Cruelty Squad similar games & best alternatives
Cruelty Squad
2021
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Quick resume
An immersive power fantasy simulator with tactical stealth elements set in a sewage infused garbage world
Global score
96/100
Genres
Action, Indie, Simulator, Shooter, Tactical
Similar games
Pros
- Unique and immersive gameplay
- Deep and challenging mechanics
- High replayability with secrets and upgrades
- Strong thematic and artistic vision
- Freedom of approach in missions
Cons
- Hostile and off-putting art style
- Steep learning curve and difficulty
- Unforgiving controls especially on controller
- Aesthetic and audio can be unpleasant
- Not accessible or appealing to casual players
Motivations
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Autonomy
Game with the same Autonomy vibe
4"Players have freedom to choose approach to missions, routes, and tactics, with multiple ways to complete objectives and open-world exploration."
Far Cry® 2
"Players have freedom to choose different approaches, weapons, and augmentations to complete missions in open-ended levels."
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Competence
Game with the same Competence vibe
4"The game has a steep learning curve and requires skill mastery, with players reporting rewarding challenges and skill-based gameplay."
Dark Roll: Free Kick Challenge
"The game has a steep learning curve, requires skill mastery, and rewards player improvement and experimentation."
-
Competition
Game with the same Competition vibe
1"While the game supports speedrunning and leaderboards, most play is focused on personal skill improvement and exploration rather than direct competition."
Rusted Moss
"There is some speedrunning and ranking elements, but mostly players focus on personal mastery rather than direct competition."
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Continuation
Game with the same Continuation vibe
4"Players report long playtimes, repeated attempts, and replaying for achievements and custom levels."
VVVVVV
"Many players report long playtimes, replaying levels repeatedly to improve times and discover secrets."
-
Cooperation
Game with the same Cooperation vibe
-5"The game is single-player focused with no cooperative multiplayer or teamwork elements."
Cross Blitz
"The game is single-player focused with no cooperative multiplayer or teamwork elements."
-
Creativity
Game with the same Creativity vibe
4"Strong emphasis on creative problem solving, multiple assassination methods, and player experimentation."
Hitman: Blood Money
"Players can experiment with different loadouts, augmentations, and strategies to creatively solve assassination missions."
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Domination
Game with the same Domination vibe
-3"Interactions are individual and balanced; no evidence of exerting control or superiority over other players."
Let Them Come
"Interactions are mostly solo and balanced; no evidence of exerting control or superiority over other players."
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Escapism
Game with the same Escapism vibe
5"Strongly immersive, surreal world and story provide a deep escape from reality."
Control Ultimate Edition
"The surreal, bizarre, and intense world provides a strong escape from reality and real-life concerns."
-
Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily out of intrinsic interest and curiosity, with no indication of obligation or external pressure."
PEPPERED: an existential platformer
"Players engage voluntarily out of intrinsic interest and curiosity; no indication of obligation or pressure."
-
Experimenting
Game with the same Experimenting vibe
5"The game encourages trying new strategies, exploring mechanics, and discovering secrets, with constant gameplay evolution."
Inscryption
"The game encourages exploration of mechanics, secrets, and novel approaches to levels and combat."
-
Exploration
Game with the same Exploration vibe
4"Levels designed as open areas with many secrets, collectibles, and alternate paths to discover."
Dishonored
"Levels are open and maze-like with many secrets and alternate paths to discover."
-
Expression
Game with the same Expression vibe
3"Players customize augmentations and weapons, expressing their preferred playstyle and approach to missions."
Deus Ex: Mankind Divided
"Players customize their character's augmentations and weapon loadouts, expressing different playstyles."
-
Fantasy
Game with the same Fantasy vibe
4"Set in a surreal, dystopian world with supernatural elements and psychological horror themes."
No, I'm not a Human
"Set in a surreal dystopian corporatocracy with exaggerated and imaginative elements like organ harvesting and resurrection."
