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Voodoo Vince: Remastered similar games & best alternatives

Voodoo Vince: Remastered

PC (Microsoft Windows), Xbox One • 2017

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Quick resume

The classic character platformer is back after 13 years and newly remastered! Help Vince run, jump and fight his way through cemeteries, swamps and an evil carnival as he seeks to save his creator Madam Charmaine from the clutches of Kosmo The Inscrutable.

Global score

92/100

Genres

Action, Adventure, Platform, Puzzle

Similar games

    Pros

    • Nostalgic and charming platformer
    • Smooth controls and responsive gameplay
    • Great jazzy soundtrack and atmosphere
    • Frequent developer updates and community engagement
    • Affordable price with good content length

    Cons

    • Occasional camera and collision issues
    • Some audio sync and bug problems
    • Platforming can be unforgiving in later levels
    • Limited replay value beyond achievements
    • No multiplayer or social features

    Motivations

    • Autonomy

      Game with the same Autonomy vibe

      4

      "Players have control over exploration, puzzle solving, combat approach, and weapon upgrades, with some freedom in movement and decision-making."

      Capsule for Tormented Souls 2 Tormented Souls 2

      "Players have control over Vince's actions, moves, and voodoo powers with freedom to explore levels and solve puzzles."

    • Competence

      Game with the same Competence vibe

      3

      "The game offers skill-based platforming, puzzle solving, and boss fights with feedback and progression."

      Capsule for Alwa's Legacy Alwa's Legacy

      "The game offers skill-based platforming, boss fights, and puzzle solving that provide a moderate challenge and feedback."

    • Competition

      Game with the same Competition vibe

      -4

      "Focus is on single-player experience without competitive or leaderboard elements; players progress at their own pace."

      Capsule for God of War God of War

      "Focus is on single-player experience without competitive or leaderboard elements; players progress at their own pace."

    • Continuation

      Game with the same Continuation vibe

      3

      "Players report long playtimes, nostalgia-driven repeated playthroughs, and achievement hunting encouraging extended engagement."

      Capsule for LEGO® Harry Potter™ Collection LEGO® Harry Potter™ Collection

      "Many players report long playtimes, nostalgia-driven repeated playthroughs, and achievement hunting encouraging continued engagement."

    • Cooperation

      Game with the same Cooperation vibe

      -5

      "Entirely single-player with no cooperative or multiplayer features."

      Capsule for Lights Off! Lights Off!

      "Entirely single-player with no cooperative or multiplayer features."

    • Creativity

      Game with the same Creativity vibe

      3

      "Players combine items and use voodoo recipes creatively to solve puzzles; some puzzles have multiple solutions and humorous outcomes."

      Capsule for Voodoo Detective Voodoo Detective

      "Players use voodoo powers creatively to solve puzzles and defeat enemies; level design encourages inventive approaches."

    • Domination

      Game with the same Domination vibe

      -5

      "No evidence of exerting control over others; gameplay is solo and non-competitive."

      Capsule for Creeper World 2: Anniversary Edition Creeper World 2: Anniversary Edition

      "No evidence of exerting control over others; gameplay is solo and non-competitive."

    • Escapism

      Game with the same Escapism vibe

      4

      "Strong nostalgic appeal and immersive atmospheres provide escape from real life."

      Capsule for Tomb Raider IV-VI Remastered Tomb Raider IV-VI Remastered

      "Strong nostalgic appeal and immersive atmosphere provide escapism and stress relief."

    • Expectation

      Game with the same Expectation vibe

      -4

      "Players engage voluntarily out of intrinsic interest and nostalgia for classic platformers, not out of obligation."

      Capsule for The Big Catch: Tacklebox The Big Catch: Tacklebox

      "Players engage voluntarily driven by nostalgia or interest in platformers, not out of obligation."

    • Experimenting

      Game with the same Experimenting vibe

      3

      "Players try different magic tricks and puzzle approaches; some exploration of mechanics."

      Capsule for Gray Matter Gray Matter

      "Players experiment with different voodoo powers and puzzle solutions; some novelty in gameplay mechanics."

    • Exploration

      Game with the same Exploration vibe

      3

      "Levels contain secrets, collectibles, and hidden areas rewarding exploration"

      Capsule for Wolfenstein: The Old Blood Wolfenstein: The Old Blood

      "Levels contain collectibles and secrets encouraging exploration beyond main objectives."

    • Expression

      Game with the same Expression vibe

      -2

      "Limited character customization; some desire for cosmetic options but mostly standardized presentation."

      Capsule for Backrooms: Extractions Backrooms: Extractions

      "Limited character customization; some cosmetic variety in voodoo powers but mostly standardized presentation."

    • Fantasy

      Game with the same Fantasy vibe

      4

      "Imaginative setting with anthropomorphic characters, fantasy creatures, and whimsical story elements."

