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DOOM + DOOM II similar games & best alternatives

DOOM + DOOM II

PC (Microsoft Windows), Xbox One, PlayStation 4, Xbox Series X|S, Nintendo Switch, PlayStation 5 • 2007

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Quick resume

Developed by id Software, and originally released in 1993 and 1994, the definitive, newly enhanced versions of DOOM + DOOM II are available as a combined product.

Global score

97/100

Genres

Action, Arcade, Shooter

Similar games

    Pros

    • Timeless classic gameplay
    • Extensive modding community
    • Challenging and rewarding combat
    • Multiple expansions and new content
    • Modernized port with improved features

    Cons

    • Minimal narrative depth
    • Old graphics style may not appeal to all
    • Some technical issues in original dosbox version
    • Limited vertical aiming in base game
    • Multiplayer community less active than single-player

    Motivations

    • Autonomy

      Game with the same Autonomy vibe

      3

      "Players can choose weapons freely, explore levels for secrets, and decide combat tactics, though progression is linear."

      Capsule for Serious Sam II Serious Sam II

      "Players have freedom to explore levels, find secrets, and choose weapons, though progression is somewhat linear."

    • Competence

      Game with the same Competence vibe

      4

      "High skill required due to realistic ballistics, lethal enemies, and challenging tactical gameplay."

      Capsule for Delta Force 2 Delta Force 2

      "High skill required especially on harder difficulties; players overcome challenging enemies and complex levels."

    • Competition

      Game with the same Competition vibe

      2

      "Includes multiplayer deathmatch and co-op modes with leaderboards and achievements, but main experience is single-player or co-op without heavy competitive pressure."

      Capsule for Serious Sam HD: The Second Encounter Serious Sam HD: The Second Encounter

      "Includes multiplayer deathmatch and co-op modes with leaderboards, but many players focus on single-player experience."

    • Continuation

      Game with the same Continuation vibe

      4

      "Strong replayability with long play sessions, frequent updates, and a dedicated community encourage habitual play and long-term engagement."

      Capsule for Warhammer: Vermintide 2 Warhammer: Vermintide 2

      "Strong replay value with mods, expansions, and long-lasting community engagement leading to habitual play."

    • Cooperation

      Game with the same Cooperation vibe

      2

      "Includes cooperative multiplayer modes, but main campaign is single-player; co-op is limited and not fully integrated."

      Capsule for Alien Breed 3: Descent Alien Breed 3: Descent

      "Supports co-op multiplayer modes, but many players engage independently in single-player campaigns."

    • Creativity

      Game with the same Creativity vibe

      4

      "Strong modding community allows extensive customization and creation of new content."

      Capsule for Medieval II: Total War™ Kingdoms Medieval II: Total War™ Kingdoms

      "Extensive modding community allows creation and modification of content; base game supports secret exploration."

    • Domination

      Game with the same Domination vibe

      1

      "Some competitive multiplayer aspects involve dominance, but overall interactions emphasize balanced and respectful play."

      Capsule for Out of the Park Baseball 26 Out of the Park Baseball 26

      "Competitive multiplayer includes dominance elements, but interactions are generally balanced and respectful."

    • Escapism

      Game with the same Escapism vibe

      4

      "Players use the game for stress relief and immersive combat experience, escaping real life through fast-paced action."

      Capsule for I Am The Hero I Am The Hero

      "Players use the game for stress relief and immersive action, escaping real life through fast-paced combat."

    • Expectation

      Game with the same Expectation vibe

      -4

      "Players engage voluntarily out of personal desire and nostalgia rather than obligation or pressure."

      Capsule for SOULCALIBUR VI SOULCALIBUR VI

      "Players engage voluntarily out of personal desire and nostalgia rather than obligation or pressure."

    • Experimenting

      Game with the same Experimenting vibe

      3

      "Players try different weapons and tactics; exploration of secrets and modding encourages experimentation."

      Capsule for Serious Sam HD: The Second Encounter Serious Sam HD: The Second Encounter

      "Players try mods, new strategies, and explore secrets, encouraging experimentation beyond base gameplay."

    • Exploration

      Game with the same Exploration vibe

      4

      "Levels are intricate with many secrets and multiple routes; exploration is a key part of gameplay and player enjoyment."

      Capsule for Blood™ Fresh Supply Blood™ Fresh Supply

      "Levels contain many secrets and hidden areas; exploration is a core gameplay element."

    • Expression

      Game with the same Expression vibe

      3

      "Customization through player models, mods, and visual enhancements allows self-expression."

      Capsule for Quake II Quake II

      "Modding and customization allow self-expression through altered visuals and gameplay."

    • Fantasy

      Game with the same Fantasy vibe

      4

      "Set in a stylized hellish world with demons and supernatural combat, providing an imaginative experience."

