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Train Sim World® 2 similar games & best alternatives

Train Sim World® 2

PC (Microsoft Windows), Xbox One, PlayStation 4, PlayStation 5 • 2020

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Quick resume

The evolution of train simulation! Master iconic locomotives on high-speed services, long freight hauls or precise commuter traffic, and get creative with customisation tools in this advanced sequel. Climb into the cab in Train Sim World 2.

Global score

82/100

Genres

Simulator, Racing

Similar games

    Pros

    • Realistic and detailed train operation
    • Immersive graphics and sound
    • Ability to walk around and explore
    • Customization via livery and scenario editor
    • Relaxing and engaging gameplay

    Cons

    • Bugs and occasional crashes
    • Expensive dlc pricing
    • Lack of multiplayer or cooperative play
    • Limited story or narrative content
    • Some performance issues on lower-end pcs

    Motivations

    • Autonomy

      Game with the same Autonomy vibe

      4

      "Players have significant control over train operations, including walking around, manually operating switches, and cold starting locomotives, indicating high autonomy."

      Capsule for Train Sim World® 2020 Train Sim World® 2020

      "Players have significant control over train operations, including startup procedures, manual control of switches, and walking around the environment."

    • Competence

      Game with the same Competence vibe

      4

      "The game involves complex train operation mechanics, realistic physics, and detailed controls that challenge player skill and provide feedback."

      Capsule for Train Sim World® 2020 Train Sim World® 2020

      "The game offers challenging scenarios requiring skillful operation of trains with realistic physics and detailed controls."

    • Competition

      Game with the same Competition vibe

      -3

      "Focus is on personal challenge and mastery rather than competing against others or leaderboards."

      Capsule for Grand Pigeon's Duty Grand Pigeon's Duty

      "Focus is on personal mastery and individual performance rather than competing against others or leaderboards."

    • Continuation

      Game with the same Continuation vibe

      3

      "Players report long play sessions, repeated attempts to improve times, and habitual engagement with the game."

      Capsule for Marble Skies Marble Skies

      "Players report long play sessions and habitual engagement with the game and its scenarios."

    • Cooperation

      Game with the same Cooperation vibe

      -4

      "Gameplay is primarily single-player with limited or no multiplayer or cooperative features."

      Capsule for TRADER LIFE SIMULATOR TRADER LIFE SIMULATOR

      "Gameplay is primarily single-player with limited or no cooperative multiplayer features."

    • Creativity

      Game with the same Creativity vibe

      3

      "Players can customize locomotives, build trains by coupling cars, and modify consist setups, though within predefined game systems."

      Capsule for Derail Valley Derail Valley

      "Includes livery designer and scenario planner allowing players to customize trains and create scenarios."

    • Domination

      Game with the same Domination vibe

      -5

      "No evidence of dominance or power over others; interactions are individual and respectful."

      Capsule for DRIFT CE DRIFT CE

      "No evidence of dominance or power over others; interactions are individual and respectful."

    • Escapism

      Game with the same Escapism vibe

      4

      "Players use the game as a relaxing, immersive distraction from real life."

      Capsule for shapez shapez

      "Players use the game as a relaxing escape and immersive distraction from real life."

    • Expectation

      Game with the same Expectation vibe

      -4

      "Players engage voluntarily out of personal interest and enjoyment rather than obligation."

      Capsule for The Knightling The Knightling

      "Players engage voluntarily out of personal interest and enjoyment rather than obligation."

    • Experimenting

      Game with the same Experimenting vibe

      3

      "Players explore different routes, trains, and safety systems, experimenting with complex controls and scenarios."

      Capsule for Train Sim World® 5 Train Sim World® 5

      "Players explore different routes, trains, and settings, experimenting with controls and scenarios."

    • Exploration

      Game with the same Exploration vibe

      3

      "Players discover new areas, secrets, and collectibles within varied and imaginative levels."

      Capsule for We Love Katamari REROLL+ Royal Reverie We Love Katamari REROLL+ Royal Reverie

      "Players can walk around detailed environments and discover collectibles and new areas."

    • Expression

      Game with the same Expression vibe

      3

      "Extensive livery and sponsor customization supports player self-expression."

      Capsule for F1® 25 F1® 25

      "Customization options like livery design support player self-expression."

    • Fantasy

      Game with the same Fantasy vibe

      -4

      "The game emphasizes realistic train operation and plausible scenarios rather than imaginative or fictional elements."

