BLACK SOULS II similar games & best alternatives
BLACK SOULS II
2025
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Quick resume
Despair. Fear, Madness, once again. An original work based on "Alice in Wonderland" and "Through the Looking-Glass." Dark Fairy Tale Fantasy x Psychological Horror RPG focusing on the themes of "Exploration of a Mad World" and "Life or Death Combat against Demonbeasts".
Global score
98/100
Genres
Adventure, Indie, Role-playing (RPG), Turn-based strategy (TBS)
Similar games
Pros
- Deep and complex story with rich lore
- Challenging and strategic combat
- High replayability with multiple endings
- Immersive dark fantasy atmosphere
- Meaningful player choice and consequence
Cons
- Steep difficulty spikes especially in dlc
- Some ui and balance issues
- Content patch required for full experience
- Niche appeal due to controversial themes
- Some translation and technical roughness
Motivations
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Autonomy
Game with the same Autonomy vibe
4"Players have significant control over their character's actions, decisions, and development, with meaningful choices that affect story and gameplay."
I Was a Teenage Exocolonist
"Players have significant control over their actions, choices, and moral decisions, shaping the story and gameplay outcomes."
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Competence
Game with the same Competence vibe
4"Combat requires skillful timing, pattern recognition, and mastery of mechanics; bosses provide challenging tests of player ability."
Dark Light
"Combat requires strategic thinking, build customization, and mastery of mechanics; bosses and DLC content present challenging tests of skill."
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Competition
Game with the same Competition vibe
-3"Focus is on personal progression and exploration rather than direct competition or leaderboards."
Warcube
"Focus is on personal progression and exploration rather than direct competition or leaderboards."
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Continuation
Game with the same Continuation vibe
5"Players report long playtimes, multiple endings, New Game+ content, and high replay value encouraging habitual and extended play."
Withering Rooms
"Players report long playtimes, multiple cycles, and high replay value with many endings and secrets encouraging habitual engagement."
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Cooperation
Game with the same Cooperation vibe
-4"Gameplay centers on solo tasks and personal decision making with limited social or cooperative elements."
Tech Support: Error Unknown
"Gameplay centers on solo exploration and individual decision-making with limited or no multiplayer or cooperative elements."
-
Creativity
Game with the same Creativity vibe
3"Character customization, skill trees, weapon and armor upgrades, and choice-driven narrative allow creative expression."
Mass Effect (2007)
"Players experiment with various builds, weapon combos, and strategies; narrative choices also allow creative role expression."
-
Domination
Game with the same Domination vibe
-4"Interactions with NPCs emphasize mutual respect and role-playing rather than exerting control or superiority."
Risen
"Interactions with NPCs emphasize moral ambiguity and personal consequences rather than exerting control or superiority over others."
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Escapism
Game with the same Escapism vibe
5"Strong psychological horror and fantasy elements provide immersive escape from reality."
CHAOS;HEAD NOAH
"The dark fantasy and psychological horror themes provide a strong escape from reality, immersing players in a disturbing alternate world."
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Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily driven by intrinsic interest in story and characters rather than obligation or external pressure."
Batman: The Enemy Within - The Telltale Series
"Players engage voluntarily driven by intrinsic interest in story, lore, and gameplay rather than obligation or external pressure."
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Experimenting
Game with the same Experimenting vibe
4"The game encourages trying new builds, skills, and strategies each run, fostering exploration of mechanics."
Touhou Dystopian
"The game encourages trying different builds, strategies, and narrative paths, rewarding exploration of mechanics and story."
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Exploration
Game with the same Exploration vibe
5"Open world with extensive areas to discover, secrets, collectibles, and lore encourages curiosity-driven exploration."
Hogwarts Legacy
"Highly open world with many secrets, hidden paths, and lore encourages curiosity-driven discovery."
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Expression
Game with the same Expression vibe
2"Players express themselves through narrative choices and character backstory; minimal cosmetic customization."
