100 hidden snails similar games & best alternatives
100 hidden snails
2020
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Quick resume
Hidden object game in a surreal style. Extremely hard!
Global score
94/100
Genres
Casual, Indie, Adventure, Point-and-click
Similar games
Pros
- Relaxing and calming music
- Unique and creative art style
- Easy achievements
- Short and inexpensive
- Fun and accessible for all ages
Cons
- Very short gameplay
- Low replay value
- Lack of customization or story
- No multiplayer or social features
- Some players find it too easy or simplistic
Motivations
-
Autonomy
Game with the same Autonomy vibe
3"Players freely explore the image and decide where to search for snails without strict routines."
100 hidden snails 2
"Players freely explore the large image and decide where to search for snails without strict routines."
-
Competence
Game with the same Competence vibe
1"Finding snails requires some visual skill and attention, especially in the colored second half, but overall the challenge is moderate and accessible."
100 hidden snails 2
"Finding snails requires some observation skill but is generally easy and predictable."
-
Competition
Game with the same Competition vibe
-4"No competitive elements or leaderboards; players focus on personal pace and completion."
I commissioned some bees 0
"No competitive elements; players focus on personal pace and completion."
-
Continuation
Game with the same Continuation vibe
-3"Short game with low replay value; players typically finish quickly and do not return frequently."
100 hidden dogs
"Short game with low replay value; players finish quickly and often do not return."
-
Cooperation
Game with the same Cooperation vibe
-5"Entirely single-player with no cooperative gameplay."
Outlast 2
"Entirely single-player with no cooperative gameplay."
-
Creativity
Game with the same Creativity vibe
2"Customization of snails with hats and colors, plus player-driven social events and emergent gameplay like flying and exploring."
Snail Simulator
"Art style is unique and creative, but gameplay involves following the objective of finding snails."
-
Domination
Game with the same Domination vibe
-5"No elements of dominance or control over others"
Shan Gui (山桂)
"No elements of dominance or control over others."
-
Escapism
Game with the same Escapism vibe
3"Players use the game as a relaxing, stress-relieving activity and distraction."
100 Christmas Cats
"Players use the game as a relaxing, stress-relieving activity."
-
Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily for fun and relaxation, not out of obligation."
Shooting Stars!
"Players engage voluntarily for fun and relaxation, not out of obligation."
-
Experimenting
Game with the same Experimenting vibe
-2"Gameplay involves searching within a fixed image with limited novelty or mechanic experimentation."
100 hidden birds
"Gameplay involves searching within a fixed image; limited experimentation."
-
Exploration
Game with the same Exploration vibe
2"Players explore a large, detailed image to discover hidden snails, especially in the colored phase."
100 hidden snails 2
"Players scroll and explore a large image to discover hidden snails."
-
Expression
Game with the same Expression vibe
-4"No customization or personalization options; players interact with a fixed artwork and interface."
100 hidden mushrooms
"No customization or personalization; players interact with a fixed artwork."
-
Fantasy
Game with the same Fantasy vibe
1"Abstract and surreal aesthetic with minimal narrative; some imaginative elements but grounded in game mechanics."
Flywrench
"Abstract and surreal art style provides some imaginative experience, but grounded in simple hidden object gameplay."
-
Fellowship
Game with the same Fellowship vibe
-4"Minimal social interaction; mostly solo play with small community."
SanctuaryRPG: Black Edition
"Minimal social interaction; mostly solo play with some community guides."
-
Growth
Game with the same Growth vibe
-2"Limited learning or skill development; mostly straightforward and repetitive tasks."
100 Cats New York
"Limited learning or skill development; mostly straightforward searching."
-
Health
Game with the same Health vibe
-5"Sedentary gameplay with no physical activity."
NEKOPARA Vol. 1
"Sedentary gameplay with no physical activity."
-
Idle
Game with the same Idle vibe
3"Suitable for short sessions and casual play to fill time."
100 Korea Cats
"Suitable for short sessions and casual play to fill small time gaps."
-
Intimacy
Game with the same Intimacy vibe
-5"No close social or emotional connections formed through gameplay."
Destroy All Humans!
"No close social or emotional connections formed through gameplay."
-
Leadership
Game with the same Leadership vibe
-5"No leadership or group management roles."
Getting Over It with Bennett Foddy
"No leadership or group management roles."
-
Progression
Game with the same Progression vibe
2"Progression through finding snails and unlocking achievements provides a clear sense of advancement."
100 hidden snails 2
"Progression through finding snails and earning achievements, though limited to a single level."
-
Relaxation
Game with the same Relaxation vibe
4"Game praised for relaxing music, calming visuals, and stress-relieving gameplay."
Hidden Lands - Spot the differences
"Game praised for relaxing music and calming gameplay."
-
Sensation
Game with the same Sensation vibe
2"Enjoyable art and music provide sensory pleasure, though not highly stimulating or intense."
Cemetery Mary
"Enjoyable art and music provide sensory pleasure, though not intense stimulation."
-
Status
Game with the same Status vibe
-3"Achievements exist but social recognition or status seeking is not a major focus."
LEGO® Batman™ 3: Beyond Gotham
"Achievements exist but do not significantly impact social status or recognition."
-
Story
Game with the same Story vibe
-5"No narrative or story elements; purely a hidden object game."
100 March Cats
"No narrative or story elements; purely a hidden object game."
-
Strategy
Game with the same Strategy vibe
-3"Minimal strategic thinking; mostly visual search without complex problem solving."
100 hidden aliens
"Minimal strategic thinking; mostly visual searching."
-
Thrill
Game with the same Thrill vibe
-4"Low suspense or risk; calm and predictable gameplay."
100 Funny Cats
"Low suspense or risk; calm and predictable gameplay."
-
Value
Game with the same Value vibe
3"Good value for price, especially on sale; short but enjoyable experience."
Lucius Demake
"Good value for price, especially on sale; short but enjoyable experience."
-
Violence
Game with the same Violence vibe
-5"No violence; gameplay is constructive and peaceful."
Cats Hidden in China
"No violence; gameplay is constructive and peaceful."
-
Survival
Game with the same Survival vibe
-5"No survival or threat elements; stable and safe environment."
Cats Hidden in Bali
"No survival or threat elements; stable and safe environment."
Analysis
A very typical example of its motivational profile. Motivations that often define this kind of title include Strategy, Survival, Competence, Violence. It leans lower than usual among comparable games on Story, Intimacy, Continuation.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026