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I commissioned some bees 0 similar games & best alternatives

I commissioned some bees 0

PC (Microsoft Windows) • 2023

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Quick resume

Play for free! I paid artists to hide bees in 10 pieces of artwork. Can you find them all? Warning: Relaxing.

Global score

97/100

Genres

Casual, Indie, Free To Play, Point-and-click, Puzzle

Similar games

    Pros

    • Free to play
    • Relaxing and calming music
    • Beautiful and varied hand-drawn artwork
    • Intuitive controls and hint system
    • Short and accessible gameplay

    Cons

    • Some pixelation when zooming
    • Levels with transparent bees can be frustrating
    • Lack of narrative or deeper gameplay
    • Minor ui quirks and occasional bugs
    • Short length may limit long-term engagement

    Motivations

    • Autonomy

      Game with the same Autonomy vibe

      4

      "Players freely explore large hand-drawn scenes and choose where to search for hidden objects without forced paths or routines."

      Capsule for FIND ALL 3: Travel FIND ALL 3: Travel

      "Players freely explore images and decide where to look and when to use hints, with no forced paths or routines."

    • Competence

      Game with the same Competence vibe

      3

      "The game offers increasing difficulty with challenging hidden object searches requiring skillful observation and persistence."

      Capsule for Under Leaves Under Leaves

      "Finding hidden bees requires visual skill and attention to detail, with some levels providing a satisfying challenge."

    • Competition

      Game with the same Competition vibe

      -4

      "No competitive elements; players focus on personal pace and completion."

      Capsule for 100 hidden snails 100 hidden snails

      "No competitive elements or leaderboards; players focus on personal pace and completion."

    • Continuation

      Game with the same Continuation vibe

      2

      "Players enjoy replaying levels for achievements and exploration, but game is short and can be completed quickly."

      Capsule for Flower Flower

      "Players enjoy replaying levels with added bees and multiple save slots, but the game is short and easily completed."

    • Cooperation

      Game with the same Cooperation vibe

      -5

      "Entirely single-player experience with no multiplayer or cooperative features."

      Capsule for Loddlenaut Loddlenaut

      "Entirely single-player experience with no multiplayer or cooperative features."

    • Creativity

      Game with the same Creativity vibe

      4

      "Players engage creatively by composing photographs and selecting best shots; the game features unique creature and environment designs."

      Capsule for Beasts of Maravilla Island Beasts of Maravilla Island

      "Players interact with diverse, hand-drawn artworks and can zoom and pan creatively to find bees."

    • Domination

      Game with the same Domination vibe

      -5

      "No social dominance or power dynamics; experience is individual and introspective."

      Capsule for Serena Serena

      "No social dominance or power dynamics; experience is individual and non-confrontational."

    • Escapism

      Game with the same Escapism vibe

      4

      "Relaxing, stress-relieving gameplay with calming music and charming visuals provides escape from real life."

      Capsule for FIND ALL FIND ALL

      "Relaxing, meditative gameplay and soothing music provide a pleasant escape from real-life stress."

    • Expectation

      Game with the same Expectation vibe

      -4

      "Players engage voluntarily for enjoyment and relaxation without external pressure or obligation."

      Capsule for Travellin Cats in Japan Travellin Cats in Japan

      "Players engage voluntarily for enjoyment and relaxation without external pressure or obligation."

    • Experimenting

      Game with the same Experimenting vibe

      2

      "Players explore different ways to navigate levels and find hidden flowers, though gameplay is simple."

      Capsule for Flower Flower

      "Players explore different artworks and use hints or add bees, but gameplay is consistent across levels."

    • Exploration

      Game with the same Exploration vibe

      3

      "Players explore different biomes and discover new bees, butterflies, flowers, and secrets."

      Capsule for APICO APICO

      "Players discover new hidden bees and objects in varied artistic scenes, encouraging curiosity."

    • Expression

      Game with the same Expression vibe

      -3

      "No character or environment customization; presentation is fixed and standardized."

      Capsule for Glass Masquerade Glass Masquerade

      "No character or environment customization; presentation follows preset artwork and UI."

    • Fantasy

      Game with the same Fantasy vibe

      -2

      "Game is abstract and geometric rather than narrative or fantastical; minimal fantasy elements."

