Sphinx and the Cursed Mummy similar games & best alternatives
Sphinx and the Cursed Mummy
2017
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Quick resume
Sphinx and the Cursed Mummy is an original 3rd person action-adventure inspired by the mythology of ancient Egypt. Travelling the world via magical portals to foil the evil plans of Set. Sphinx's journey will require all his wits, agility, and special powers.
Global score
94/100
Genres
Action, Adventure, Role-playing (RPG), Platform, Puzzle
Similar games
Pros
- Nostalgic and faithful remaster
- Engaging puzzles and platforming
- Rich egyptian fantasy setting
- Active developer support and modding tools
- Smooth performance and improved graphics
Cons
- Minor bugs and occasional freezes
- Small text and ui issues on high resolutions
- Clunky keyboard controls, controller recommended
- Somewhat short gameplay length
- Lack of voice acting and limited story closure
Motivations
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Autonomy
Game with the same Autonomy vibe
3"Players control multiple characters with unique abilities and can switch between them to solve puzzles and progress, indicating a good degree of player control and decision-making."
Disney Alice in Wonderland
"Players can explore various areas, solve puzzles, and switch between two characters with different gameplay styles, indicating a good degree of player control and decision-making."
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Competence
Game with the same Competence vibe
3"The game features challenging platforming and puzzles requiring skill and timing, though combat is simplified and repetitive."
Prince of Persia: The Forgotten Sands™
"The game features challenging puzzles, platforming, and combat that require skill and problem-solving, with some difficulty noted in combat and puzzle sections."
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Competition
Game with the same Competition vibe
-4"Focus is on single-player experience with no mention of competitive modes or leaderboards; players engage at their own pace."
Adventures of Pip
"Focus is on single-player experience with no mention of competitive modes or leaderboards; play is at personal pace."
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Continuation
Game with the same Continuation vibe
3"Many players report replayability and nostalgia-driven repeated play sessions."
Hello Neighbor Alpha 2
"Many players report nostalgia-driven long play sessions and replay value, with some completing the game multiple times."
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Cooperation
Game with the same Cooperation vibe
-5"The game is a single-player experience with no cooperative multiplayer elements."
Luck be a Landlord
"The game is a single-player experience with no cooperative multiplayer elements."
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Creativity
Game with the same Creativity vibe
2"Players engage in exploration and puzzle solving with some freedom in approach, but within predefined level design and narrative."
Tomb Raider: Anniversary
"Players engage in puzzle solving and exploration with some modding support, but gameplay follows a structured narrative and level design."
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Domination
Game with the same Domination vibe
-5"No evidence of exerting control or superiority over others; interactions are single-player and narrative-driven."
Assassin's Creed® Origins
"No evidence of exerting control or superiority over others; interactions are single-player and narrative-driven."
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Escapism
Game with the same Escapism vibe
4"Strong nostalgic appeal and immersive fantasy setting offer players escape from real life."
Baldur's Gate: Dark Alliance
"Strong nostalgic appeal and immersive fantasy setting provide players with an escape from real life."
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Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily out of personal desire and nostalgia, with no indication of obligation or pressure."
BallisticNG
"Players engage voluntarily out of personal desire and nostalgia, with no indication of obligation or pressure."
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Experimenting
Game with the same Experimenting vibe
2"Some exploration and puzzle solving encourage trying new approaches, though mostly within established gameplay."
Enigmatis: The Ghosts of Maple Creek
"Puzzle solving and exploration encourage trying new solutions, though within established game mechanics."
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Exploration
Game with the same Exploration vibe
4"Players explore large, detailed dungeons with secrets, puzzles, and lore."
Karnage Chronicles
"Players explore multiple distinct environments inspired by ancient Egypt, uncover secrets, and progress through dungeons."
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Expression
Game with the same Expression vibe
-3"Limited character customization; focus is on narrative and gameplay rather than avatar personalization."
NO-SKIN
"Limited character customization; focus is on narrative and gameplay rather than avatar personalization."
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Fantasy
Game with the same Fantasy vibe
5"Set in a fictional medieval fantasy world with magic, political intrigue, and mythical elements."
