Cards & Tankards similar games & best alternatives
Cards & Tankards
2023
Related articles
Quick resume
Grab a drink, invite your friends and ready your deck! Cards & Tankards is the first social collectible card game available for both PC and VR.
Global score
88/100
Genres
Casual, Indie, Strategy, Free To Play, Card & Board Game
Similar games
Pros
- Free to play with no pay-to-win
- Engaging and strategic card gameplay
- Strong, friendly community and active moderation
- Cross-platform vr and pc play
- Regular updates and developer interaction
Cons
- Limited content and cards currently
- Some bugs and ui polish needed
- Occasional presence of young or disruptive players
- Slow combat animations and manual controls
- Lack of narrative depth and physical activity
Motivations
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Autonomy
Game with the same Autonomy vibe
4"Players have freedom to explore, build bases, set trade routes, and choose playstyle including PvE or PvP; game supports solo or multiplayer with faction choices."
Project 5: Sightseer
"Players have freedom to build decks, choose factions, and play in VR or PC mode with social interaction or solo play."
-
Competence
Game with the same Competence vibe
4"Game involves strategic deck building, skillful play, and learning unique mechanics; players report a satisfying challenge and skill growth."
Star Crusade CCG
"Game involves strategic deck building, skillful play, and learning mechanics; players report challenging matches and skill growth."
-
Competition
Game with the same Competition vibe
3"Includes ranked PvP and competitive modes with leaderboards and skill-based matchmaking."
Pox Nora
"Includes ranked modes and PvP matches with leaderboards; however, community emphasizes fun and social play over cutthroat competition."
-
Continuation
Game with the same Continuation vibe
4"Players report habitual play, long sessions, and strong attachment to the game and community."
Klaus Veen's Treason
"Players report long sessions, habitual play, and strong attachment to the game and community."
-
Cooperation
Game with the same Cooperation vibe
3"Party system and multiplayer servers encourage playing with friends and social interaction."
Islet Online
"Social tavern environment encourages interaction, helping new players, and community events, though gameplay is 1v1."
-
Creativity
Game with the same Creativity vibe
4"Deck building from multiple factions and card combinations allows creative strategies and customization of play style."
Cards and Castles
"Deck building and faction mixing allow creative strategies and customization of play style."
-
Domination
Game with the same Domination vibe
-3"Community and gameplay emphasize balanced competition and mutual respect rather than dominance or trash talk."
Super Mega Baseball 3
"Community and moderation emphasize respectful, fair play and mutual support rather than dominance or trash talk."
-
Escapism
Game with the same Escapism vibe
4"Players use the game as a fun distraction and stress relief, enjoying immersive VR combat and social play."
DAVIGO: VR vs. PC
"Players use the game as a relaxing social escape with immersive VR tavern atmosphere."
-
Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily out of personal interest and enjoyment, with no pressure or obligation reported."
Blacktop Hoops
"Players engage voluntarily out of personal interest and enjoyment, no pressure or obligation reported."
-
Experimenting
Game with the same Experimenting vibe
4"Players explore various card synergies, builds, and strategic options; game encourages trying new tactics and combinations."
HELLCARD
"Players explore new card combinations, factions, and strategies; developers add new cards and mechanics regularly."
-
Exploration
Game with the same Exploration vibe
2"Some exploration of new strategies and unlocking new guilds and towers, but limited physical environment exploration."
Isle of Arrows
"Exploration mainly social and deck-building based; some desire for new tavern environments but limited physical exploration."
-
Expression
Game with the same Expression vibe
4"Customization through deck building and card choices allows personal expression; animated cards and voice lines add flavor."
The Elder Scrolls®: Legends™
"Character customization and cosmetic options allow self-expression; animated cards add visual uniqueness."
-
Fantasy
Game with the same Fantasy vibe
4"Fantasy setting with magical creatures, lore, and thematic cards."
Faeria
"Fantasy setting with tavern atmosphere, animated creatures, and card game mechanics inspired by fantasy card games."