      Capsule for Geometry Dash Geometry Dash

      "Game is based on realistic images and hidden object mechanics, with minimal fantasy elements."

    • Fellowship

      Game with the same Fellowship vibe

      -4

      "No social or community features; players experience the game individually."

      Capsule for Hyperspace Invaders II: Pixel Edition Hyperspace Invaders II: Pixel Edition

      "No community or social features; players experience the game individually."

    • Growth

      Game with the same Growth vibe

      2

      "Players develop observational skills and pattern recognition through gameplay."

      Capsule for Travellin Cats in Japan Travellin Cats in Japan

      "Players improve observation skills and pattern recognition, though gameplay is simple and short."

    • Health

      Game with the same Health vibe

      -5

      "Sedentary gameplay with no physical activity involved."

      Capsule for World of Tanks Blitz World of Tanks Blitz

      "Sedentary gameplay with no physical activity involved."

    • Idle

      Game with the same Idle vibe

      3

      "Can be played in short sessions as a relaxing break; some players use it as background or casual play."

      Capsule for Sono Sono

      "Can be played casually with breaks; some players use it as a background or filler activity."

    • Intimacy

      Game with the same Intimacy vibe

      -5

      "No social or emotional relationship building; purely solo experience."

      Capsule for Car Detailing Simulator Car Detailing Simulator

      "No social or emotional relationship building; purely solo experience."

    • Leadership

      Game with the same Leadership vibe

      -5

      "No leadership or group management roles present."

      Capsule for People Playground People Playground

      "No leadership or group management roles present."

    • Progression

      Game with the same Progression vibe

      2

      "Players progress by completing levels and achievements; no item collection or upgrades."

      Capsule for Sound Slide Sound Slide

      "Players progress by completing levels and achievements, but no item collection or upgrades."

    • Relaxation

      Game with the same Relaxation vibe

      5

      "The game is widely described as relaxing, with soothing music and gentle gameplay."

      Capsule for A Building Full of Cats A Building Full of Cats

      "Game is widely described as relaxing with soothing music and calming gameplay."

    • Sensation

      Game with the same Sensation vibe

      3

      "Enjoyable visual art style and pleasant music provide sensory stimulation."

      Capsule for Message Quest Message Quest

      "Enjoyable visual art and ambient music provide pleasant sensory stimulation."

    • Status

      Game with the same Status vibe

      -5

      "No social recognition or status systems; achievements are personal."

      Capsule for One Turn Kill One Turn Kill

      "No social recognition or status systems; achievements are personal."

    • Story

      Game with the same Story vibe

      -4

      "No narrative or plot; gameplay is context-free hidden object searching."

      Capsule for Cats Hidden Around the World Cats Hidden Around the World

      "No narrative or plot; gameplay is context-free hidden object searching."

    • Strategy

      Game with the same Strategy vibe

      -3

      "Minimal strategic thinking; mainly visual search and pattern recognition."

      Capsule for 100 Christmas Cats 100 Christmas Cats

      "Minimal strategic thinking; mainly visual search and pattern recognition."

    • Thrill

      Game with the same Thrill vibe

      -4

      "No suspense or risk; gameplay is calm and predictable."

      Capsule for Tank Mechanic Simulator Tank Mechanic Simulator

      "No suspense or risk; gameplay is calm and predictable."

    • Value

      Game with the same Value vibe

      5

      "Free to play with quality art and music, providing excellent value for time invested."

      Capsule for Milo and the Christmas Gift Milo and the Christmas Gift

      "Free to play with good quality art and music; high perceived value for time invested."

    • Violence

      Game with the same Violence vibe

      -5

      "No violence; gameplay is constructive and peaceful."

      Capsule for Cats Hidden in China Cats Hidden in China

      "No violence; gameplay is constructive and peaceful."

    • Survival

      Game with the same Survival vibe

      -5

      "No threats or failure states; stable and safe gameplay environment."

      Capsule for PowerWash Simulator PowerWash Simulator

      "No threats or failure states; stable and safe gameplay environment."

    Analysis

    Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Idle, Thrill, Violence, Survival. It leans lower than usual among comparable games on Strategy, Expression, Story.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Last update: 30/04/2026