DOOM Thumbnail

DOOM similar games & best alternatives

DOOM

PC (Microsoft Windows), Xbox One, PlayStation 4 • 2016

Related articles

Quick resume

Now includes all three premium DLC packs (Unto the Evil, Hell Followed, and Bloodfall), maps, modes, and weapons, as well as all feature updates including Arcade Mode, Photo Mode, and the latest Update 6.66, which brings further multiplayer improvements as well as revamps multiplayer progression.

Global score

96/100

Genres

Action, Shooter

Similar games

    Pros

    • Fast-paced and satisfying combat
    • Excellent level design with secrets
    • High replay value with upgrades and challenges
    • Great soundtrack and audio design
    • Well-optimized graphics and performance

    Cons

    • Multiplayer less engaging and somewhat dead
    • Story is minimal and optional
    • Some repetitiveness in arena combat
    • No physical activity involved
    • Requires constant attention and focus

    Motivations

    • Autonomy

      Game with the same Autonomy vibe

      4

      "Players have freedom to choose weapons, upgrade skills, and explore levels with secrets, supporting personal control over gameplay."

      Capsule for Shadow Warrior Shadow Warrior

      "Players have freedom to explore levels, choose weapons, and upgrade optional abilities, emphasizing personal control and playstyle."

    • Competence

      Game with the same Competence vibe

      4

      "Challenging combat requiring skillful dodging, resource management, and mastery of weapons; difficulty modes increase challenge."

      Capsule for HROT HROT

      "Challenging combat on higher difficulties requires skillful movement, aiming, and resource management with clear feedback."

    • Competition

      Game with the same Competition vibe

      2

      "Includes competitive multiplayer modes and leaderboards, but many players focus on cooperative or solo play without heavy ranking pressure."

      Capsule for Broforce Broforce

      "Multiplayer includes ranked modes and leaderboards, but single player is the main focus with limited competitive pressure."

    • Continuation

      Game with the same Continuation vibe

      4

      "High replay value with multiple difficulties, upgrade systems, and challenges encourage long-term engagement and repeated playthroughs."

      Capsule for Earthion Earthion

      "High replay value with secrets, upgrades, and challenges encourages repeated playthroughs and long engagement."

    • Cooperation

      Game with the same Cooperation vibe

      -3

      "Primarily a single-player experience; multiplayer exists but is rarely used and not emphasized."

      Capsule for Retrowave Retrowave

      "Primarily a single player experience; multiplayer exists but is less emphasized and not cooperative in campaign."

    • Creativity

      Game with the same Creativity vibe

      3

      "Players can customize upgrades and combat combos; map screenshot feature supports creative exploration."

      Capsule for Prince of Persia The Lost Crown Prince of Persia The Lost Crown

      "Level exploration, weapon upgrades, rune challenges, and SnapMap editor support creative engagement and customization."

    • Domination

      Game with the same Domination vibe

      3

      "Competitive multiplayer includes power struggles and wars for dominance, with some players seeking superiority."

      Capsule for Europa Universalis III Complete Europa Universalis III Complete

      "Competitive multiplayer allows exerting superiority over others; single player emphasizes power fantasy over enemies."

    • Escapism

      Game with the same Escapism vibe

      5

      "Players use the game as a stress-relief outlet, immersing in fast-paced demon-slaying action and heavy metal soundtrack to escape real life."

      Capsule for Painkiller: Black Edition Painkiller: Black Edition

      "Strongly serves as stress relief and distraction through intense demon-slaying action and heavy metal soundtrack."

    • Expectation

      Game with the same Expectation vibe

      -4

      "Players engage voluntarily for fun and personal enjoyment, not out of obligation or pressure."

      Capsule for Sunset Overdrive Sunset Overdrive

      "Players engage voluntarily for fun and catharsis, not out of obligation or external pressure."

    • Experimenting

      Game with the same Experimenting vibe

      3

      "Players experiment with different skill builds, weapon mods, and tactics to optimize performance."

      Capsule for Tom Clancy’s The Division™ Tom Clancy’s The Division™

      "Players experiment with weapon mods, rune combinations, and movement strategies to optimize gameplay."

    • Exploration

      Game with the same Exploration vibe

      4

      "Levels are packed with secrets and collectibles encouraging curiosity-driven exploration."

      Capsule for Pizza Tower Pizza Tower

      "Non-linear level design with many secrets and collectibles encourages curiosity-driven exploration."

    • Expression

      Game with the same Expression vibe

      2

      "Character and weapon customization allow some self-expression."

      Capsule for Far Cry® 4 Far Cry® 4

      "Character and weapon customization in multiplayer and SnapMap allow some self-expression."

    • Fantasy

      Game with the same Fantasy vibe

      5

      "Set in a fictional hellish sci-fi universe with demons and supernatural elements, strong fantasy orientation."

