Bloo Kid 2 similar games & best alternatives
Bloo Kid 2
2015
Related articles
Quick resume
Bloo Kid 2 is a classic 2D retro-style platformer experience with lovely designed pixel-graphics and a full chiptune soundtrack. Run, jump and swim your way through five huge worlds with twelve levels each. Master brutal bossfights and discover lots of secrets in the world of Bloo Kid 2.
Global score
89/100
Genres
Action, Indie, Adventure, Platform
Similar games
Pros
- Tight and responsive controls
- Nostalgic retro pixel art and music
- Multiple difficulty levels and challenges
- High replayability with collectibles and achievements
- Well-designed levels and boss fights
Cons
- Some frustrating level sections (e.g. minecart levels)
- Camera and screen tearing issues reported
- Lack of originality and innovation
- No multiplayer or social features
- Some minor bugs and technical glitches
Motivations
-
Autonomy
Game with the same Autonomy vibe
4"Players can freely choose levels in any order and explore at their own pace without time pressure."
Cats in Time
"Players can choose their own pace and order to complete multiple objectives per level, with freedom to retry and explore secrets."
-
Competence
Game with the same Competence vibe
3"The game offers skill-based platforming and boss fights that provide satisfying challenges and a sense of mastery, though not overly difficult."
Sheepy: A Short Adventure
"The game offers skill-based platforming challenges, boss fights, and multiple difficulty levels requiring mastery."
-
Competition
Game with the same Competition vibe
-3"Focus is on personal achievement and progression rather than direct competition or leaderboards."
TTV2
"Focus is on personal achievement and completion rather than direct competition or leaderboards."
-
Continuation
Game with the same Continuation vibe
4"High replayability with many levels, collectibles, challenges, and customization options encourage long sessions and habitual play."
Once Upon A KATAMARI
"High replayability with many levels, challenges, and achievements encouraging long play sessions and repeated attempts."
-
Cooperation
Game with the same Cooperation vibe
-5"Single-player platformer with no cooperative or multiplayer elements."
LOVE
"Single-player platformer with no cooperative or multiplayer elements."
-
Creativity
Game with the same Creativity vibe
2"Exploration and secret finding encourage creative play, but level design and mechanics are largely predefined and inspired by classic platformers."
8BitBoy™
"Level design includes secrets and multiple objectives, encouraging creative problem solving within classic platformer constraints."
-
Domination
Game with the same Domination vibe
-5"No elements of exerting control or superiority over others; purely individual gameplay."
Beltmatic
"No elements of exerting control or superiority over others; purely individual gameplay."
-
Escapism
Game with the same Escapism vibe
3"Retro style and immersive platforming provide a nostalgic escape from real life."
Mutant Mudds Deluxe
"Nostalgic retro style and immersive platforming provide a pleasant escape from reality."
-
Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily for fun and nostalgia without external pressure or obligation."
PAC-MAN™ Championship Edition DX+
"Players engage voluntarily for fun and nostalgia without external pressure or obligation."
-
Experimenting
Game with the same Experimenting vibe
2"Players explore different routes, timing, and mechanics within levels; some experimentation with edge time and shortcuts."
EDGE
"Players explore hidden stars and secrets, experimenting with level mechanics and routes."
-
Exploration
Game with the same Exploration vibe
3"Levels contain secrets, collectibles, and hidden areas rewarding curiosity and discovery."
Shovel Knight: Treasure Trove
"Levels contain hidden areas and collectibles encouraging discovery and curiosity."
-
Expression
Game with the same Expression vibe
-4"Limited character or environment customization; mostly standard pixel art and preset visuals."
Mr.Mine
"Limited character customization; uses fixed pixel art and standard presentation."
-
Fantasy
Game with the same Fantasy vibe
3"Imaginative fictional world with unique enemies and mechanics, though grounded in platformer conventions."
Jaded
"Fictional platformer world with imaginative enemies and scenarios, though grounded in classic platformer tropes."
-
Fellowship
Game with the same Fellowship vibe
-5"No social or community features; strictly solo play."
Gravity Field
"No social or community features; strictly solo play."
-
Growth
Game with the same Growth vibe
3"Players learn and improve platforming skills to overcome challenges."
Super Hipster Lumberjack
"Players develop platforming skills and strategies to complete increasingly difficult challenges."
-
Health
Game with the same Health vibe
-5"Typical sedentary gameplay with no physical activity elements."
Friendly Fire
"Typical sedentary gameplay with no physical activity elements."
-
Idle
Game with the same Idle vibe
-4"Requires focused attention and precise control; not suited for casual or background play."
Intrusion 2
"Requires focused attention and precise control; not suited for casual background play."
-
Intimacy
Game with the same Intimacy vibe
-5"No social or emotional relationship building; purely individual experience."
FRACT OSC
"No social or emotional relationship building; purely individual experience."
-
Leadership
Game with the same Leadership vibe
-5"No leadership or group management elements present."
Stray
"No leadership or group management elements present."
-
Progression
Game with the same Progression vibe
4"Players progress through levels, unlock bonus stages, and collect stars as achievements."
Deleveled
"Progression through levels, unlocking new stages and achievements by collecting stars and completing challenges."
-
Relaxation
Game with the same Relaxation vibe
1"Moderate challenge with some tension, but overall balanced difficulty and flow."
Vengeful Guardian: Moonrider
"Generally balanced challenge with some frustration in difficult sections, but overall enjoyable flow."
-
Sensation
Game with the same Sensation vibe
2"Enjoyable pixel art and chiptune music provide sensory stimulation."
Turbo Pug DX
"Colorful pixel art and chiptune music provide pleasant sensory stimulation."
-
Status
Game with the same Status vibe
-4"No social recognition or ranking systems; achievements are personal."
Dicefolk
"No social recognition or ranking systems; achievements are personal."
-
Story
Game with the same Story vibe
1"Simple, minimal story provides context but is not a major focus."
ORCS
"Minimal story serves as a backdrop but is not a major focus."
-
Strategy
Game with the same Strategy vibe
2"Requires planning resource gathering, avoiding threats, and timing actions to survive."
Endling - Extinction is Forever
"Requires planning routes and timing to complete multiple objectives and avoid hazards."
-
Thrill
Game with the same Thrill vibe
2"Some tension from challenging battles and boss fights, but overall controlled gameplay."
Agarest: Generations of War Zero
"Some tension from timed challenges and boss fights, but generally controlled gameplay."
-
Value
Game with the same Value vibe
4"Highly praised for content and replayability relative to low price."
Super House of Dead Ninjas
"Highly praised for good content and replay value at a low price point."
-
Violence
Game with the same Violence vibe
1"Combat involves defeating enemies by jumping or rolling, but violence is cartoonish and lighthearted."
Spooky Cats
"Combat consists mainly of jumping on enemies to defeat them; mild cartoonish violence."
-
Survival
Game with the same Survival vibe
2"Players must avoid damage and manage health to survive levels."
Blue Estate The Game
"Players must avoid damage and manage health to complete levels, adding a survival element."
Analysis
Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Expression, Fellowship, Cooperation, Competition. Here, the score leans higher than usual among comparable games on Continuation, Value. It leans lower than usual among comparable games on Story.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026