RESONANCE OF FATE™/END OF ETERNITY™ 4K/HD EDITION similar games & best alternatives
RESONANCE OF FATE™/END OF ETERNITY™ 4K/HD EDITION
2018
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Quick resume
This symphonic gunplay RPG, where you can change the fate of the world, has been remastered in a 4K/HD EDITION. Fly through the air and enjoy the blazing gun battles in this fateful tale set on a ruined planet.
Global score
80/100
Genres
Role-playing (RPG)
Similar games
Pros
- Unique and strategic combat system
- Extensive weapon and character customization
- Engaging and stylized world and characters
- Long playtime with new game+ and arena challenges
- Stable 60fps performance on pc
Cons
- Steep learning curve and confusing tutorials
- Story is cryptic and hard to follow
- Some repetitiveness and grinding required
- Limited graphics options and resolution support
- Minor technical issues and awkward keyboard controls
Motivations
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Autonomy
Game with the same Autonomy vibe
4"Players have high control over combat style, character customization, and tactical decisions in battle."
MORDHAU
"Players have significant control over combat tactics, weapon customization, and character progression, encouraging personal decision-making."
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Competence
Game with the same Competence vibe
5"The game demands high skill and strategic thinking, with complex tactical combat and a steep learning curve."
Gloomhaven
"The game features a complex, strategic combat system with a steep learning curve and rewarding mastery, demanding skill and tactical thinking."
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Competition
Game with the same Competition vibe
-3"No evidence of competitive multiplayer or leaderboards; focus is on individual challenge and personal mastery."
ORCS
"Focus is on individual progression and personal mastery; no evidence of competitive multiplayer or leaderboards."
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Continuation
Game with the same Continuation vibe
4"Many players report long playtimes, 100% completion, and replaying with New Game+ and challenge modes, indicating strong desire to keep playing."
ENDER LILIES: Quietus of the Knights
"Players report long playtimes, multiple playthroughs, and engagement with New Game+ and arena challenges, indicating strong desire to continue playing."
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Cooperation
Game with the same Cooperation vibe
-4"Gameplay centers on individual player controlling a small party; no multiplayer or cooperative play mentioned."
Ikenfell
"Gameplay centers on controlling a small party with no multiplayer or cooperative elements mentioned."
-
Creativity
Game with the same Creativity vibe
4"Extensive weapon crafting, customization of character appearance, and multiple combat styles allow creative expression."
Way of the Samurai 3
"Extensive weapon customization and character appearance options allow creative expression within gameplay."
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Domination
Game with the same Domination vibe
-4"Interactions emphasize shared decision-making and balanced party dynamics rather than exerting control over others."
Wartales
"Interactions focus on balanced party dynamics and personal challenge rather than exerting control over others."
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Escapism
Game with the same Escapism vibe
4"Players describe immersion in the world, exploration, and story as a form of engaging distraction and enjoyment."
BIOMORPH
"Players describe immersion in a unique, stylized world and story, using the game as an engaging escape."
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Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily out of interest and enjoyment, with no indication of obligation or external pressure."
Prison Architect
"Players engage voluntarily out of interest and enjoyment, with no indication of obligation or external pressure."
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Experimenting
Game with the same Experimenting vibe
4"The game encourages experimentation with weapon handling, movement abilities, and tactical approaches to combat."
Beyond Citadel
"The game encourages experimentation with combat tactics, weapon builds, and exploration of mechanics."
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Exploration
Game with the same Exploration vibe
3"Exploration occurs through discovering new scenarios, maps, and custom content rather than physical world exploration."
Age of History II
"World map exploration involves unlocking hex tiles and revisiting areas, though some areas become less relevant later."
-
Expression
Game with the same Expression vibe
4"Character customization with many clothing options and colors supports player self-expression."
Superfighters Deluxe
"Character customization options including clothing, hair, and voice language support player self-expression."
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Fantasy
Game with the same Fantasy vibe
4"Set in a dark fantasy world with steampunk elements, featuring imaginative fiction and character-driven narrative."
