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Travellin Cats in Japan similar games & best alternatives

Travellin Cats in Japan

PC (Microsoft Windows) • 2025

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Quick resume

Find 100 cats hiding in Japan in this cute hand-drawn hidden object game by Travellin Cats - the original viral hidden cats game creator! Can you find them all?

Global score

98/100

Genres

Casual, Indie

Similar games

    Pros

    • Relaxing and charming gameplay
    • Detailed hand-drawn artwork with japanese theme
    • Large scene with cleverly hidden cats
    • Color mode and secret levels add replay value
    • Accessible with adjustable settings and hint system

    Cons

    • Short playtime with only one main scene
    • Repetitive music and limited soundtrack variety
    • No multiplayer or social features
    • Some players find art style busy or visually noisy
    • Limited progression beyond finding cats and color mode

    Motivations

    • Autonomy

      Game with the same Autonomy vibe

      4

      "Players freely explore the scene at their own pace, choosing where to click and what to discover without forced paths or routines."

      Capsule for Cats Hidden in Maple Hollow 🍂 Cats Hidden in Maple Hollow 🍂

      "Players freely explore a large static scene at their own pace, choosing where to zoom and click without constraints."

    • Competence

      Game with the same Competence vibe

      3

      "Finding cats requires visual skill and attention to detail, with a hint system available for challenging spots."

      Capsule for Cats Hidden Around the World Cats Hidden Around the World

      "Finding cleverly hidden cats requires visual skill and attention to detail, with a hint system to assist when stuck."

    • Competition

      Game with the same Competition vibe

      -4

      "Focus is on personal pace and relaxation; no leaderboards or competitive modes mentioned."

      Capsule for Bunhouse Bunhouse

      "Focus is on personal discovery and relaxation; competitive elements are minimal and optional (timer mode with leaderboard)."

    • Continuation

      Game with the same Continuation vibe

      2

      "Unlocking color mode and replaying the same scene encourages extended play and repeated sessions."

      Capsule for Cats Hidden in Christmas Cats Hidden in Christmas

      "Unlocking color mode and secret levels encourages replay, though overall playtime is short and limited."

    • Cooperation

      Game with the same Cooperation vibe

      -5

      "Single-player experience with no cooperative or multiplayer features."

      Capsule for The Henry Stickmin Collection The Henry Stickmin Collection

      "Single-player experience with no cooperative or multiplayer features."

    • Creativity

      Game with the same Creativity vibe

      3

      "Creative pixel art, thematic level design, and playful references allow for visual enjoyment and discovery, though gameplay follows a set hidden object format."

      Capsule for An Arcade Full of Cats An Arcade Full of Cats

      "Players interact with various objects and enjoy artistic details, though gameplay follows a fixed hidden-object format."

    • Domination

      Game with the same Domination vibe

      -5

      "No elements of dominance or power over others; gameplay is solitary and non-confrontational."

      Capsule for Hidden Object 6-in-1 bundle Hidden Object 6-in-1 bundle

      "No elements of dominance or power over others; gameplay is solitary and non-confrontational."

    • Escapism

      Game with the same Escapism vibe

      4

      "Relaxing, stress-relieving gameplay with calming music and charming visuals provides escape from real life."

      Capsule for FIND ALL FIND ALL

      "Relaxing, low-pressure gameplay with calming music provides a pleasant escape from real life."

    • Expectation

      Game with the same Expectation vibe

      -4

      "Players engage voluntarily for enjoyment and relaxation without external pressure or obligation."

      Capsule for Train Station Renovation Train Station Renovation

      "Players engage voluntarily for enjoyment and relaxation without external pressure or obligation."

    • Experimenting

      Game with the same Experimenting vibe

      2

      "Players explore interactive elements and try different visual modes, but core gameplay is consistent."

      Capsule for Cats Hidden in Christmas Cats Hidden in Christmas

      "Some novelty in interacting with objects and toggling color modes, but core gameplay is consistent."

    • Exploration

      Game with the same Exploration vibe

      3

      "Large, detailed scene with hidden cats and interactive objects encourages discovery and curiosity."

      Capsule for Cats Hidden in Christmas Cats Hidden in Christmas

      "Exploring a large, detailed scene to discover hidden cats and interactable elements satisfies curiosity."

    • Expression

      Game with the same Expression vibe

      1

      "Limited self-expression through placing hats on cats, but no deep customization."

      Capsule for Mushroom Cats 2 Mushroom Cats 2

      "Limited customization (color options for cats and backgrounds) offers minor self-expression."

