Crazy Machines 3 similar games & best alternatives
Crazy Machines 3
2016
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Quick resume
Crazy Machines 3 is the latest, greatest, most amazing and craziest part of the series and fascinates once more with physic-based puzzles. Build your own crazy machines and share your awesomeness across the world thanks to the Steam® Workshop.
Global score
94/100
Genres
Simulator, Strategy, Indie, Puzzle
Similar games
Pros
- Robust and creative level editor
- Challenging and varied puzzles
- Nostalgic appeal and engaging physics
- Extensive community workshop content
- Relaxing music and atmosphere
Cons
- Some puzzles require precise placement causing frustration
- Limited narrative and social interaction
- Occasional physics quirks and bugs
- Repetitive mechanics in some levels
- No multiplayer or cooperative gameplay
Motivations
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Autonomy
Game with the same Autonomy vibe
4"Players have freedom to solve puzzles in multiple ways and create custom levels, showing high player control and decision-making."
Portal 2
"Players have freedom to build and experiment with machines, create custom levels and parts, and solve puzzles in multiple ways."
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Competence
Game with the same Competence vibe
3"Puzzles range from easy to challenging, providing a satisfying sense of skill and problem solving."
XING: The Land Beyond
"Puzzles range from easy to very challenging, requiring skillful problem solving and precise placement of parts."
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Competition
Game with the same Competition vibe
-3"Focus is on personal and community puzzle solving rather than direct competition or ranked modes."
The Black Watchmen
"Focus is on individual puzzle solving and creativity; limited competitive elements mainly through community challenges."
-
Continuation
Game with the same Continuation vibe
4"Many players report long play sessions and habitual engagement with levels and workshop content."
Poly Bridge 2
"Many players report long sessions, extended engagement via workshop content and level editor."
-
Cooperation
Game with the same Cooperation vibe
-4"Gameplay is primarily single-player puzzle solving with minimal social or cooperative elements."
YEAH! YOU WANT "THOSE GAMES," RIGHT? SO HERE YOU GO! NOW, LET'S SEE YOU CLEAR THEM!
"Gameplay is primarily single-player puzzle solving with minimal direct cooperation."
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Creativity
Game with the same Creativity vibe
5"Robust level editor with scripting enables extensive creative expression and custom content creation."
I Wanna Maker
"Robust level editor and custom part creation encourage extensive creative experimentation."
-
Domination
Game with the same Domination vibe
-5"No evidence of dominance or power over others; interactions are respectful and collaborative."
X-Plane 12
"No evidence of dominance or power over others; interactions are equal and collaborative."
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Escapism
Game with the same Escapism vibe
3"Players use the game as a relaxing, stress-relieving activity to escape daily life."
Pixel Puzzles Traditional Jigsaw Puzzles
"Players use the game as a relaxing, stress-relieving mental exercise and nostalgic escape."
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Expectation
Game with the same Expectation vibe
-4"Engagement driven by personal desire, nostalgia, and intrinsic interest rather than obligation."
Pajama Sam 2: Thunder And Lightning Aren't So Frightening
"Engagement driven by intrinsic interest, nostalgia, and personal enjoyment rather than obligation."
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Experimenting
Game with the same Experimenting vibe
5"Strong emphasis on trying new builds, wiring contraptions, and exploring game mechanics and physics."
Brickadia
"Strong emphasis on trying new contraption designs, tinkering with physics, and exploring mechanics."
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Exploration
Game with the same Exploration vibe
2"Exploration of new puzzle environments and hidden collectibles, though within confined spaces."
I Expect You To Die 2: The Spy and the Liar
"Some exploration of new puzzle solutions and user-created content, but mostly within known environments."
-
Expression
Game with the same Expression vibe
4"Customization of cars and garages allows personal expression through paint, parts, and modifications."
My Garage
"Customization of machines, parts, and levels allows for personal expression and creativity."
