Beasts of Maravilla Island similar games & best alternatives
Beasts of Maravilla Island
2021
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Quick resume
Beasts of Maravilla Island is a 3D adventure game where you take on the role of a young wildlife photographer who traverses Maravilla Island's magical ecosystems to discover extraordinary creatures, learn their behaviors, and, most importantly, photograph their majesty.
Global score
87/100
Genres
Adventure, Casual, Indie, Puzzle
Similar games
Pros
- Beautiful and unique creature and environment designs
- Relaxing and peaceful gameplay
- Creative photography mechanics with photo album customization
- Wholesome and simple story
- Accessible and family-friendly
Cons
- Short game length
- Some clunky controls and minor bugs
- Limited puzzle complexity
- Linear exploration with minimal challenge
- No multiplayer or social features
Motivations
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Autonomy
Game with the same Autonomy vibe
3"Players explore an island and solve puzzles at their own pace with freedom to investigate, though the progression is fairly linear."
Odyssey - The Story of Science
"Players freely explore the island and choose what to photograph and when to progress, though the path is mostly linear with some light puzzle solving."
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Competence
Game with the same Competence vibe
2"The game involves solving simple but engaging puzzles and photo challenges that require some skill and creativity, though not highly difficult."
TOEM: A Photo Adventure
"The game involves simple puzzles and photography challenges that require some observation and timing but overall low difficulty and minimal skill variation."
-
Competition
Game with the same Competition vibe
-5"No competitive elements or player comparison; focus is on personal pace and relaxation."
Haven Park
"No competitive elements or player comparison; focus is on personal pace and relaxation."
-
Continuation
Game with the same Continuation vibe
1"Some players replay for achievements and to enjoy the relaxing gameplay, but the game is short and not designed for long habitual play."
Undusted: Letters from the Past
"Some players expressed desire to replay for better photos or achievements, but the game is short and can be completed quickly, limiting long-term habitual play."
-
Cooperation
Game with the same Cooperation vibe
-5"Single-player experience with no multiplayer or cooperative gameplay."
Stray
"Single-player experience with no multiplayer or cooperative gameplay."
-
Creativity
Game with the same Creativity vibe
4"Players can customize photos with various lenses, filters, and dress up dogs, encouraging creative expression."
Pupperazzi: The Dog Photography Game
"Players engage creatively by composing photographs and selecting best shots; the game features unique creature and environment designs."
-
Domination
Game with the same Domination vibe
-5"No elements of exerting control or superiority over others; cooperative and peaceful tone."
Seasons after Fall
"No elements of exerting control or superiority over others; cooperative and peaceful tone."
-
Escapism
Game with the same Escapism vibe
4"Strong escapism through nostalgic, peaceful world, relaxing gameplay, and immersion in a charming fantasy environment."
Snufkin: Melody of Moominvalley
"Strong escapism through immersion in a magical island with fantastical creatures and relaxing gameplay."
-
Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily for relaxation and enjoyment without obligation or pressure."
Fresh Start Cleaning Simulator
"Players engage voluntarily for relaxation and enjoyment without obligation or pressure."
-
Experimenting
Game with the same Experimenting vibe
2"Players experiment with camera angles and zoom to discover differences, though gameplay actions are repetitive."
Tiny Lands
"Some experimentation with camera angles and photo composition, but gameplay is mostly following established paths and objectives."
-
Exploration
Game with the same Exploration vibe
3"Players explore different biomes and resource patches, discovering new environments and niches."
Thrive
"Players explore three distinct biomes and discover new creatures and plants, though environments are mostly linear."
-
Expression
Game with the same Expression vibe
3"Photo customization and use of filters allow players to express their aesthetic preferences and creativity."
Interior Worlds
"Players express themselves through photo selection and album customization, including choosing main photos and selfies."
-
Fantasy
Game with the same Fantasy vibe
4"The game features a surreal, imaginative world with fantastical creatures and lore."
GRIME II
"The game features imaginative, fantastical creatures and a magical island setting."
-
Fellowship
Game with the same Fellowship vibe
-5"No social or community features; single-player experience."
High On Life
"No social or community features; single-player experience."
-
Growth
Game with the same Growth vibe
2"Players develop observational skills and puzzle-solving abilities through progressively challenging hidden object tasks."
An Arcade Full of Cats
"Some learning through observation of creature behaviors and puzzle solving, but overall simple and straightforward."
-
Health
Game with the same Health vibe
-5"Sedentary gameplay with no physical activity involved."
World of Tanks Blitz
"Sedentary gameplay with no physical activity involved."
-
Idle
Game with the same Idle vibe
-3"Requires player attention to explore and complete tasks; not designed for background or idle play."
Teacup
"Requires player attention to explore and photograph; not designed for background or idle play."
-
Intimacy
Game with the same Intimacy vibe
-5"No social interaction or relationship building."
Masterplan Tycoon
"No social interaction or relationship building."
-
Leadership
Game with the same Leadership vibe
-5"No leadership or group management elements."
High On Life
"No leadership or group management elements."
-
Progression
Game with the same Progression vibe
3"Progression through collecting and using items, unlocking new areas and story advancement."
Cursed
"Progression through collecting photos, completing journal entries, and unlocking new areas."
-
Relaxation
Game with the same Relaxation vibe
5"Strong emphasis on relaxation, calm exploration, and stress-free gameplay."
Alba: A Wildlife Adventure
"Strong emphasis on relaxation, calm exploration, and stress-free gameplay."
-
Sensation
Game with the same Sensation vibe
3"Colorful visuals, pleasant music, and engaging environments provide sensory enjoyment."
Critter Cove
"Vibrant visuals, colorful environments, and soothing music provide sensory enjoyment."
-
Status
Game with the same Status vibe
-5"No social recognition or status systems."
Alan Wake
"No social recognition or status systems."
-
Story
Game with the same Story vibe
2"The narrative is light and simple, supporting gameplay but not deeply immersive or complex."
BAKERU
"A simple, wholesome narrative accompanies the gameplay but is not deeply immersive or complex."
-
Strategy
Game with the same Strategy vibe
-2"Minimal strategic challenge; puzzles require some thought but are straightforward."
Rakuen
"Minimal strategic challenge; puzzles are simple and solutions often hand-held."
-
Thrill
Game with the same Thrill vibe
-5"No suspense or risk; gameplay is calm and predictable."
shapez
"No suspense or risk; gameplay is calm and predictable."
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Value
Game with the same Value vibe
0"Mixed opinions on value; some find it worth the price especially on sale, others feel short length limits value."
FAR: Lone Sails
"Mixed opinions on value; some find it worth the price especially on sale, others feel short length limits value."
-
Violence
Game with the same Violence vibe
-5"No combat or destructive gameplay; focus on peaceful exploration."
Omno
"No combat or destructive gameplay; focus on peaceful photography and exploration."
-
Survival
Game with the same Survival vibe
-5"No survival mechanics or threats; stable and safe environment."
Sable
"No survival mechanics or threats; stable and safe environment."
Analysis
Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Survival, Violence, Fellowship, Expression. Here, the score leans higher than usual among comparable games on Expression. It leans lower than usual among comparable games on Thrill, Strategy.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026