FINAL FANTASY TACTICS - The Ivalice Chronicles
"Set in a mythological ancient Egyptian fantasy world with magical elements and fictional characters."
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Fellowship
Game with the same Fellowship vibe
-4"Primarily a solo experience with minimal social interaction beyond community forums."
Ring of Pain
"Primarily a solo experience with minimal social interaction beyond community forums."
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Growth
Game with the same Growth vibe
3"Players develop skills in platforming and puzzle solving; story and character development offer personal and thematic growth."
Even the Ocean
"Players develop skills in puzzle solving and platforming, and progress through story and character abilities."
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Health
Game with the same Health vibe
-5"Typical sedentary gaming experience with no physical activity or health-related features."
NARAKA: BLADEPOINT
"Typical sedentary gaming experience with no physical activity or health-related features."
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Idle
Game with the same Idle vibe
-3"Requires focused attention on puzzles and platforming; not suited for passive or background play."
Omno
"Requires focused attention on puzzles, platforming, and combat; not designed for passive or background play."
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Intimacy
Game with the same Intimacy vibe
-4"Social interactions are limited to NPC dialogue; no close player relationships emphasized."
Strife: Veteran Edition
"No close social relationships formed in-game; interactions are limited to narrative and NPC dialogue."
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Leadership
Game with the same Leadership vibe
-5"No leadership or group management roles; single-player narrative focus."
Fears to Fathom - Norwood Hitchhike
"No leadership or group management roles; single-player narrative focus."
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Progression
Game with the same Progression vibe
4"Players collect items, unlock skills, and upgrade abilities throughout the game."
BLACKTAIL
"Players collect items, unlock abilities, and complete quests to advance through the game."
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Relaxation
Game with the same Relaxation vibe
2"Generally balanced challenge with some tension in combat and puzzles, but overall accessible and not overly stressful."
Tomb Raider: Legend
"Generally balanced challenge with some tension in puzzles and combat, but overall enjoyable and nostalgic."
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Sensation
Game with the same Sensation vibe
3"Visuals, music, and combat effects provide sensory stimulation and emotional engagement, enhanced by HD remaster."
Onimusha 2: Samurai's Destiny
"HD remaster with improved visuals and sound provide sensory enjoyment and immersion."
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Status
Game with the same Status vibe
-4"No social status or recognition systems; achievements are personal and not socially emphasized."
Circuits
"No social status or recognition systems; achievements are personal and not socially emphasized."
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Story
Game with the same Story vibe
4"Narrative-driven gameplay with engaging story, characters, and lore."
IXION
"Narrative-driven game with engaging story, characters, and lore inspired by Egyptian mythology."
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Strategy
Game with the same Strategy vibe
3"Combat and puzzle solving require planning and problem solving, though not overly complex."
In Stars And Time
"Puzzle solving and some combat require planning and problem solving, though not highly complex."
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Thrill
Game with the same Thrill vibe
1"Some suspense in combat and puzzles but overall moderate tension; not focused on high-risk thrills."
Operencia: The Stolen Sun
"Some suspense and challenge in puzzles and combat, but overall moderate tension."
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Value
Game with the same Value vibe
4"Players find strong value in gameplay depth, replayability, and nostalgia at a low price."
Desperados: Wanted Dead or Alive
"Players perceive strong value due to nostalgia, quality port, and engaging gameplay for price."
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Violence
Game with the same Violence vibe
1"Combat involves fighting monsters but is not emphasized as a core enjoyment; more focus on story and humor."
Romancelvania
"Combat involves fighting enemies but is not emphasized as a primary enjoyment factor."
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Survival
Game with the same Survival vibe
-2"Some challenge in combat and puzzles but no harsh survival mechanics or resource scarcity."
Evoland Legendary Edition
"Some challenge in avoiding failure in puzzles and combat but no strong survival mechanics."
Analysis
A very typical example of its motivational profile. Motivations that often define this kind of title include Survival, Violence, Fellowship, Expression. Here, the score leans higher than usual among comparable games on Violence, Fantasy, Survival.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026