DOOM Eternal similar games & best alternatives
DOOM Eternal
2020
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Quick resume
Hell’s armies have invaded Earth. Become the Slayer in an epic single-player campaign to conquer demons across dimensions and stop the final destruction of humanity. The only thing they fear... is you.
Global score
91/100
Genres
Action, Shooter
Similar games
Pros
- Fast-paced, skill-based combat
- Highly replayable with dlc and modes
- Excellent graphics and optimization
- Engaging heavy metal soundtrack
- Deep weapon and upgrade systems
Cons
- Some players find platforming and bosses frustrating
- Story and lore can be confusing or weak
- Battlemode multiplayer is unbalanced and unpopular
- Minor bugs and glitches reported
- Some mechanics may overwhelm new players
Motivations
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Autonomy
Game with the same Autonomy vibe
4"Players have freedom to choose weapons, abilities, and combat strategies; the game encourages experimentation and personal playstyle."
Clone Drone in the Hyperdome
"Players have freedom to choose weapons, upgrade paths, and combat strategies; game encourages mastering mechanics and personal playstyle."
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Competence
Game with the same Competence vibe
5"High skill ceiling with complex combat mechanics; players learn monster patterns and weapon mastery; rewarding progression."
Monster Hunter: World
"High skill ceiling with challenging combat, requiring mastery of weapon swapping, timing, and resource management; players feel rewarded for improving."
-
Competition
Game with the same Competition vibe
1"Some leaderboard and ranking elements exist, but mostly single-player focused with limited multiplayer and no strong competitive modes."
Age of History II
"Some competitive elements like leaderboards and Battlemode exist but are minor compared to single-player focus."
-
Continuation
Game with the same Continuation vibe
4"Many players report long play sessions, habitual engagement, and high replayability through multiple modes and DLC content."
Jurassic World Evolution 2
"Many players report habitual long sessions, replaying campaigns and DLCs, and engaging with challenging modes."
-
Cooperation
Game with the same Cooperation vibe
-4"Gameplay is primarily single-player focused with limited direct player collaboration; PvP is asynchronous rather than cooperative."
Despot's Game: Dystopian Battle Simulator
"Primarily a single-player experience with limited cooperative multiplayer; Battlemode is PvP but not cooperative."
-
Creativity
Game with the same Creativity vibe
2"Players can customize characters and upgrade weapons, with some creative tactical choices."
TYRONE vs COPS
"Players customize upgrades and weapon mods; some creativity in combat approach but limited world or level creation."
-
Domination
Game with the same Domination vibe
-3"Interactions emphasize shared play and cooperation; PvP is limited and balanced without harsh penalties."
Saleblazers
"Interactions are mostly single-player or balanced PvP; no strong emphasis on dominating others socially or competitively."
-
Escapism
Game with the same Escapism vibe
5"Fast-paced action and immersive world provide strong distraction and stress relief from real life."
Nuclear Throne
"Highly immersive fast-paced action provides strong escape from real life stress and demands full attention."
-
Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily out of intrinsic interest and enjoyment; no indication of obligation or pressure."
Scythe: Digital Edition
"Players engage voluntarily out of intrinsic interest and enjoyment; no indication of obligation or pressure."
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Experimenting
Game with the same Experimenting vibe
4"Encourages trying different weapons, upgrades, and strategies; players explore synergies and new tactics."
Dungeon Peplum
"Encourages trying different weapons, combos, and tactics; players experiment with mechanics to optimize combat."
-
Exploration
Game with the same Exploration vibe
3"Levels contain secrets and optional areas rewarding curiosity, though overall game is linear."
Dark Messiah of Might & Magic
"Game includes secret hunting and varied environments, rewarding curiosity though mostly linear levels."
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Expression
Game with the same Expression vibe
2"Customization mainly through weapon loadouts and upgrades, allowing some personal expression but limited character or environment modification."
Valfaris
"Customization of weapons and upgrades allows some self-expression; limited character or environment personalization."
-
Fantasy
Game with the same Fantasy vibe
5"Strong fantasy elements with demons, magic powers, and an imaginative story world."