-
Fellowship
Game with the same Fellowship vibe
4"Strong community presence, active Discord, and social channels foster a sense of belonging."
hackmud
"Strong community presence, social taverns, friendly players, and active moderators foster a sense of belonging."
-
Growth
Game with the same Growth vibe
4"Players develop skills, learn strategies, and improve deckbuilding over time."
GWENT: The Witcher Card Game
"Players develop skills, learn game mechanics, and improve deck-building over time."
-
Health
Game with the same Health vibe
-4"Primarily sedentary gameplay with intense focus; no physical activity involved."
METAL GEAR RISING: REVENGEANCE
"Primarily sedentary gameplay with no physical activity focus."
-
Idle
Game with the same Idle vibe
-3"Requires focused attention during matches; not designed for background or idle play."
Wild Assault
"Requires focused attention during matches and social interaction; not designed for background or idle play."
-
Intimacy
Game with the same Intimacy vibe
3"Social interactions and friendships form within the community, though mostly casual connections."
Witch It
"Social interactions are friendly and supportive, with some forming friendships, though mostly casual connections."
-
Leadership
Game with the same Leadership vibe
2"Some players lead by creating popular levels and guiding others, but no formal leadership roles."
Geometry Dash
"Some players take on mentoring roles and moderators guide community behavior, but no formal leadership roles in gameplay."
-
Progression
Game with the same Progression vibe
4"Players collect items, unlock abilities, and complete quests to advance through the game."
Sphinx and the Cursed Mummy
"Players collect cards, unlock packs, and progress through quests and ranks."
-
Relaxation
Game with the same Relaxation vibe
4"Game provides a balanced, chill experience with satisfying gameplay loops and a cozy atmosphere."
Ale & Tale Tavern: First Pints
"Game provides a chill, cozy tavern atmosphere and balanced gameplay for relaxation and flow."
-
Sensation
Game with the same Sensation vibe
3"Animated cards and sound effects provide sensory stimulation and visual enjoyment."
Infinity Wars: Animated Trading Card Game
"Visual and auditory effects in VR and animated cards provide sensory enjoyment without overwhelming stimulation."
-
Status
Game with the same Status vibe
2"Competitive ranks and cosmetic items offer social recognition, though community toxicity may undermine positive status."
Gorilla Tag
"Ranked modes and cosmetic items provide some social recognition, but community is low on toxic status seeking."
-
Story
Game with the same Story vibe
-2"Minimal narrative or lore; focus is on gameplay and exploration rather than story immersion."
For The Warp
"Minimal narrative or lore; focus is on gameplay and social experience rather than story immersion."
-
Strategy
Game with the same Strategy vibe
5"High emphasis on strategic deck building, tactical play, and problem solving; core to player experience."
Eternal Card Game
"Strong emphasis on strategic deck building, tactical play, and problem solving."
-
Thrill
Game with the same Thrill vibe
2"Some suspense in close matches and challenging shots, though overall calm gameplay."
Pool Nation FX Lite
"Some suspense in matches and combo execution, but overall a calm and social experience."
-
Value
Game with the same Value vibe
5"Free-to-play with no pay-to-win elements; players perceive excellent value for time invested."
Warfork
"Free-to-play with fair progression and no pay-to-win; players perceive good value for time invested."
-
Violence
Game with the same Violence vibe
-4"Combat is stylized and non-violent; focus is on dodging and shooting magical projectiles rather than destruction."
Touhou Fuujinroku ~ Mountain of Faith.
"Combat is stylized and non-violent; focus on card battles and animated miniatures rather than destruction."
-
Survival
Game with the same Survival vibe
-3"Stable conditions with no threats or failure states; players manage resources but no survival pressure."
Car Dealer Simulator
"No survival elements; stable game conditions with strategic resource management."
Analysis
Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Cooperation, Fellowship, Intimacy, Leadership. Here, the score leans higher than usual among comparable games on Competition. It leans lower than usual among comparable games on Violence, Survival.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026