CUSTOM ORDER MAID 3D2 It's a Night Magic similar games & best alternatives
CUSTOM ORDER MAID 3D2 It's a Night Magic
2019
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Quick resume
Empire Club. The most luxurious bar that ladies and gentlemen come and gather. The beautiful maids who worked there danced and talked with the customers to amuse them.
Global score
83/100
Genres
Adventure, Indie, Simulator
Similar games
Pros
- Extensive character customization
- Engaging management and progression systems
- Varied gameplay including rhythm and casino mini-games
- Strong modding community and vr support
- Immersive fantasy and relationship building
Cons
- Complex and fragmented dlc and patch system
- Poor english translation in parts
- High overall cost due to dlc
- Some technical issues and installation complexity
- Limited social or multiplayer features
Motivations
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Autonomy
Game with the same Autonomy vibe
4"Players have control over their character's actions, decisions, and strategies in managing time, jobs, education, and purchases."
No Time to Relax
"Players have extensive control over character creation, club management, and gameplay decisions, including training maids and choosing activities."
-
Competence
Game with the same Competence vibe
3"Game involves learning recipes, managing time and resources, and optimizing automation, providing skill challenges."
Cookard
"Game involves skill development for maids, managing resources, and rhythm mini-games that require timing and coordination."
-
Competition
Game with the same Competition vibe
-3"Focus is on personal progression and management rather than direct competition; no evidence of ranked modes or leaderboards."
Hotel Architect
"Focus is on personal progression and management rather than competing against other players; no evidence of ranked or leaderboard modes."
-
Continuation
Game with the same Continuation vibe
4"Players report long playtimes, habitual engagement, and deep investment in story and characters."
Metaphor: ReFantazio
"Players report long playtimes, habitual engagement, and ongoing investment in DLC and character development."
-
Cooperation
Game with the same Cooperation vibe
-4"Gameplay centers on individual management and tasks with limited social or cooperative multiplayer elements."
Pumping Simulator 2
"Gameplay centers on individual management and customization with limited or no multiplayer cooperative elements."
-
Creativity
Game with the same Creativity vibe
5"Extensive character customization, building, and modding support encourage creative expression."
AI*Shoujo/AI*少女
"Highly emphasized character customization, room creation, and modding support allow for extensive creative expression."
-
Domination
Game with the same Domination vibe
-4"Interactions are mostly internal management and survival rather than exerting control over other players or social dominance."
Goblins of Elderstone
"Interactions are focused on managing maids and relationships rather than exerting control or superiority over other players."
-
Escapism
Game with the same Escapism vibe
5"Players use the game as a deep escape from real-life stress and for immersive fantasy experiences."
The Elder Scrolls IV: Oblivion® Game of the Year Edition (2009)
"Players use the game as a form of stress relief, immersion in fantasy, and escape from real-life problems."
-
Expectation
Game with the same Expectation vibe
-4"Engagement is driven by personal desire and intrinsic interest rather than obligation or external pressure."
*NEW* SCUFFED BHOP SIMULATION 2026 GOTY EDITION
"Engagement is driven by personal desire and interest rather than obligation or external pressure."
-
Experimenting
Game with the same Experimenting vibe
4"Players explore different strategies, roles, and mods, experimenting with various playstyles and game mechanics."
Mount & Blade: Warband
"Players explore various gameplay mechanics, character builds, and modding options, experimenting with different maid personalities and activities."
-
Exploration
Game with the same Exploration vibe
2"Some exploration of new areas and secrets in the game world and side content, though mostly story-driven environments."
Danganronpa V3: Killing Harmony
"Some exploration of story events and unlocking new content, but mostly within a known environment and gameplay loop."
-
Expression
Game with the same Expression vibe
5"Strong emphasis on avatar customization, outfit changes, and home/land decoration."
Garden Paws
"Strong emphasis on avatar and environment customization, including clothing, personalities, and visual modifications."
