SteamWorld Heist similar games & best alternatives
SteamWorld Heist
2016
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Quick resume
Command a steam-driven pirate crew in a series of epic tactical shootouts in SteamWorld Heist. This is turn-based strategy with a twist: You manually aim the guns of your robots, allowing for insane skill shots and bullet-bouncing action!
Global score
94/100
Genres
Role-playing (RPG), Strategy, Adventure, Turn-based strategy (TBS), Indie
Similar games
Pros
- Engaging tactical gameplay
- Unique manual aiming mechanic
- Charming steampunk space setting
- Varied characters and customization
- Excellent soundtrack
Cons
- Some repetitive mission structure
- Limited character development depth
- Grind for hats can be tedious
- Difficulty spikes late game
- Limited social interaction
Motivations
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Autonomy
Game with the same Autonomy vibe
4"Players control character movement and ability usage freely, but shooting is automatic and aimed by the game, allowing personal tactical positioning and decision-making."
Deathstate: Abyssal Edition
"Players manually aim shots and choose team composition and tactics freely, emphasizing control over actions."
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Competence
Game with the same Competence vibe
4"Challenging tactical combat requiring skillful planning and execution, with meaningful feedback and progression."
Miasma Chronicles
"Challenging tactical combat requiring skillful aiming, positioning, and strategic planning with feedback on performance."
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Competition
Game with the same Competition vibe
-2"Focus is on personal progression and mission completion rather than direct player-vs-player competition or leaderboards."
Space Reign
"Focus is on personal progression and mission completion rather than direct player-vs-player competition."
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Continuation
Game with the same Continuation vibe
3"Players report habitual play and desire for more content; missions and progression encourage continued engagement."
Ultrawings
"Players report being highly engaged with repeated missions, leveling, and collecting hats, encouraging habitual play."
-
Cooperation
Game with the same Cooperation vibe
-1"Gameplay centers on individual squad management rather than multiplayer cooperation."
Valkyria Chronicles 4 Complete Edition
"Gameplay centers on managing a personal squad rather than multiplayer cooperation."
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Creativity
Game with the same Creativity vibe
3"Players can customize loadouts, respec characters, and reposition defenses dynamically, allowing creative tactical experimentation."
Fortified
"Players customize loadouts, choose characters, and experiment with ricochet shots and tactics."
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Domination
Game with the same Domination vibe
-3"Interactions are cooperative within the squad; no evidence of dominance or power over other players."
Yet Another Zombie Survivors
"Interactions are balanced and cooperative within the player’s squad; no evidence of dominance over others."
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Escapism
Game with the same Escapism vibe
4"Provides immersive steampunk world and engaging gameplay that distracts from real life."
Gremlins, Inc.
"Immersive steampunk space setting and engaging gameplay provide strong distraction from real life."
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Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily out of intrinsic interest and enjoyment, not obligation."
Warframe
"Players engage voluntarily out of intrinsic interest and enjoyment, not obligation."
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Experimenting
Game with the same Experimenting vibe
4"Game encourages trying different tactics, weapon use, and approaches to objectives."
Soldiers: Heroes of World War II - Enhanced Edition
"Encourages trying different characters, weapons, and strategies including ricochet shots and positioning."
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Exploration
Game with the same Exploration vibe
2"Procedurally generated levels encourage some discovery, though environments repeat and are somewhat familiar."
West of Dead
"Procedurally generated levels and multiple zones encourage some discovery, though environments are limited."
-
Expression
Game with the same Expression vibe
3"Collectible hats and character customization allow for some player self-expression."
Struggling
"Hat collecting and character customization allow for player self-expression."
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Fantasy
Game with the same Fantasy vibe
3"Steampunk setting with imaginative vehicles and robotic characters offers a fictional experience."
Airmen
"Fictional steampunk space pirate setting with robots and imaginative elements."
-
Fellowship
Game with the same Fellowship vibe
-2"Primarily single-player experience with limited social or community interaction."
Summer Memories
"Mostly single-player experience with limited social interaction or community feeling."
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Growth
Game with the same Growth vibe
4"Character leveling, skill acquisition, and equipment upgrades provide clear personal development."
Low Magic Age
"Character leveling, skill acquisition, and gear upgrades provide clear personal development."
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Health
Game with the same Health vibe
-4"Typical sedentary gameplay with no physical activity or health-related features."
CODE VEIN
"Typical sedentary gameplay with no physical activity or health-related features."
-
Idle
Game with the same Idle vibe
-3"Requires focused attention and continuous engagement during missions; not suitable for passive play."
Aliens: Dark Descent
"Requires focused attention and strategic thinking during missions; not suited for passive play."
-
Intimacy
Game with the same Intimacy vibe
-4"Limited character interaction mostly through scripted dialogue; no deep social or emotional connections."
Grim Legends: The Forsaken Bride
"Limited character interaction and no deep emotional connections; dialogue is light and functional."
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Leadership
Game with the same Leadership vibe
3"Players lead a squad of characters with unique abilities and roles, managing their skills and equipment."
Reverse Collapse: Code Name Bakery
"Player leads and manages a squad of unique characters with distinct roles and abilities."
-
Progression
Game with the same Progression vibe
4"Strong emphasis on accumulating experience, items, and upgrades to improve characters and gear."
Dungeon Journey
"Strong emphasis on accumulating experience, weapons, and cosmetic items like hats."
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Relaxation
Game with the same Relaxation vibe
2"Gameplay balances challenge and flow, providing satisfying tension release but also some frustration."
Indie Pogo
"Gameplay balances challenge and flow, providing satisfying tension release but some frustration at times."
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Sensation
Game with the same Sensation vibe
3"Enjoyable visual style, animations, sound effects, and music contribute to sensory engagement."
Shadow Blade: Reload
"Enjoyable visual style, sound effects, and music contribute to sensory engagement."
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Status
Game with the same Status vibe
-3"Achievements and recognition are mostly personal; little social status or visibility."
The Elder Scrolls V: Skyrim VR
"Achievements and hats provide some recognition but mostly personal and not social status oriented."
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Story
Game with the same Story vibe
2"Simple narrative with characters and cutscenes, but story is secondary to gameplay."
TY the Tasmanian Tiger
"Simple narrative with character dialogue and plot, but story is secondary to gameplay."
-
Strategy
Game with the same Strategy vibe
5"Core gameplay is tactical turn-based combat requiring planning, positioning, and problem solving."
Age of Fear 2: The Chaos Lord GOLD
"Core gameplay is tactical turn-based combat requiring planning, positioning, and problem solving."
-
Thrill
Game with the same Thrill vibe
3"Combat and mission tension create moments of suspense and excitement."
Cleared Hot
"Tension from challenging missions and timing shots creates excitement and suspense."
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Value
Game with the same Value vibe
4"Players report high satisfaction and value for time and money invested."
Wildermyth
"Players report high satisfaction and good return on investment for time and money."
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Violence
Game with the same Violence vibe
4"Combat involves destroying enemy robots with weapons and explosives."
Bionic Dues
"Combat involves shooting, explosions, and destruction of enemy robots."
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Survival
Game with the same Survival vibe
3"Players must avoid death and manage resources carefully to complete missions."
Delta Force 2
"Players must avoid death and manage resources to complete missions successfully."
Analysis
A very typical example of its motivational profile. Motivations that often define this kind of title include Leadership, Survival, Violence, Strategy. Here, the score leans higher than usual among comparable games on Violence, Cooperation, Expression.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026