Distance similar games & best alternatives
Distance
2018
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Quick resume
Distance is an atmospheric racing platformer. Fusing futuristic arcade racing with parkour, survive a deadly, mysterious, neon-drenched city by jumping, rotating, and flying.
Global score
92/100
Genres
Action, Indie, Racing, Simulator
Similar games
Pros
- Unique and satisfying gameplay mechanics
- Robust level editor and extensive community content
- Immersive neon-futuristic atmosphere and soundtrack
- High skill ceiling with rewarding progression
- Active and friendly community
Cons
- Short official campaign content
- Multiplayer community is small and sometimes inactive
- Steep learning curve for new players
- Some control issues with certain controllers
- Potential motion sickness in vr
Motivations
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Autonomy
Game with the same Autonomy vibe
4"Players have control over vehicle choice, cargo loading, and driving routes, with some freedom to explore the map and customize vehicles."
Truck & Logistics Simulator
"Players have high control over their car's movement including flying, jumping, boosting, and wall riding, with freedom to choose routes and create custom maps."
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Competence
Game with the same Competence vibe
4"Game features a high skill ceiling with challenging tracks and precise physics requiring mastery."
Zeepkist
"The game has a high skill ceiling with challenging tracks, requiring mastery of complex controls and physics, rewarding player improvement."
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Competition
Game with the same Competition vibe
3"Online leaderboards and ghost racing encourage comparing performance with others, though main game lacks multiplayer."
Super Monkey Ball Banana Mania
"Includes leaderboards, ghost racing against others, and multiplayer modes, but multiplayer is less active; focus on time trials and personal bests."
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Continuation
Game with the same Continuation vibe
4"Many players report long play sessions, addictive gameplay, and habitual return due to numerous levels and workshop content."
When Ski Lifts Go Wrong
"Players report long playtimes, addiction, and habitual return due to extensive workshop content and level editor."
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Cooperation
Game with the same Cooperation vibe
1"Supports local split-screen multiplayer allowing cooperative or competitive play with friends."
Barro F
"Supports multiplayer and split-screen play, but mostly competitive rather than cooperative; some cooperative play with friends possible."
-
Creativity
Game with the same Creativity vibe
5"Robust level editor and Steam Workshop support enable extensive player-created content and customization."
Paint the Town Red
"Robust level editor and Steam Workshop support enable extensive player creativity and content creation."
-
Domination
Game with the same Domination vibe
-3"Community described as friendly and helpful; interactions emphasize mutual support rather than dominance."
Time Warpers
"Community described as friendly and supportive; interactions emphasize shared experiences rather than dominance."
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Escapism
Game with the same Escapism vibe
4"Players use the game as a fun, engaging distraction with immersive neon visuals and music."
Rogue Glitch Ultra
"Players use the game for distraction, immersion in a futuristic neon world, and stress relief through engaging gameplay and music."
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Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily out of interest and enjoyment, with no indication of obligation or external pressure."
Prison Architect
"Players engage voluntarily out of interest and enjoyment, with no indication of obligation or external pressure."
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Experimenting
Game with the same Experimenting vibe
4"Each level introduces new mechanics encouraging players to explore and adapt."
PICO PARK:Classic Edition
"Encourages trying new routes, tricks, and map creation; players explore mechanics and experiment with level design."
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Exploration
Game with the same Exploration vibe
3"Game features multiple locations and encourages discovery of clues and secrets."
Blackwell Deception
"Game features multiple routes, secrets, and encourages discovering shortcuts and hidden areas on tracks."
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Expression
Game with the same Expression vibe
3"Players can customize cars with colors, wheels, decals, and profile backgrounds, supporting self-expression."
Retrowave
"Allows car color customization and map design, enabling player self-expression within the game."
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Fantasy
Game with the same Fantasy vibe
4"Strong retro-futuristic and neon cyberpunk fantasy theme with imaginative vehicle transformations and environments."
Neon Drive
"Futuristic, neon-lit sci-fi setting with imaginative car abilities and surreal track designs."
