Bomb Rush Cyberfunk similar games & best alternatives
Bomb Rush Cyberfunk
2023
Related articles
Quick resume
Bomb Rush Cyberfunk is 1 second per second of advanced funkstyle. Battle rival crews and dispatch militarized police to conquer the five boroughs of New Amsterdam. Become All City.
Global score
98/100
Genres
Action, Adventure, Indie, Platform, Role-playing (RPG), Sport
Similar games
Pros
- Faithful spiritual successor to jet set radio
- Stylish visuals and vibrant art style
- Excellent and varied soundtrack
- Fluid and satisfying movement mechanics
- Strong modding community extending replayability
Cons
- Combat feels light and unimpactful
- Some areas feel sparse or lifeless
- Story and characters lack depth
- Price considered high by some
- Day 1 dlc cosmetic content controversial
Motivations
-
Autonomy
Game with the same Autonomy vibe
4"Players have freedom to choose graffiti styles, locations, and approach (stealth or combat), reflecting high personal control."
Marc Eckō's Getting Up: Contents Under Pressure
"Players have freedom to explore open areas, choose movement styles (skateboard, BMX, rollerblades, or running), and select graffiti tags freely during combos."
-
Competence
Game with the same Competence vibe
3"Gameplay involves skillful shooting, positioning, and timing with feedback from combat and boss fights, though some find it easy and repetitive."
El Paso, Elsewhere
"Gameplay involves skillful combos, trick chaining, and movement mastery with a moderate challenge level; combat is less impactful but still requires timing."
-
Competition
Game with the same Competition vibe
1"Some competitive elements like tournaments and leaderboards exist but focus is mostly on personal progression and exploration."
Ova Magica
"Some competitive elements exist such as score contests against rival crews and leaderboards, but the focus is mostly on personal progression and exploration."
-
Continuation
Game with the same Continuation vibe
4"Players report long play sessions, replayability with multiple endings, and habitual return to the game."
Tribal Hunter
"Players report habitual play, long sessions, and repeated returns to the game, especially with modding extending replayability."
-
Cooperation
Game with the same Cooperation vibe
1"Some multiplayer and mod community activity exists, but core gameplay is mostly single-player and individual unit management."
EMERGENCY 20
"Some multiplayer mods and community interaction exist, but core gameplay and story are primarily single-player focused."
-
Creativity
Game with the same Creativity vibe
4"Graffiti tagging, customization of art, and creative expression through spraypaint are core gameplay elements encouraging player creativity."
SLUDGE LIFE 2
"Graffiti system allows creative expression with many tags available and freedom to combine them; character customization and modding also support creativity."
-
Domination
Game with the same Domination vibe
-3"Interactions emphasize shared combat and cooperation rather than exerting control or superiority over others."
Zeno Clash 2
"Interactions emphasize shared experiences and mutual respect; combat is minimal and not focused on overpowering others."
-
Escapism
Game with the same Escapism vibe
4"Players use the game as a stress relief and nostalgic escape with immersive music and action."
Star Saviors
"Players use the game as a stress relief and nostalgic escape with immersive music, style, and exploration."
-
Expectation
Game with the same Expectation vibe
-4"Engagement is driven by intrinsic interest, nostalgia, and personal desire rather than obligation or external pressure."
Neverwinter Nights: Enhanced Edition
"Engagement is driven by intrinsic interest, nostalgia, and personal desire rather than obligation or external pressure."
-
Experimenting
Game with the same Experimenting vibe
3"Players explore different classes, strategies, and community mods; some experimentation encouraged."
Pirates Vikings & Knights II
"Players explore movement mechanics, combos, and graffiti combinations; modding community encourages further experimentation."
-
Exploration
Game with the same Exploration vibe
4"Levels contain many secrets and hidden challenges, motivating players to explore thoroughly."
420BLAZEIT 2: GAME OF THE YEAR -=Dank Dreams and Goated Memes=- [#wow/11 Like and Subscribe] Poggerz Edition
"Open levels encourage discovering secrets, collectibles, and hidden areas; players enjoy roaming and finding new challenges."
-
Expression
Game with the same Expression vibe
4"Character customization and unlockable costumes enable self-expression."
Way of the Samurai 3
"Character customization, outfit unlocks, and extensive graffiti options enable self-expression."