-
Fantasy
Game with the same Fantasy vibe
5"Strong fantasy elements with MMORPG setting, anime characters, and fictional AI storylines."
.hack//G.U. Last Recode
"Game is deeply rooted in anime-style fantasy, including maid characters, idol performances, and erotic content."
-
Fellowship
Game with the same Fellowship vibe
-4"Minimal social interaction; primarily a single-player experience with little community involvement in gameplay."
Heretic: Shadow of the Serpent Riders
"Minimal social interaction or community involvement within gameplay; mostly single-player experience."
-
Growth
Game with the same Growth vibe
4"Players develop skills in farming, crafting, cooking, and social relationships over time."
Pumpkin Days
"Players develop skills and relationships over time, with progression systems for maids and club management."
-
Health
Game with the same Health vibe
-5"Game is sedentary with no physical activity or health-related gameplay."
Farming Simulator 25
"Game is sedentary with no physical activity or health-related gameplay."
-
Idle
Game with the same Idle vibe
-3"Requires active management and attention; not designed for passive or background play."
Good Company
"Requires active management and attention; not designed for passive or background play."
-
Intimacy
Game with the same Intimacy vibe
4"Focus on forming close emotional bonds and romantic relationship between characters."
Sounds of Her Love
"Focus on building relationships and emotional bonds with maids, including romance and personal interactions."
-
Leadership
Game with the same Leadership vibe
3"Players lead and manage a company, making decisions and guiding operations."
City Bus Manager
"Player leads and manages the club and maids, making decisions and guiding development."
-
Progression
Game with the same Progression vibe
5"Strong progression through acquiring items, upgrades, and unlocking new content."
Approaching Infinity
"Strong progression through acquiring items, upgrades, new maids, and unlocking content."
-
Relaxation
Game with the same Relaxation vibe
3"The game balances challenge and flow, providing a satisfying and often relaxing experience despite occasional tension."
Curious Expedition 2
"Game offers a balance of challenge and flow, with some tension from management but overall relaxing gameplay."
-
Sensation
Game with the same Sensation vibe
4"Visual and auditory stimulation through detailed character models, animations, music, and fanservice."
SENRAN KAGURA ESTIVAL VERSUS
"Visual and auditory stimulation through detailed character models, music, and animations."
-
Status
Game with the same Status vibe
-3"Little emphasis on social recognition or status within the game."
Paradiddle
"Little emphasis on social recognition or status within the game; focus is on personal experience."
-
Story
Game with the same Story vibe
3"Narrative and lore are present and appreciated by players; some translation issues but story engagement is noted."
HAAK
"Includes narrative elements and character stories, though some players find translation issues."
-
Strategy
Game with the same Strategy vibe
3"Requires planning in team management, training, and in-game tactics to succeed."
Super Blood Hockey
"Requires planning and decision-making in managing resources, training, and club development."
-
Thrill
Game with the same Thrill vibe
-2"Gameplay is generally controlled and predictable with limited suspense or risk."
Train Simulator Classic
"Gameplay is generally controlled and predictable with minimal suspense or risk."
-
Value
Game with the same Value vibe
-3"Many users criticize the DLC pricing and fragmented content model as poor value."
COH 2 - The Western Front Armies: US Forces
"Many players note the high cost and fragmented DLC model, leading to concerns about value for money."
-
Violence
Game with the same Violence vibe
-5"No combat or destruction; gameplay focuses on constructive management and relationships."
Sunrider Academy
"No combat or destructive gameplay; focus is on constructive management and relationships."
-
Survival
Game with the same Survival vibe
-3"No significant threats or failure conditions; stable environment focused on growth."
SimCasino
"No significant threat or failure conditions; stable environment focused on growth."
Analysis
Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Intimacy, Survival, Violence, Competition. Here, the score leans higher than usual among comparable games on Leadership. It leans lower than usual among comparable games on Value, Fellowship.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026