Shadow Warrior
"Strong fantasy elements with demons, hellish worlds, and supernatural powers; highly imaginative fiction."
-
Fellowship
Game with the same Fellowship vibe
-4"Mostly solo play with minimal social interaction; community exists but gameplay is individual."
Ben and Ed
"Mostly solo play with minimal social interaction; community exists but gameplay is individual."
-
Growth
Game with the same Growth vibe
5"Players develop skills, learn enemy patterns, and improve performance; progression tied to mastery and knowledge."
ZeroRanger
"Players develop skills, learn enemy patterns, and improve mastery over time; progression through upgrades."
-
Health
Game with the same Health vibe
-4"Sedentary gameplay with no physical activity; intense focus required but no physical exercise."
DarkMaus
"Sedentary gameplay with intense focus; no physical activity or health-related features."
-
Idle
Game with the same Idle vibe
-4"Requires constant attention and focus; fast-paced combat demands active engagement."
STRIKEVOID
"Requires continuous attention and focus; fast-paced combat demands active engagement."
-
Intimacy
Game with the same Intimacy vibe
-5"No close relationships or emotional social connections formed; purely individual gameplay."
A Night In Berlin
"No close social or emotional relationships formed through gameplay; minimal social connection."
-
Leadership
Game with the same Leadership vibe
-4"No leadership or group management roles; gameplay is individual or asynchronous PvP."
He is Coming
"No significant leadership roles; gameplay is individual or balanced PvP without group management."
-
Progression
Game with the same Progression vibe
5"Strong emphasis on accumulating weapons, upgrades, buffs, and meta progression to enhance power and abilities."
Moros Protocol
"Strong emphasis on accumulating upgrades, weapons, and abilities to enhance power and effectiveness."
-
Relaxation
Game with the same Relaxation vibe
-3"Gameplay is intense and adrenaline-fueled, with sustained tension rather than relaxation."
Assault Android Cactus+
"Gameplay is intense and adrenaline-fueled, creating tension rather than relaxation or flow."
-
Sensation
Game with the same Sensation vibe
5"Strong sensory stimulation from intense visuals, gore, and heavy metal soundtrack."
DOOM
"High sensory stimulation with fast action, gore, dynamic visuals, and heavy metal soundtrack."
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Status
Game with the same Status vibe
1"Some social recognition through achievements and leaderboards, but mostly individual focus."
Getting Over It with Bennett Foddy
"Some social recognition through leaderboards and achievements but mostly individual focus."
-
Story
Game with the same Story vibe
2"Light narrative and lore present, but story is secondary to gameplay."
Shovel Knight Pocket Dungeon
"Story and lore exist and are appreciated by some, but narrative is secondary to gameplay."
-
Strategy
Game with the same Strategy vibe
4"Requires tactical positioning, weapon selection, and resource management; strategic planning is key."
Battlevoid: Harbinger
"Requires tactical thinking, weapon choice, resource management, and positioning to succeed."
-
Thrill
Game with the same Thrill vibe
5"High suspense and thrill from fast-paced combat, risk of death, and intense encounters."
Dungeon Peplum
"High suspense and thrill from intense combat, risk, and overcoming challenging enemies."
-
Value
Game with the same Value vibe
4"Players report high value for time and money due to extensive content and replayability."
FINAL FANTASY VII REBIRTH
"Players report high value for time and money due to extensive content, replayability, and quality."
-
Violence
Game with the same Violence vibe
5"Core gameplay centers on violent combat, demon slaying, and gore."
DOOM: The Dark Ages
"Core gameplay centers on violent combat, gore, and destruction of demons."
-
Survival
Game with the same Survival vibe
4"Players must manage resources and avoid death in challenging combat encounters."
The Fall of the Dungeon Guardians - Enhanced Edition
"Players must manage resources and avoid death in challenging combat scenarios."
Analysis
Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Relaxation, Survival, Violence, Fellowship. Here, the score leans higher than usual among comparable games on Status, Competition, Expression.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Where to buy
Last update: 30/04/2026