Children of Zodiarcs
"Set in a steampunk, clockwork tower world with imaginative characters and story elements."
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Fellowship
Game with the same Fellowship vibe
-4"Gameplay and story focus on individual party and single-player experience with minimal social interaction."
Fae Tactics
"Gameplay and narrative focus on a small party with limited social interaction beyond that."
-
Growth
Game with the same Growth vibe
5"Strong emphasis on learning combat mechanics, improving skills, and character development through leveling."
Valdis Story: Abyssal City
"Strong emphasis on learning combat mechanics, leveling weapon skills, and personal improvement."
-
Health
Game with the same Health vibe
-4"Primarily sedentary gameplay with no physical activity or health-related features."
Supraland Six Inches Under
"Primarily sedentary gameplay with no physical activity or health-related features."
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Idle
Game with the same Idle vibe
-3"Requires focused attention during combat and exploration; not suited for casual or background play."
Trek to Yomi
"Requires focused attention during combat and exploration; not suited for casual or background play."
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Intimacy
Game with the same Intimacy vibe
-3"Character interactions are scripted and limited; no deep social or emotional connections formed."
YOHANE THE PARHELION -BLAZE in the DEEPBLUE-
"Character relationships are scripted and limited to party interactions; no deep social or emotional connections reported."
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Leadership
Game with the same Leadership vibe
3"Players manage and direct a party of three characters, making tactical decisions and coordinating their actions."
Epic Battle Fantasy 3
"Players direct a party of three characters, managing their actions and strategies."
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Progression
Game with the same Progression vibe
5"Strong focus on leveling, acquiring gear, and character advancement through grinding and quests."
Ragnarok Online
"Heavy focus on leveling up weapon skills, unlocking new equipment, and advancing through story and side quests."
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Relaxation
Game with the same Relaxation vibe
-2"Game is challenging and can be frustrating; requires concentration rather than pure relaxation."
Nowhere Prophet
"The game is challenging with difficulty spikes and requires concentration, limiting relaxation."
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Sensation
Game with the same Sensation vibe
3"Stylish visuals, dynamic combat animations, and energetic soundtrack provide sensory stimulation."
No More Heroes 3
"Stylish combat animations, music, and visual effects provide sensory stimulation and excitement."
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Status
Game with the same Status vibe
-4"No social status or recognition systems; focus is on personal achievement."
METAL GEAR RISING: REVENGEANCE
"No social status or recognition systems; focus is on personal achievement."
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Story
Game with the same Story vibe
3"Narrative is cryptic, abstract, and open to interpretation, providing thematic immersion rather than straightforward plot."
Anodyne
"Narrative is cryptic and fragmented but provides character-driven plot and worldbuilding."
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Strategy
Game with the same Strategy vibe
5"Combat and exploration require planning, timing, and tactical decision-making."
GRIME
"Combat and exploration require careful planning, positioning, and tactical decision-making."
-
Thrill
Game with the same Thrill vibe
3"Combat involves suspense and challenge with risk of failure, providing tension and relief."
Nitro Express
"Combat involves suspense and challenge with risk of failure and rewarding victories."
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Value
Game with the same Value vibe
4"Players report high value for price with engaging content and long playtime."
Tingus Goose
"Players report high playtime and content value relative to price, especially on sale."
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Violence
Game with the same Violence vibe
4"Combat involves shooting, explosions, and tactical destruction of enemies and objects."
Galaxy Squad
"Combat involves gunplay, destruction of enemies, and tactical attacks."
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Survival
Game with the same Survival vibe
3"Players must manage resources and avoid defeat in challenging battles."
Crystal Project
"Players must manage resources and avoid defeat in challenging battles."
Analysis
A very typical example of its motivational profile. Motivations that often define this kind of title include Leadership, Survival, Violence, Strategy. Here, the score leans higher than usual among comparable games on Expression, Violence. It leans lower than usual among comparable games on Relaxation.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026