-
Fantasy
Game with the same Fantasy vibe
-2"Grounded in realistic physics and plausible spaceflight rather than fantasy."
Kerbal Space Program
"Grounded in realistic physics and plausible mechanisms rather than imaginative fiction."
-
Fellowship
Game with the same Fellowship vibe
-3"Community sharing exists but social interaction is limited; gameplay is mostly individual."
SimplePlanes
"Community sharing exists but gameplay is mostly solitary with limited social interaction."
-
Growth
Game with the same Growth vibe
4"Players develop problem-solving skills, spatial reasoning, and mastery of physics mechanics."
World of Goo
"Players develop problem-solving skills, creativity, and understanding of physics concepts."
-
Health
Game with the same Health vibe
-5"Sedentary gameplay with no physical activity involved."
World of Tanks Blitz
"Sedentary gameplay with no physical activity involved."
-
Idle
Game with the same Idle vibe
-3"Requires focused attention and active engagement rather than casual or background play."
Tetris® Effect: Connected
"Requires focused attention and thoughtful engagement rather than casual or background play."
-
Intimacy
Game with the same Intimacy vibe
-5"No evidence of close social or emotional relationships formed through gameplay."
GORN
"No evidence of close social or emotional relationships formed through gameplay."
-
Leadership
Game with the same Leadership vibe
-5"No leadership or authoritative roles; players act independently or collaboratively without hierarchy."
Session: Skate Sim
"No leadership or authoritative roles; players act independently or collaboratively without hierarchy."
-
Progression
Game with the same Progression vibe
3"Progression through unlocking and solving puzzles, gaining new parts and community content."
Contraption Maker
"Progression through levels and unlocking new puzzles, plus creation and sharing of content."
-
Relaxation
Game with the same Relaxation vibe
3"Many players find the game relaxing and enjoy the soothing music and visuals despite its challenges."
Cliff Empire
"Many players find the game relaxing with soothing music and satisfying puzzle solving."
-
Sensation
Game with the same Sensation vibe
2"Visual and auditory feedback is enjoyable but not highly intense; moderate sensory stimulation."
Star Valor
"Enjoyable visual and auditory feedback but not highly intense sensory stimulation."
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Status
Game with the same Status vibe
-4"Little focus on social recognition or status; achievements are personal."
The Apogee Throwback Pack
"Little focus on social recognition or status; achievements are personal and community is casual."
-
Story
Game with the same Story vibe
-3"Minimal narrative focus; gameplay centers on mechanics and strategy rather than story."
There Are No Orcs
"Minimal narrative focus; gameplay centers on puzzles and mechanics rather than story."
-
Strategy
Game with the same Strategy vibe
4"Requires logical thinking, planning, and problem solving to optimize systems and progress efficiently."
Upload Labs
"Requires logical thinking, planning, and problem solving to design effective machines."
-
Thrill
Game with the same Thrill vibe
-2"Low risk and suspense; gameplay is calm and methodical rather than thrilling."
Space Simulation Toolkit
"Low risk and suspense; gameplay is calm and methodical rather than thrilling."
-
Value
Game with the same Value vibe
4"Players report high value for price with extensive content and replayability."
Seven: Enhanced Edition
"Players report high value for price, especially with workshop content and replayability."
-
Violence
Game with the same Violence vibe
-4"No emphasis on combat or destruction; focus on constructive puzzle solving."
The Spiral Scouts
"Focus on constructive building and puzzle solving rather than combat or destruction."
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Survival
Game with the same Survival vibe
-5"No survival or threat avoidance elements; stable puzzle environment."
Zup! 2
"No survival or threat avoidance elements; stable puzzle environments."
Analysis
A very typical example of its motivational profile. Motivations that often define this kind of title include Fantasy, Violence, Story, Thrill. Here, the score leans higher than usual among comparable games on Expression, Creativity. It leans lower than usual among comparable games on Survival.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026