-
Fantasy
Game with the same Fantasy vibe
3"Futuristic, neon-lit city with fictional races and dystopian themes provide imaginative fiction experience."
Hover
"Futuristic city and stylized characters provide an imaginative setting with some narrative elements, though grounded in urban culture."
-
Fellowship
Game with the same Fellowship vibe
2"Community and modding scene foster a sense of belonging, though base game is mostly solo."
BONELAB
"Community and modding scene foster social connection and shared interests, though core game is mostly solo."
-
Growth
Game with the same Growth vibe
3"Players develop skills in graffiti, combat, and stealth, with progression unlocking new abilities and styles."
Marc Eckō's Getting Up: Contents Under Pressure
"Players develop skills in movement, combos, and graffiti execution; modding also offers learning opportunities."
-
Health
Game with the same Health vibe
-5"Sedentary gameplay with no physical activity or rehab elements."
WHAT THE CAR?
"Sedentary gameplay with no physical activity or rehab elements."
-
Idle
Game with the same Idle vibe
-3"Requires continuous focus and engagement due to fast-paced gameplay and combo management."
Go Mecha Ball
"Requires focused attention and continuous engagement to maintain combos and progress."
-
Intimacy
Game with the same Intimacy vibe
-4"Limited emotional or social connections; character interactions are minimal and mostly functional."
Romancing SaGa 2: Revenge of the Seven
"Social interactions are limited and mostly surface-level; emotional connections to characters are minimal."
-
Leadership
Game with the same Leadership vibe
-4"No leadership or authoritative roles; gameplay is individual or cooperative without hierarchy."
Descenders
"No leadership or authoritative roles; gameplay emphasizes individual or cooperative participation without hierarchy."
-
Progression
Game with the same Progression vibe
4"Players collect items, upgrades, and abilities to progress through the game."
Shantae: Half-Genie Hero
"Players collect graffiti souls, outfits, songs, and upgrades; achievements and collectibles motivate advancement."
-
Relaxation
Game with the same Relaxation vibe
3"Players experience flow and catharsis through satisfying combat and music, though some report challenge and tension."
Nomad Survival
"Flow and catharsis through smooth movement and music; some tension from cops but overall a fun, chill experience."
-
Sensation
Game with the same Sensation vibe
4"Vibrant visuals, dynamic environments, and rhythmic music provide strong sensory stimulation and emotional enjoyment."
Audio Trip
"Vibrant visuals, dynamic music, and satisfying movement provide strong sensory stimulation and emotional enjoyment."
-
Status
Game with the same Status vibe
1"Some recognition through leaderboards and community but mostly individual focus."
Mirror's Edge™
"Some recognition via leaderboards and community status, but mostly individual focus."
-
Story
Game with the same Story vibe
2"Simple narrative with some character interactions, but story is not a major focus."
Crown Trick
"Narrative is present and moderately engaging with character development, but not the main focus."
-
Strategy
Game with the same Strategy vibe
2"Requires planning routes, managing stamina, and choosing when to fight or hide."
Die Young
"Requires planning routes, combo management, and some tactical decisions especially when avoiding cops."
-
Thrill
Game with the same Thrill vibe
2"Some suspense from police chases and raids, but overall gameplay is lighthearted and controlled."
Bum Simulator
"Some suspense from police chases and combo maintenance, but overall low risk and casual tone."
-
Value
Game with the same Value vibe
3"Players perceive good value from gameplay depth and hours of entertainment, though DLC pricing is criticized."
Two Point Hospital
"Players perceive good value from gameplay, soundtrack, and modding potential despite some complaints about price and DLC."
-
Violence
Game with the same Violence vibe
-3"Combat exists but is simple and limited; focus is more on constructive activities like farming and cleaning."
No Place Like Home
"Combat exists but is light and minimal; focus is more on creative and constructive actions like graffiti and movement."
-
Survival
Game with the same Survival vibe
1"Some threat from police and mission failure, but overall low risk and forgiving mechanics."
Hover
"Some threat from cops and combat, but generally low risk and forgiving gameplay."
Analysis
A very typical example of its motivational profile. Motivations that often define this kind of title include Competition, Status, Story, Expression. Here, the score leans higher than usual among comparable games on Story, Cooperation, Exploration.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Where to buy
Last update: 30/04/2026