100 hidden frogs similar games & best alternatives
100 hidden frogs
2021
Related articles
Quick resume
The frogs hid. Can you find them?
Global score
98/100
Genres
Adventure, Casual, Free To Play, Indie, Point-and-click, Puzzle
Similar games
Pros
- Free to play
- Relaxing and charming art style
- Soothing music
- Simple and accessible gameplay
- Many achievements for completionists
Cons
- Very short playtime
- Limited replay value
- No multiplayer or social features
- Lack of narrative or deeper mechanics
- No customization or progression beyond finding frogs
Motivations
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Autonomy
Game with the same Autonomy vibe
4"Players freely explore the artwork to find cats at their own pace with no forced paths or routines."
100 Asian Cats
"Players freely explore the large illustrated scene at their own pace to find frogs, with no forced routines."
-
Competence
Game with the same Competence vibe
2"Some skill is involved in platforming and controlling the frog, but many tasks are goofy and forgiving."
Amazing Frog?
"Finding frogs requires some visual skill and patience, especially for the last few, but overall it is easy and straightforward."
-
Competition
Game with the same Competition vibe
-4"Focuses on personal progression and achievement hunting without ranked modes or direct player comparison."
Idle Colony
"The game focuses on personal pace and individual achievement hunting without player-vs-player comparison."
-
Continuation
Game with the same Continuation vibe
1"Some players report short playtime and limited content, but others enjoy replaying and building more."
Squirreled Away
"Some players report short playtime and one-time completion, but others enjoy replaying or exploring other games by the developer."
-
Cooperation
Game with the same Cooperation vibe
-5"Game is a solo hidden object experience with no multiplayer or cooperative elements."
Cats Hidden Around the World
"The game is a solo hidden object experience with no multiplayer or cooperative elements."
-
Creativity
Game with the same Creativity vibe
1"Some appreciation for hand-drawn art and clever hiding spots, but no player creation or modification."
100 hidden mice
"Players engage with a fixed artwork and find hidden elements; some appreciation for art style but no creation or modification."
-
Domination
Game with the same Domination vibe
-5"No social dominance or power dynamics; purely individual experience."
Monument Valley
"No social dominance or power dynamics; purely individual experience."
-
Escapism
Game with the same Escapism vibe
4"Players use the game as a relaxing distraction and stress relief with charming visuals and music."
Peglin
"Players use the relaxing, charming game and music as a stress relief and distraction from real life."
-
Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily for fun and relaxation without obligation or pressure."
DAVE THE DIVER
"Players engage voluntarily for fun and relaxation without obligation or pressure."
-
Experimenting
Game with the same Experimenting vibe
-2"Gameplay involves searching within a static environment with limited novelty or mechanic experimentation."
Stray Cats in Cozy Town
"Gameplay involves searching within a single static scene; limited novelty or mechanic experimentation."
-
Exploration
Game with the same Exploration vibe
3"Players explore a detailed illustrated environment to find hidden cats, encouraging curiosity and discovery."
100 Asian Cats
"Players explore a large illustrated environment to discover hidden frogs, driven by curiosity."
-
Expression
Game with the same Expression vibe
-3"No character or environment customization; presentation is fixed and standardized."
Glass Masquerade
"No character or environment customization; presentation is standardized."
-
Fantasy
Game with the same Fantasy vibe
-3"Game depicts a stylized but plausible environment with birds; minimal fantasy elements."
100 hidden birds 2
"The game features stylized but plausible natural environments and animals, minimal fantasy elements."
-
Fellowship
Game with the same Fellowship vibe
-4"Minimal social interaction; primarily a solitary experience."
La-Mulana 2
"Minimal social interaction; primarily a solitary activity."
-
Growth
Game with the same Growth vibe
2"Players develop spatial and puzzle-solving skills, though learning curve is gentle."
Diorama Builder
"Players develop visual search skills and patience, though learning curve is low."
-
Health
Game with the same Health vibe
-5"Sedentary gameplay with no physical activity."
NEKOPARA Vol. 1
"Sedentary gameplay with no physical activity."
-
Idle
Game with the same Idle vibe
-3"Requires focused attention to find cats; not suitable for background or idle play."
Cats Hidden in China
"Requires focused attention to find frogs; not suitable for background or idle play."
-
Intimacy
Game with the same Intimacy vibe
-4"No close social or emotional relationships formed within gameplay."
Ultimate Custom Night
"No close social relationships formed through gameplay."
-
Leadership
Game with the same Leadership vibe
-5"No leadership or group management roles."
Getting Over It with Bennett Foddy
"No leadership or group management roles."
-
Progression
Game with the same Progression vibe
3"Progression through finding cats and unlocking achievements, though limited to a single static level."
100 New Year Cats
"Progression through finding frogs and unlocking achievements, though static with no upgrades."
-
Relaxation
Game with the same Relaxation vibe
5"Highly relaxing and cozy experience with soothing music and gentle challenge."
Squeakross: Home Squeak Home
"Highly relaxing and calming experience with soothing music and gentle challenge."
-
Sensation
Game with the same Sensation vibe
2"Enjoyable art and music provide sensory pleasure, though stimulation is moderate and subtle."
The Yawhg
"Enjoyable art and music provide sensory pleasure, though stimulation is moderate and steady."
-
Status
Game with the same Status vibe
-4"Achievements are personal and not socially evaluated; no social status or popularity elements."
PLAYNE : The Meditation Game
"Achievements are personal and not socially highlighted; no status competition."
-
Story
Game with the same Story vibe
-4"No narrative or plot; purely context-free hidden object gameplay."
Hidden Paws
"No narrative or plot; purely context-free hidden object gameplay."
-
Strategy
Game with the same Strategy vibe
-3"Minimal strategic or problem-solving demands; mostly visual search."
100 hidden cats 2
"Minimal strategic or problem-solving demands; mostly visual search."
-
Thrill
Game with the same Thrill vibe
-4"No suspense or risk; controlled, predictable experience."
Fantasynth One
"No suspense or risk; controlled and predictable experience."
-
Value
Game with the same Value vibe
5"Free game with high quality content and enjoyable experience provides excellent value for time invested."
Gravitas
"Free game with enjoyable content and many achievements; excellent value for time and money."
-
Violence
Game with the same Violence vibe
-5"No violence; focus on constructive searching and discovery."
100 hidden birds 2
"No violence; focus on peaceful, constructive searching."
-
Survival
Game with the same Survival vibe
-5"No survival or threat elements; stable, safe environment."
Thank Goodness You're Here!
"No survival or threat elements; stable, safe environment."
Analysis
A very typical example of its motivational profile. Motivations that often define this kind of title include Strategy, Survival, Competence, Violence. Here, the score leans higher than usual among comparable games on Exploration. It leans lower than usual among comparable games on Story, Fantasy.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026