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The Blackout Club similar games & best alternatives

The Blackout Club

PC (Microsoft Windows), Xbox One, PlayStation 4 • 2019

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Quick resume

The Blackout Club is a first-person co-op horror game centered around a group of teenage friends investigating a monstrous secret beneath the skin of their small town. 1-4 players explore procedurally-generated missions against a fearsome enemy you can only see with your eyes closed.

Global score

77/100

Genres

Action, Indie, Simulator, Role-playing (RPG)

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    Pros

    • Unique cooperative stealth gameplay
    • Deep and evolving lore
    • Immersive horror atmosphere
    • Active and welcoming community
    • Developer interaction and live story elements

    Cons

    • Limited mission variety leading to repetition
    • Small player base affecting matchmaking
    • Some ui and control limitations
    • Gameplay can be difficult for solo players
    • Content updates have slowed or ended

    Motivations

    • Autonomy

      Game with the same Autonomy vibe

      3

      "Players can choose among multiple characters and use various combat styles and items, with some freedom in exploration and side missions."

      Capsule for Disney Pirates of the Caribbean: At Worlds End Disney Pirates of the Caribbean: At Worlds End

      "Players can choose missions, customize characters, and use various abilities and tactics, with some freedom in approach and decision-making."

    • Competence

      Game with the same Competence vibe

      4

      "The game offers challenging stealth mechanics and level designs that require skill and planning, with a learning curve that rewards mastery."

      Capsule for Monaco: What's Yours Is Mine Monaco: What's Yours Is Mine

      "The game requires skillful stealth, teamwork, and strategic use of gadgets, with a learning curve and challenge increasing over time."

    • Competition

      Game with the same Competition vibe

      1

      "Optional PvP invasions exist but are low risk and brief; most gameplay focuses on personal or cooperative goals."

      Capsule for Saleblazers Saleblazers

      "Includes a PvP invasion mode (Stalker) but primarily cooperative with limited competitive ranking or leaderboard focus."

    • Continuation

      Game with the same Continuation vibe

      2

      "Players engage in multiple missions and some replayability via New Game+ and challenges, but some find the game short and repetitive."

      Capsule for Persona 5 Tactica Persona 5 Tactica

      "Players engage in repeated missions with progression and lore discovery, though some note content can feel repetitive over long play."

    • Cooperation

      Game with the same Cooperation vibe

      5

      "Strong emphasis on cooperative multiplayer with teamwork and strategic coordination among players."

      Capsule for Gloomhaven Gloomhaven

      "Strongly cooperative multiplayer focus with teamwork essential to complete objectives and survive."

    • Creativity

      Game with the same Creativity vibe

      3

      "Players customize character abilities and experiment with different party compositions and battle strategies."

      Capsule for Demonschool Demonschool

      "Players customize characters and experiment with different abilities and approaches to missions."

    • Domination

      Game with the same Domination vibe

      -3

      "Interactions emphasize teamwork and shared goals rather than dominance or power over others."

      Capsule for Orcs Must Die! 2 Orcs Must Die! 2

      "Interactions emphasize teamwork and shared goals rather than dominance or power over others."

    • Escapism

      Game with the same Escapism vibe

      4

      "Strong escapism through immersive horror atmosphere and story, providing distraction from real life."

      Capsule for Bendy and the Ink Machine Bendy and the Ink Machine

      "Immersive horror atmosphere and story provide strong escapism and distraction from real life."

    • Expectation

      Game with the same Expectation vibe

      -4

      "Players engage voluntarily out of interest and enjoyment, with no indication of obligation or pressure."

      Capsule for Deep Sky Derelicts Deep Sky Derelicts

      "Players engage voluntarily out of interest and enjoyment, with no indication of obligation or pressure."

    • Experimenting

      Game with the same Experimenting vibe

      3

      "Players try new tactics, army builds, and mods, exploring different gameplay approaches."

      Capsule for Total War: NAPOLEON – Definitive Edition Total War: NAPOLEON – Definitive Edition

      "Players try new tactics, use different gadgets, and explore evolving lore and mission variations."

    • Exploration

      Game with the same Exploration vibe

      3

      "World map exploration, dungeons, and adventures encourage discovery of new areas and secrets."

      Capsule for Swords and Sandals Immortals Swords and Sandals Immortals

      "Unlocking new map areas and discovering hidden lore and secrets encourages exploration."

    • Expression

      Game with the same Expression vibe

      3

      "Character customization and cosmetic options allow for personal expression."

      Capsule for Them's Fightin' Herds Them's Fightin' Herds

      "Character customization and cosmetic options allow for personal expression."

