same Competence vibe

    2

    "The game offers a mild challenge in spotting well-hidden cats, with some requiring zoom and hints, providing moderate skill engagement."

    Capsule for 100 New Year Cats 100 New Year Cats

    "Game offers a moderate challenge in spotting cleverly hidden cats, requiring observation skills but no complex mechanics."

  • Competition

    Game with the same Competition vibe

    -4

    "Focus is on personal progress and relaxation; no multiplayer or ranked modes mentioned."

    Capsule for Cat Goes Fishing Cat Goes Fishing

    "Focus is on personal pace and enjoyment; no multiplayer or ranked modes mentioned."

  • Continuation

    Game with the same Continuation vibe

    4

    "Players report long sessions, habitual play, and extensive investment in DLCs and content, indicating strong desire to keep playing."

    Capsule for Train Simulator Classic Train Simulator Classic

    "Players report addictive qualities and desire to keep playing, including purchasing DLC to continue."

  • Cooperation

    Game with the same Cooperation vibe

    -5

    "Entirely single-player experience with no cooperative gameplay elements."

    Capsule for POSTAL: Brain Damaged POSTAL: Brain Damaged

    "Entirely single-player experience with no cooperative gameplay elements."

  • Creativity

    Game with the same Creativity vibe

    2

    "Players experience unique hand-drawn art and some strategic choices but limited creation or modification."

    Capsule for Tadpole Tales Tadpole Tales

    "Players engage with hand-drawn art and comic panels; some customization in settings but limited creation."

  • Domination

    Game with the same Domination vibe

    -5

    "No elements of exerting control or superiority over others; cooperative and friendly tone."

    Capsule for Calico Calico

    "No elements of exerting control or superiority over others; cooperative and casual tone."

  • Escapism

    Game with the same Escapism vibe

    4

    "Players use the game as a relaxing, stress-relieving escape with charming story and art."

    Capsule for DORAEMON  STORY OF SEASONS DORAEMON STORY OF SEASONS

    "Players use the game as a relaxing, stress-relieving pastime with charming story and art."

  • Expectation

    Game with the same Expectation vibe

    -4

    "Players engage voluntarily out of intrinsic interest and enjoyment; no pressure or obligation."

    Capsule for Time Warpers Time Warpers

    "Players engage voluntarily out of intrinsic interest and enjoyment; no pressure or obligation."

  • Experimenting

    Game with the same Experimenting vibe

    -2

    "Gameplay involves searching for known hidden objects in a fixed image; limited novelty or mechanic experimentation."

    Capsule for 100 hidden aliens 100 hidden aliens

    "Gameplay involves repeated hidden object search patterns; limited novelty but some variation in scenes."

  • Exploration

    Game with the same Exploration vibe

    3

    "Players explore detailed hand-drawn scenes to discover hidden cats and Easter eggs."

    Capsule for Travellin Cats in Paris Travellin Cats in Paris

    "Players discover new illustrated scenes and comic panels, uncovering story and hidden cats."

  • Expression

    Game with the same Expression vibe

    -3

    "Minimal customization or personalization; mostly standardized presentation with pixel art style."

    Capsule for Arcade Moonlander Arcade Moonlander

    "Minimal customization; mostly standardized presentation of hand-drawn art and UI."

  • Fantasy

    Game with the same Fantasy vibe

    3

    "The alien theme and imaginative cat designs provide a whimsical, fictional experience."

    Capsule for 100 Aliens Cats 100 Aliens Cats

    "Lighthearted fictional story about cats rescuing humans from aliens with comic-strip narrative."

  • Fellowship

    Game with the same Fellowship vibe

    -4

    "No social or community features; primarily solo play."

    Capsule for Project Gunship Project Gunship

    "No social or community features; primarily solo play."

  • Growth

    Game with the same Growth vibe

    2

    "Players develop observational skills and pattern recognition through gameplay."

    Capsule for Travellin Cats in Japan Travellin Cats in Japan

    "Players develop observational skills and pattern recognition through gameplay."

  • Health

    Game with the same Health vibe

    -5

    "Sedentary gameplay with no physical activity involved."

    Capsule for Car Manufacture Car Manufacture

    "Sedentary gameplay with no physical activity involved."

  • Idle

    Game with the same Idle vibe

    -3

    "Requires focused attention to find cats; not a background or idle game."

    Capsule for Ever Seen A Cat? Ever Seen A Cat?

    "Requires focused attention to find hidden cats; not a background or idle game."

  • Intimacy

    Game with the same Intimacy vibe

    -5

    "No close social interactions or relationship building."

    Capsule for Ghostrunner Ghostrunner

    "No close social interactions or relationship building."

  • Leadership

    Game with the same Leadership vibe

    -5

    "No leadership or group management elements."

    Capsule for High On Life High On Life

    "No leadership or group management elements."

  • Progression

    Game with the same Progression vibe

    3

    "Players collect items, unlock cats, and gain upgrades, showing clear progression."

    Capsule for Catlateral Damage Catlateral Damage

    "Players accumulate found cats and items, unlocking story progression and achievements."

  • Relaxation

    Game with the same Relaxation vibe

    4

    "Game praised for relaxing atmosphere, music, and low stress gameplay."

    Capsule for TM - Prologue TM - Prologue

    "Game praised for relaxing atmosphere, calming art, and lack of pressure or timers."

  • Sensation

    Game with the same Sensation vibe

    2

    "Visual and auditory elements are pleasant and cute but not highly stimulating or intense."

    Capsule for On-Together: Virtual Co-Working On-Together: Virtual Co-Working

    "Visual and auditory stimuli are pleasant and cute but not intense or highly stimulating."

  • Status

    Game with the same Status vibe

    -4

    "No social recognition or competitive ranking; achievements exist but are personal."

    Capsule for Royal Defense Royal Defense

    "No social recognition or competitive ranking; achievements exist but are personal."

  • Story

    Game with the same Story vibe

    3

    "Features a lighthearted narrative told through comic panels integrated with gameplay."

    Capsule for Tadpole Treble Tadpole Treble

    "Narrative told through comic strips integrated with gameplay; light and charming story."

  • Strategy

    Game with the same Strategy vibe

    -3

    "Gameplay involves searching and observation rather than complex planning or problem solving."

    Capsule for Under Leaves Under Leaves

    "Gameplay involves searching and observation rather than complex planning or problem solving."

  • Thrill

    Game with the same Thrill vibe

    -4

    "No suspense or risk; calm and predictable gameplay experience."

    Capsule for Bubble People Bubble People

    "No suspense or risk; calm and steady gameplay experience."

  • Value

    Game with the same Value vibe

    3

    "Free base game with generous content; DLC reasonably priced and considered good value by many players."

    Capsule for Coloring Game: Little City Coloring Game: Little City

    "Free base game with substantial content; DLC reasonably priced and considered worth it by players."

  • Violence

    Game with the same Violence vibe

    -5

    "No combat or destructive gameplay; focus on constructive and peaceful activities."

    Capsule for Little Witch in the Woods Little Witch in the Woods

    "No combat or destructive elements; focus on constructive and peaceful gameplay."

  • Survival

    Game with the same Survival vibe

    -5

    "No threats or survival mechanics; stable and safe game environment."

    Capsule for Frog Detective 1: The Haunted Island Frog Detective 1: The Haunted Island

    "No threats or survival mechanics; stable and safe game environment."

Last update: 28/06/2026