      Capsule for DOOM 64 DOOM 64

      "Set in a fictional hellish sci-fi universe with supernatural powers and demons, emphasizing imaginative fiction."

    • Fellowship

      Game with the same Fellowship vibe

      -3

      "Primarily a solo experience with minimal social interaction; multiplayer is secondary and less stable."

      Capsule for Superliminal Superliminal

      "Mostly a solo experience with limited social interaction; multiplayer exists but is secondary."

    • Growth

      Game with the same Growth vibe

      4

      "Players develop skills, learn enemy patterns, and improve through progression and upgrades."

      Capsule for The Knight Witch The Knight Witch

      "Players develop skills and knowledge of enemy patterns, and improve character through upgrades and runes."

    • Health

      Game with the same Health vibe

      -4

      "Sedentary gameplay typical of FPS games; no physical activity or health-promoting features."

      Capsule for Zombie Panic! Source Zombie Panic! Source

      "Sedentary gameplay typical of FPS; no physical activity or health promotion."

    • Idle

      Game with the same Idle vibe

      -4

      "Requires continuous attention and fast reflexes during gameplay."

      Capsule for Hellbound: Survival Mode Hellbound: Survival Mode

      "Requires continuous focus and fast reflexes; gameplay is intense and demands attention."

    • Intimacy

      Game with the same Intimacy vibe

      -5

      "No evidence of forming close relationships; interactions are brief and superficial."

      Capsule for The Procession to Calvary The Procession to Calvary

      "No emphasis on forming close relationships; interactions are limited and mostly superficial."

    • Leadership

      Game with the same Leadership vibe

      -4

      "No leadership roles; gameplay is individual without managing or guiding others."

      Capsule for NIMRODS NIMRODS

      "No leadership roles; gameplay is individual or competitive without guiding others."

    • Progression

      Game with the same Progression vibe

      4

      "Collecting runes, upgrading weapons, and character stats provide clear progression."

      Capsule for Shadow Legend VR Shadow Legend VR

      "Collecting upgrades, runes, and weapon mods provides meaningful progression and power accumulation."

    • Relaxation

      Game with the same Relaxation vibe

      -3

      "Fast-paced, intense combat creates adrenaline and tension rather than relaxation."

      Capsule for Prodeus Prodeus

      "High adrenaline, fast-paced combat creates tension rather than relaxation or flow."

    • Sensation

      Game with the same Sensation vibe

      5

      "High sensory stimulation with fast action, gore, dynamic visuals, and heavy metal soundtrack."

      Capsule for DOOM Eternal DOOM Eternal

      "Strong sensory stimulation from intense visuals, gore, and heavy metal soundtrack."

    • Status

      Game with the same Status vibe

      2

      "Multiplayer offers recognition and ranking, but single-player achievements are personal."

      Capsule for Return to Castle Wolfenstein Return to Castle Wolfenstein

      "Multiplayer offers recognition through ranks and customization, but single player achievements are mostly personal."

    • Story

      Game with the same Story vibe

      1

      "Story is minimal and humorous, serving as background context rather than deep narrative immersion."

      Capsule for Electronic Super Joy 2 Electronic Super Joy 2

      "Story is minimal and optional, serving as background context rather than narrative immersion."

    • Strategy

      Game with the same Strategy vibe

      3

      "Combat requires tactical thinking, managing weapon heat and jams, positioning, and resource use."

      Capsule for HOLE HOLE

      "Combat requires tactical movement, weapon choice, and resource management, though mostly action-focused."

    • Thrill

      Game with the same Thrill vibe

      4

      "High suspense and thrill from intense combat, risk of death, and challenging encounters."

      Capsule for SYNTHETIK 2 SYNTHETIK 2

      "High suspense and thrill from challenging combat, fast pace, and intense enemy encounters."

    • Value

      Game with the same Value vibe

      4

      "Offers extensive content, long campaigns, and replayability at a low price, providing good value."

      Capsule for Earth 2150 Trilogy Earth 2150 Trilogy

      "Good value for money with long campaign, replayability, and additional content like SnapMap."

    • Violence

      Game with the same Violence vibe

      5

      "Enjoyment of violent combat, gore, and destruction is a core part of the experience."

      Capsule for PAPERHEAD EP.0 PAPERHEAD EP.0

      "Enjoyment of violent combat and gore is central to the experience."

    • Survival

      Game with the same Survival vibe

      3

      "Players must manage health and ammo to survive enemy attacks and complete levels."

      Capsule for Super 3-D Noah's Ark Super 3-D Noah's Ark

      "Players must manage health and ammo carefully to survive relentless enemy attacks."

    Analysis

    Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Relaxation, Survival, Violence, Fellowship. Here, the score leans higher than usual among comparable games on Domination, Status, Competition.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Where to buy

    Last update: 30/04/2026