-
Fellowship
Game with the same Fellowship vibe
2"Active but small community with Discord engagement and social interaction, though gameplay is mostly solo."
Duelyst II
"Active but small community with social interaction on Discord and multiplayer, though mostly competitive."
-
Growth
Game with the same Growth vibe
4"Players develop skills over time mastering controls, combos, and routes; learning curve noted in reviews."
SNØ: Ultimate Freeriding
"Players develop skills over time mastering controls and techniques; learning curve is a key part of the experience."
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Health
Game with the same Health vibe
-4"Sedentary VR gameplay with no physical activity emphasis; some players report motion sickness potential."
Superfly
"Primarily sedentary gameplay with no physical activity elements; some reports of motion sickness in VR."
-
Idle
Game with the same Idle vibe
-3"Requires focused attention and continuous engagement due to fast-paced, challenging gameplay."
Baldi's Basics Plus
"Requires focused attention and continuous engagement due to fast-paced and challenging gameplay."
-
Intimacy
Game with the same Intimacy vibe
-3"Social interactions are mostly surface-level competitive or cooperative play; limited close relationships."
Steel Division: Normandy 44
"Social interactions are mostly surface-level competitive or cooperative play; limited evidence of close relationships."
-
Leadership
Game with the same Leadership vibe
-2"No strong evidence of leadership roles; multiplayer is mostly peer-based competition."
Re-Volt
"No strong evidence of leadership roles; multiplayer is mostly peer-based competition or collaboration."
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Progression
Game with the same Progression vibe
3"Players unlock cars, equipment, and achievements through gameplay, showing clear progression and rewards."
Need for Speed™ Hot Pursuit Remastered
"Players unlock cars, achievements, and new maps; progression is tied to skill and content unlocking."
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Relaxation
Game with the same Relaxation vibe
2"Some players find it cathartic and fun, but gameplay is fast-paced and intense rather than purely relaxing."
POSTAL: Brain Damaged
"Some players find it relaxing and cathartic, but overall gameplay is intense and fast-paced with moments of tension."
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Sensation
Game with the same Sensation vibe
4"Strong sensory stimulation from neon visuals, pixel art, and synthwave soundtrack."
Katana ZERO
"Strong sensory stimulation from neon visuals, dynamic lighting, and electronic soundtrack."
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Status
Game with the same Status vibe
2"Leaderboards and ghost racing provide some recognition; no strong social status focus."
Vector 36
"Leaderboards and ghost racing provide social recognition, but community is small and less focused on status."
-
Story
Game with the same Story vibe
2"Contains some narrative elements and campaign missions, but story is minimal and secondary to gameplay."
Construction Simulator
"Campaign mode offers atmospheric narrative and lore, but story is minimal and abstract."
-
Strategy
Game with the same Strategy vibe
3"Players plan routes, use abilities strategically, and solve platforming challenges."
Khimera: Destroy All Monster Girls
"Players plan routes, use tricks and shortcuts, and solve platforming challenges requiring mental skill."
-
Thrill
Game with the same Thrill vibe
4"High speed racing with risk of crashing and overheating creates suspense and excitement."
Vector 36
"High-speed racing with risk of crashing, overheating, and intense obstacles creates suspense and thrill."
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Value
Game with the same Value vibe
3"Players perceive good value from challenging gameplay and replayability despite short base content."
Thumper
"Players perceive good value due to extensive content, workshop, and replayability despite short official campaign."
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Violence
Game with the same Violence vibe
-2"Combat exists but is limited and clumsy; focus is more on survival and healing than destruction."
Pathologic 2
"Destruction is limited to car damage from obstacles; focus is more on survival and platforming than combat."
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Survival
Game with the same Survival vibe
3"Players must avoid failure by maintaining speed and navigating obstacles, creating a survival-like challenge."
Can't Drive This
"Gameplay involves avoiding failure by managing boost, heat, and navigating deadly obstacles to survive tracks."
Analysis
A very typical example of its motivational profile. Motivations that often define this kind of title include Competition, Status, Story, Expression. Here, the score leans higher than usual among comparable games on Story, Cooperation, Fantasy.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026