      Capsule for Train Sim World® 2020 Train Sim World® 2020

      "The game emphasizes realistic train operation and environments rather than imaginative fiction."

    • Fellowship

      Game with the same Fellowship vibe

      -3

      "Limited community interaction; mostly solo play with minimal social features."

      Capsule for Cats Cats

      "Limited social features; mostly solo play with minimal community interaction."

    • Growth

      Game with the same Growth vibe

      4

      "Players learn complex train mechanics, acquire licenses, and develop skills over time."

      Capsule for Derail Valley Derail Valley

      "Players learn complex train operations and improve skills over time."

    • Health

      Game with the same Health vibe

      -4

      "Sedentary gameplay with no physical activity involved."

      Capsule for Resident Evil Resident Evil

      "Sedentary gameplay with no physical activity involved."

    • Idle

      Game with the same Idle vibe

      -3

      "Requires sustained attention and focus during track building and train operation."

      Capsule for Railroads Online Railroads Online

      "Requires sustained attention and focus during train operation."

    • Intimacy

      Game with the same Intimacy vibe

      -4

      "No close relationships or emotional social interactions described."

      Capsule for Gas Station Simulator: Prologue - Early Days Gas Station Simulator: Prologue - Early Days

      "No close social relationships or emotional sharing described."

    • Leadership

      Game with the same Leadership vibe

      -4

      "No leadership or group management roles; players act independently."

      Capsule for Sonic Origins Sonic Origins

      "No leadership or group management roles; players act independently."

    • Progression

      Game with the same Progression vibe

      3

      "Players accumulate routes, trains, and upgrades through DLCs and gameplay, reflecting progression."

      Capsule for Train Sim World® 5 Train Sim World® 5

      "Players accumulate routes, trains, and achievements, progressing through scenarios."

    • Relaxation

      Game with the same Relaxation vibe

      4

      "Many players find the game relaxing and a good way to unwind."

      Capsule for The Sims™ 4 The Sims™ 4

      "Many players find the game relaxing and a good way to unwind."

    • Sensation

      Game with the same Sensation vibe

      3

      "Enjoyable graphics, sound design, and immersive environments provide sensory stimulation."

      Capsule for PGA TOUR 2K23 PGA TOUR 2K23

      "Enjoyable graphics and sound design provide sensory stimulation."

    • Status

      Game with the same Status vibe

      -3

      "Achievements exist but social recognition or status seeking is minimal."

      Capsule for Bulwark: Falconeer Chronicles Bulwark: Falconeer Chronicles

      "Achievements exist but social recognition or status seeking is minimal."

    • Story

      Game with the same Story vibe

      -4

      "No overarching narrative; gameplay is sandbox and scenario-based without a strong story."

      Capsule for KitHack Model Club KitHack Model Club

      "No overarching narrative; gameplay is scenario and task based without story immersion."

    • Strategy

      Game with the same Strategy vibe

      3

      "Players must plan obstacle placement and racing tactics, requiring mental challenge."

      Capsule for Cube Racer Cube Racer

      "Players plan train operations and manage controls requiring mental challenge."

    • Thrill

      Game with the same Thrill vibe

      -2

      "Gameplay is generally calm and controlled with low risk and minimal suspense."

      Capsule for Planet Zoo Planet Zoo

      "Gameplay is generally calm and controlled with limited suspense or risk."

    • Value

      Game with the same Value vibe

      1

      "Players perceive good value especially on sale, though DLC pricing is a common complaint."

      Capsule for Pinball FX Classic VR Pinball FX Classic VR

      "Players find value especially when buying on sale; DLC pricing is a common complaint."

    • Violence

      Game with the same Violence vibe

      -5

      "No combat or destructive elements; focus on constructive train operation."

      Capsule for Diesel Railcar Simulator Diesel Railcar Simulator

      "No combat or destructive elements; focus on constructive train operation."

    • Survival

      Game with the same Survival vibe

      -4

      "Stable conditions with minimal threat or failure risk."

      Capsule for Tiny Rails Tiny Rails

      "Stable conditions with minimal threat or failure beyond operational errors."

    Analysis

    A very typical example of its motivational profile. Motivations that often define this kind of title include Fantasy, Violence, Story, Thrill. Here, the score leans higher than usual among comparable games on Exploration, Expression. It leans lower than usual among comparable games on Value.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Where to buy

    Last update: 30/04/2026