      Capsule for Cuisineer Cuisineer

      "Imaginative setting with voodoo magic, anthropomorphic characters, and whimsical story elements."

    • Fellowship

      Game with the same Fellowship vibe

      -5

      "No social or community features; purely solo experience."

      Capsule for Lucius Demake Lucius Demake

      "No social or community features; purely solo experience."

    • Growth

      Game with the same Growth vibe

      3

      "Players develop skills in platforming and puzzle solving, learning game mechanics and strategies."

      Capsule for Break a Leg Break a Leg

      "Players learn platforming skills, boss patterns, and puzzle mechanics; some personal development through gameplay."

    • Health

      Game with the same Health vibe

      -5

      "Sedentary gameplay typical of platformers; no physical activity or health-related features."

      Capsule for Spyro™ Reignited Trilogy Spyro™ Reignited Trilogy

      "Sedentary gameplay typical of platformers; no physical activity or health-related features."

    • Idle

      Game with the same Idle vibe

      -4

      "Requires focused attention and continuous engagement; platforming and combat demand player input."

      Capsule for Mandragora: Whispers of the Witch Tree Mandragora: Whispers of the Witch Tree

      "Requires focused attention and active engagement; platforming and combat demand continuous player input."

    • Intimacy

      Game with the same Intimacy vibe

      -5

      "No close social interactions or relationship building; single-player narrative focus."

      Capsule for LIBERATED LIBERATED

      "No close social interactions or relationship building; single-player narrative focus."

    • Leadership

      Game with the same Leadership vibe

      -5

      "No leadership or group management elements present."

      Capsule for Stray Stray

      "No leadership or group management elements present."

    • Progression

      Game with the same Progression vibe

      3

      "Players collect items, cosmetics, and upgrades that enhance abilities and traversal options."

      Capsule for Tchia Tchia

      "Players collect items and upgrades (health, voodoo powers) that enhance abilities and progression."

    • Relaxation

      Game with the same Relaxation vibe

      3

      "Generally relaxing with balanced challenge; some frustration reported but overall enjoyable flow."

      Capsule for Tales of Monkey Island: Complete Season Tales of Monkey Island: Complete Season

      "Generally balanced challenge with enjoyable flow; some frustration in difficult sections but mostly relaxing."

    • Sensation

      Game with the same Sensation vibe

      3

      "Colorful visuals, soundtracks, and humorous voice acting provide sensory enjoyment."

      Capsule for LEGO® Batman™ 3: Beyond Gotham LEGO® Batman™ 3: Beyond Gotham

      "Appealing visuals, jazzy soundtrack, and humorous voice acting provide sensory enjoyment."

    • Status

      Game with the same Status vibe

      -5

      "No social recognition or status systems; achievements are personal and not publicly ranked."

      Capsule for Timelie Timelie

      "No social recognition or status systems; achievements are personal and not publicly ranked."

    • Story

      Game with the same Story vibe

      3

      "Engaging narrative with characters and plot that motivate progression."

      Capsule for FIGHT KNIGHT FIGHT KNIGHT

      "Engaging narrative with characters and humor; story motivates progression but is straightforward."

    • Strategy

      Game with the same Strategy vibe

      2

      "Some puzzles and boss fights require planning and problem solving, but overall gameplay is straightforward."

      Capsule for Yooka-Laylee Yooka-Laylee

      "Some puzzle solving and boss fight tactics require planning, but overall gameplay is straightforward."

    • Thrill

      Game with the same Thrill vibe

      1

      "Some tension in boss fights and platforming challenges, but overall low risk and mild suspense."

      Capsule for Pumpkin Jack Pumpkin Jack

      "Some suspense in platforming and boss fights, but generally low risk and moderate tension."

    • Value

      Game with the same Value vibe

      4

      "Affordable price with positive reception for content and experience relative to cost."

      Capsule for [Chilla's Art] Missing Children | 行方不明 [Chilla's Art] Missing Children | 行方不明

      "Affordable price with good content length and frequent updates; positive perceived value."

    • Violence

      Game with the same Violence vibe

      2

      "Combat involves fighting monsters with weapons; some graphic violence and gore present."

      Capsule for Zanki Zero: Last Beginning Zanki Zero: Last Beginning

      "Combat involves defeating enemies with attacks and voodoo powers; cartoonish violence without gore."

    • Survival

      Game with the same Survival vibe

      1

      "Some resource management and health elements exist, but overall low-risk environment."

      Capsule for Beyond Good and Evil™ Beyond Good and Evil™

      "Some resource management (health, lives) and avoiding death, but overall low-risk environment."

    Analysis

    A very typical example of its motivational profile. Motivations that often define this kind of title include Fellowship, Cooperation, Leadership, Violence. It leans lower than usual among comparable games on Expression, Thrill, Strategy.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Where to buy

    Last update: 30/04/2026