    • Fantasy

      Game with the same Fantasy vibe

      -2

      "Set in a stylized but realistic Chinese environment; no strong fantasy or fictional narrative elements."

      Capsule for Cats Hidden in China Cats Hidden in China

      "Setting is stylized but grounded in a realistic Japanese environment without strong fantasy elements."

    • Fellowship

      Game with the same Fellowship vibe

      -5

      "No social or community features; gameplay is entirely solo."

      Capsule for Neckbreak Neckbreak

      "No social or community features; gameplay is entirely solo."

    • Growth

      Game with the same Growth vibe

      2

      "Players improve observation skills and pattern recognition, though gameplay is simple and short."

      Capsule for I commissioned some bees 0 I commissioned some bees 0

      "Players develop observational skills and pattern recognition through gameplay."

    • Health

      Game with the same Health vibe

      -5

      "Sedentary gameplay with no physical activity involved."

      Capsule for Need for Speed™ Heat Need for Speed™ Heat

      "Sedentary gameplay with no physical activity involved."

    • Idle

      Game with the same Idle vibe

      -3

      "Requires focused attention to find cats; not designed for passive or background play."

      Capsule for Cats Hidden in Jingle Jam Cats Hidden in Jingle Jam

      "Requires focused attention to find cats; not designed for passive or background play."

    • Intimacy

      Game with the same Intimacy vibe

      -5

      "No social interactions or relationship-building features."

      Capsule for A Game About Digging A Hole™ A Game About Digging A Hole™

      "No social interactions or relationship-building features."

    • Leadership

      Game with the same Leadership vibe

      -5

      "No leadership or group management elements present."

      Capsule for Stray Stray

      "No leadership or group management elements present."

    • Progression

      Game with the same Progression vibe

      3

      "Progression through finding cats, unlocking colorized areas, achievements, and bonus levels."

      Capsule for Hidden Cats in Paris Hidden Cats in Paris

      "Progression through finding cats, unlocking color mode and secret levels, and earning achievements."

    • Relaxation

      Game with the same Relaxation vibe

      5

      "Highly relaxing gameplay with cozy atmosphere and soothing music."

      Capsule for Whisper of the House Whisper of the House

      "Highly relaxing gameplay with soothing music and a calm, cozy atmosphere."

    • Sensation

      Game with the same Sensation vibe

      2

      "Enjoyable visual art and sound design provide pleasant sensory stimulation without intense excitement."

      Capsule for 100 Capitalist Cats 100 Capitalist Cats

      "Enjoyable visual art and sound effects enhance sensory experience without overwhelming stimulation."

    • Status

      Game with the same Status vibe

      -4

      "Minimal social recognition or status elements; achievements are personal and not prominently social."

      Capsule for You Can Kana - Learn Japanese Hiragana & Katakana You Can Kana - Learn Japanese Hiragana & Katakana

      "Minimal social recognition; achievements are personal and not prominently social."

    • Story

      Game with the same Story vibe

      -4

      "No narrative or plot; purely hidden object gameplay."

      Capsule for Cats Hidden in Italy Cats Hidden in Italy

      "No narrative or plot; gameplay focuses on isolated hidden-object tasks."

    • Strategy

      Game with the same Strategy vibe

      1

      "Some strategic searching and observation required, but overall straightforward gameplay."

      Capsule for 100 hidden snails 2 100 hidden snails 2

      "Some strategic searching and use of hints, but overall straightforward gameplay."

    • Thrill

      Game with the same Thrill vibe

      -3

      "Low risk and suspense; gameplay is calm and predictable."

      Capsule for Clothing Store Simulator Clothing Store Simulator

      "Low suspense and risk; gameplay is calm and predictable."

    • Value

      Game with the same Value vibe

      4

      "Players report good value for price with substantial content and replayability."

      Capsule for Another Crab's Treasure Another Crab's Treasure

      "Players report good value for the low price, with satisfying content and replay options."

    • Violence

      Game with the same Violence vibe

      -5

      "No violence; gameplay is peaceful and constructive."

      Capsule for Fugl Fugl

      "No violence; gameplay is peaceful and constructive."

    • Survival

      Game with the same Survival vibe

      -5

      "No survival or threat elements; stable and safe gameplay environment."

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      "No survival or threat elements; stable and safe gameplay environment."

    Analysis

    A very typical example of its motivational profile. Motivations that often define this kind of title include Fantasy, Violence, Story, Thrill. Here, the score leans higher than usual among comparable games on Exploration. It leans lower than usual among comparable games on Survival, Strategy.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Last update: 30/04/2026