Heading Out
"Players can customize builds and make narrative choices that express different facets of the protagonist's personality."
-
Fantasy
Game with the same Fantasy vibe
5"Strongly rooted in dark fantasy, gothic horror, and surreal lore."
Othercide
"Strongly rooted in dark fantasy, fairy tale corruption, and surreal psychological horror."
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Fellowship
Game with the same Fellowship vibe
-3"Focus is on individual narrative experience with minimal social or community interaction."
Neo Cab
"Minimal social or community interaction; focus is on individual experience and story."
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Growth
Game with the same Growth vibe
4"Players develop skills, learn story details, and improve through multiple playthroughs."
Cabernet
"Players develop skills, knowledge, and strategies over multiple playthroughs; story and lore deepen with experience."
-
Health
Game with the same Health vibe
-5"Sedentary gameplay with no physical activity elements."
Sultan's Game
"Sedentary gameplay with no physical activity elements."
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Idle
Game with the same Idle vibe
-3"Requires focused attention and active engagement rather than casual or background play."
Tetris® Effect: Connected
"Requires focused attention and strategic engagement rather than casual or background play."
-
Intimacy
Game with the same Intimacy vibe
1"Some character relationships and dialogue depth, but limited to in-game narrative without real social bonding."
The Albino Hunter (Original)
"Narrative includes complex character relationships and emotional depth, but limited to in-game story rather than real social bonding."
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Leadership
Game with the same Leadership vibe
-4"Player acts individually without leading or managing others."
Last Word
"Player acts individually without leading or managing others."
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Progression
Game with the same Progression vibe
5"Strong emphasis on accumulating upgrades, items, and unlocking multiple endings."
Berry Bury Berry
"Strong emphasis on accumulating items, upgrades, and unlocking multiple endings through progression."
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Relaxation
Game with the same Relaxation vibe
-4"The game induces mental strain, tension, and psychological challenge rather than relaxation or flow."
5D Chess With Multiverse Time Travel
"Gameplay and story induce tension, challenge, and emotional strain rather than relaxation."
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Sensation
Game with the same Sensation vibe
3"Art, music, and atmosphere provide strong sensory and emotional stimulation."
The Coffin of Andy and Leyley
"Art, music, and atmosphere provide strong sensory and emotional stimulation, often intense and unsettling."
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Status
Game with the same Status vibe
-3"Focus is on personal story and relationships rather than social recognition or popularity."
Persona 3 Portable
"Focus is on personal experience and story rather than social recognition or popularity."
-
Story
Game with the same Story vibe
5"Narrative immersion is a core strength with multiple endings, lore, and character development."
BLACK SOULS
"Narrative immersion is a core strength, with complex lore, character development, and multiple endings."
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Strategy
Game with the same Strategy vibe
5"Combat and character builds require careful planning, tactical thinking, and problem solving."
The Legend of Heroes: Trails of Cold Steel IV
"Combat and progression require careful planning, build optimization, and tactical problem solving."
-
Thrill
Game with the same Thrill vibe
4"Psychological horror and suspense create tension and thrill throughout the experience."
Who's Lila?
"High difficulty, suspenseful encounters, and psychological horror elements create tension and thrill."
-
Value
Game with the same Value vibe
4"Players report high value for time invested due to depth and replayability."
Shadow Empire
"Players report high value for time invested due to depth, replayability, and narrative richness."
-
Violence
Game with the same Violence vibe
4"Game contains graphic violence, combat, and disturbing scenes involving enemies and dark themes."
2Dark
"Game contains graphic violence, combat, and morally dark actions as core gameplay and narrative elements."
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Survival
Game with the same Survival vibe
3"Players must manage resources, avoid death, and overcome threats in a challenging environment."
Caribbean Legend
"Players must manage resources, avoid death, and overcome threats in a challenging environment."
Analysis
Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Relaxation, Survival, Violence, Fellowship. Here, the score leans higher than usual among comparable games on Intimacy, Exploration, Story.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026