-
Fellowship
Game with the same Fellowship vibe
-5"The game is designed for solo play with minimal social interaction or community involvement."
LIVE A LIVE
"The game is designed for solo play with minimal social or community interaction."
-
Growth
Game with the same Growth vibe
4"Players develop skills, learn level layouts, and improve performance through repeated play and mastery."
I Am Your Beast
"Players develop skills, learn level layouts, and improve performance through repeated play."
-
Health
Game with the same Health vibe
-4"The game is a sedentary experience with no physical activity or health-related features."
Fight The Dragon
"The game is a sedentary experience with no physical activity or health-related features."
-
Idle
Game with the same Idle vibe
-4"Requires focused attention and continuous engagement; not suited for passive or background play."
HITMAN World of Assassination
"Requires focused attention and continuous engagement; not suited for passive or background play."
-
Intimacy
Game with the same Intimacy vibe
-5"No evidence of close social relationships or emotional sharing; interactions are minimal and superficial."
Builder Simulator
"No evidence of close social relationships or emotional sharing; interactions are minimal and superficial."
-
Leadership
Game with the same Leadership vibe
-5"No leadership or group management roles; gameplay is individual and self-directed."
Devil May Cry 5
"No leadership or group management roles; gameplay is individual and self-directed."
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Progression
Game with the same Progression vibe
4"Players accumulate upgrades, skills, and collectibles to enhance abilities and advance through the game."
Flynn: Son of Crimson
"Players accumulate money, upgrades, and augmentations to enhance abilities and progress through the game."
-
Relaxation
Game with the same Relaxation vibe
-3"Game is challenging and punishing, causing tension and frustration at times."
Raw Metal
"The game is challenging and often stressful, with a hostile aesthetic and punishing difficulty."
-
Sensation
Game with the same Sensation vibe
4"Strong sensory stimulation from flashy visual effects, audio, and chaotic gameplay."
Soulstone Survivors
"Strong sensory stimulation through intense visuals, unsettling audio, and chaotic gameplay."
-
Status
Game with the same Status vibe
1"Some recognition through achievements and leaderboards but mostly focused on personal accomplishment."
Teenage Mutant Ninja Turtles: Splintered Fate
"Some recognition through ranks and achievements but mostly focused on personal accomplishment."
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Story
Game with the same Story vibe
3"Narrative is cryptic and fragmented but provides character-driven plot and worldbuilding."
RESONANCE OF FATE™/END OF ETERNITY™ 4K/HD EDITION
"Narrative is present with dystopian themes and multiple endings, though delivered in a cryptic and abstract manner."
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Strategy
Game with the same Strategy vibe
4"Requires planning, problem solving, and tactical decision making to complete missions effectively."
Streets of Rogue
"Requires tactical planning, exploration, and problem solving to approach missions effectively."
-
Thrill
Game with the same Thrill vibe
4"High tension and suspense from risk of death, enemy encounters, and resource scarcity create thrilling gameplay."
ZERO Sievert
"Gameplay involves suspense, risk, and tension, especially due to high lethality and punishing mechanics."
-
Value
Game with the same Value vibe
4"Players report high replay value and satisfaction relative to time and money invested despite high initial cost."
Gary Grigsby's War in the East 2
"Players report high replay value and satisfaction relative to time invested."
-
Violence
Game with the same Violence vibe
5"Core gameplay revolves around violent combat, executions, and destruction."
NOT A HERO
"Core gameplay revolves around violent assassination, organ harvesting, and combat."
-
Survival
Game with the same Survival vibe
3"Players must avoid death and manage resources to complete missions successfully."
SteamWorld Heist
"Players must avoid death and manage resources to complete missions, though not a traditional survival game."
Analysis
Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Relaxation, Survival, Violence, Fellowship. Here, the score leans higher than usual among comparable games on Status, Competition, Expression.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026