    • Fantasy

      Game with the same Fantasy vibe

      4

      "Dark fantasy horror setting with supernatural elements and imaginative narrative."

      Capsule for The Supper The Supper

      "Supernatural horror setting with imaginative entities, childhood fantasy themes, and mysterious lore."

    • Fellowship

      Game with the same Fellowship vibe

      4

      "Community engagement and multiplayer cooperation foster a sense of belonging."

      Capsule for Ghost Exile Ghost Exile

      "Community engagement and multiplayer cooperation foster a sense of belonging and shared experience."

    • Growth

      Game with the same Growth vibe

      4

      "Players develop skills in stealth, combat, and survival; story also offers narrative growth."

      Capsule for METAL GEAR SOLID 3: Snake Eater - Master Collection Version METAL GEAR SOLID 3: Snake Eater - Master Collection Version

      "Players develop skills in stealth, teamwork, and game mechanics, and uncover complex story elements."

    • Health

      Game with the same Health vibe

      -4

      "Primarily sedentary gameplay with no physical activity or health-related features."

      Capsule for Supraland Six Inches Under Supraland Six Inches Under

      "Primarily sedentary gameplay with no physical activity or health-related features."

    • Idle

      Game with the same Idle vibe

      -3

      "Requires focused attention and continuous engagement during missions."

      Capsule for STAR WARS™ Republic Commando™ STAR WARS™ Republic Commando™

      "Requires focused attention and continuous engagement during missions."

    • Intimacy

      Game with the same Intimacy vibe

      3

      "Encourages close social interaction and bonding through local multiplayer and voice chat."

      Capsule for Screencheat Screencheat

      "Multiplayer voice chat and community interaction enable social bonding and friendships."

    • Leadership

      Game with the same Leadership vibe

      2

      "Some players naturally take lead roles in coordinating team efforts."

      Capsule for PICO PARK:Classic Edition PICO PARK:Classic Edition

      "Some players may take lead roles in coordinating missions, but overall teamwork is emphasized."

    • Progression

      Game with the same Progression vibe

      4

      "Leveling up unlocks characters, levels, and themes, providing a clear sense of advancement."

      Capsule for Roll'd Roll'd

      "Leveling up unlocks new areas, abilities, and story content, providing a sense of advancement."

    • Relaxation

      Game with the same Relaxation vibe

      -2

      "Tense atmosphere and horror elements create sustained alertness rather than relaxation."

      Capsule for The Pony Factory The Pony Factory

      "Tense stealth and horror elements create sustained alertness rather than relaxation."

    • Sensation

      Game with the same Sensation vibe

      3

      "Atmospheric audio and visuals provide immersive sensory stimulation and emotional engagement."

      Capsule for Styx: Master of Shadows Styx: Master of Shadows

      "Atmospheric audio and visuals provide immersive sensory stimulation and emotional engagement."

    • Status

      Game with the same Status vibe

      1

      "Some recognition through cosmetic unlocks and community reputation, but limited social status focus."

      Capsule for Sker Ritual Sker Ritual

      "Some recognition through community and cosmetic unlocks, but limited social status focus."

    • Story

      Game with the same Story vibe

      5

      "Strong narrative focus with immersive storytelling and unfolding mystery central to the experience."

      Capsule for Scratches - Director's Cut Scratches - Director's Cut

      "Deep, evolving narrative with lore, live interactions, and mystery central to the experience."

    • Strategy

      Game with the same Strategy vibe

      4

      "Requires planning, stealth tactics, and problem solving to evade enemies and complete objectives."

      Capsule for HBDIE: 2 HBDIE: 2

      "Requires planning, stealth tactics, and problem solving to complete missions and avoid enemies."

    • Thrill

      Game with the same Thrill vibe

      4

      "Suspenseful stealth moments and horror elements create tension and excitement."

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      "Suspenseful stealth and horror elements create tension and excitement."

    • Value

      Game with the same Value vibe

      3

      "Generally considered good value especially on sale, with satisfying gameplay length and content for price."

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      "Generally considered a good value especially on sale, with unique gameplay and community."

    • Violence

      Game with the same Violence vibe

      -3

      "Focus on stealth and avoidance rather than combat or destruction."

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      "Focus on stealth and avoidance rather than combat or destruction."

    • Survival

      Game with the same Survival vibe

      4

      "Players must avoid detection and failure, carefully managing resources and threats to survive missions."

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      "Players must avoid detection and threats to survive missions, emphasizing survival mechanics."

    Analysis

    Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Cooperation, Fellowship, Intimacy, Leadership. Here, the score leans higher than usual among comparable games on Story. It leans lower than usual among comparable games on Violence, Relaxation.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Where to buy

    Last update: 30/04/2026