      Capsule for KILL KNIGHT KILL KNIGHT

      "Set in sci-fi and hellish fantasy environments with demons and supernatural elements."

    • Fellowship

      Game with the same Fellowship vibe

      2

      "Community and multiplayer foster group identity, though many play single-player solo."

      Capsule for Return to Castle Wolfenstein Return to Castle Wolfenstein

      "Community and multiplayer foster group identity and shared achievements, though many play solo."

    • Growth

      Game with the same Growth vibe

      3

      "Players develop skills, learn enemy patterns, and improve strategies through repeated play."

      Capsule for EMPTY SHELL: PROLOGUE EMPTY SHELL: PROLOGUE

      "Players develop skills, learn enemy patterns, and improve through repeated play and modded challenges."

    • Health

      Game with the same Health vibe

      -4

      "Primarily sedentary gameplay with no physical activity involved."

      Capsule for Party Hard Party Hard

      "Primarily sedentary gameplay with no physical activity involved."

    • Idle

      Game with the same Idle vibe

      -3

      "Requires continuous attention and focus during intense combat and exploration."

      Capsule for Serious Sam Classics: Revolution Serious Sam Classics: Revolution

      "Requires continuous attention and focus during fast-paced combat and exploration."

    • Intimacy

      Game with the same Intimacy vibe

      -4

      "Social interactions are mostly surface-level multiplayer with limited emotional connection."

      Capsule for FPV Kamikaze Drone FPV Kamikaze Drone

      "Social interactions are mostly surface-level in multiplayer; emotional connections are limited."

    • Leadership

      Game with the same Leadership vibe

      1

      "Some players may lead in multiplayer groups, but mostly cooperative with shared decision-making."

      Capsule for Craftopia Craftopia

      "Some players lead in multiplayer matches, but many participate equally or in solo roles."

    • Progression

      Game with the same Progression vibe

      4

      "Players collect weapons, ammo, and power-ups to become stronger and progress through levels."

      Capsule for Shrine Shrine

      "Players collect weapons, ammo, and power-ups; progression through levels and expansions."

    • Relaxation

      Game with the same Relaxation vibe

      -2

      "Gameplay is intense and fast-paced, creating tension rather than relaxation."

      Capsule for ShootMania Storm ShootMania Storm

      "Gameplay is intense and fast-paced, creating tension rather than relaxation."

    • Sensation

      Game with the same Sensation vibe

      4

      "Strong sensory stimulation from music, sound effects, and fast-paced action."

      Capsule for BPM: BULLETS PER MINUTE BPM: BULLETS PER MINUTE

      "Engaging sensory feedback through fast action, sound effects, and music."

    • Status

      Game with the same Status vibe

      2

      "Achievements and leaderboards provide recognition and social status within the community."

      Capsule for Mega Man Zero/ZX Legacy Collection Mega Man Zero/ZX Legacy Collection

      "Achievements and leaderboards provide recognition; community status is valued."

    • Story

      Game with the same Story vibe

      -3

      "Minimal story presented mostly through brief texts; gameplay focus is on action rather than narrative."

      Capsule for Zombie Shooter Zombie Shooter

      "Minimal narrative focus; story is secondary to gameplay and often delivered through brief texts."

    • Strategy

      Game with the same Strategy vibe

      3

      "Players use tactical planning, role coordination, and resource management to survive and succeed."

      Capsule for Containment Initiative Containment Initiative

      "Players use tactics, resource management, and planning to survive and progress."

    • Thrill

      Game with the same Thrill vibe

      4

      "High suspense and adrenaline from facing overwhelming hordes and difficult challenges, with relief upon survival."

      Capsule for Warhammer: Vermintide 2 Warhammer: Vermintide 2

      "High suspense and adrenaline from challenging combat and survival against hordes of enemies."

    • Value

      Game with the same Value vibe

      5

      "Large amount of content and replayability offers excellent value for the price."

      Capsule for Hero's Adventure: Road to Passion Hero's Adventure: Road to Passion

      "Extensive content, mods, and replayability provide excellent value for price."

    • Violence

      Game with the same Violence vibe

      5

      "Core gameplay revolves around violent combat, gore, and destruction of enemies."

      Capsule for Painkiller Overdose Painkiller Overdose

      "Core gameplay involves violent combat, gore, and destruction of demonic enemies."

    • Survival

      Game with the same Survival vibe

      4

      "Players must manage health, oxygen, ammo, and resources to avoid death and progress."

      Capsule for Void Bastards Void Bastards

      "Players must manage health, ammo, and avoid death to progress through dangerous environments."

    Analysis

    Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Competition, Fellowship, Domination, Status. Here, the score leans higher than usual among comparable games on Exploration. It leans lower than usual among comparable games on Intimacy, Story.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Where to buy

    Last update: 30/04/2026