Galaxy Squad similar games & best alternatives
Galaxy Squad
2019
Related articles
Quick resume
Galaxy squad is a hardcore turn-based tactical roguelike, inspired by FTL and XCOM.
Global score
74/100
Genres
Strategy, Turn-based strategy (TBS), Role-playing (RPG)
Similar games
Pros
- Engaging blend of xcom tactical combat and ftl-style starmap
- High replayability with multiple modes and unlockables
- Strong player autonomy and customization options
- Active developer support and frequent updates
- Good value for price with satisfying gameplay depth
Cons
- Rough graphics and occasional bugs
- Clunky ui and limited control options
- Some translation and writing issues
- Short campaign with limited story depth
- No multiplayer or social features
Motivations
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Autonomy
Game with the same Autonomy vibe
4"Players have freedom to choose routes on the star map, select gear and traps, and decide which ship areas to defend, allowing personal strategic control."
SENTRY
"Players have freedom to choose missions, customize characters, gear, and ships, and decide their path on the starmap, reflecting high player control."
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Competence
Game with the same Competence vibe
3"Combat requires tactical thinking and skillful card play; difficulty levels allow for challenge and mastery."
Sunderfolk
"Tactical combat requires skillful use of abilities and positioning; difficulty modes and unlocks provide a sense of mastery and progression."
-
Competition
Game with the same Competition vibe
-3"Focus is on personal skill development and overcoming AI challenges rather than competing against other players."
Fortune Summoners
"Focus is on personal progression and overcoming AI challenges rather than competing against other players."
-
Continuation
Game with the same Continuation vibe
4"High replayability with New Game+ and branching storylines encourages multiple playthroughs and sustained engagement."
Heaven's Vault
"High replayability with multiple modes, unlockables, and branching storylines encourages extended and habitual play."
-
Cooperation
Game with the same Cooperation vibe
-4"Gameplay centers on individual squad management and single-player campaign with no multiplayer or cooperative modes."
Templar Battleforce
"Gameplay centers on individual squad management and solo tactical missions with no multiplayer or cooperative elements."
-
Creativity
Game with the same Creativity vibe
3"Players can customize ships, build fleets, and manage bases, allowing creative strategic and tactical choices."
Void Destroyer 2
"Players customize squads, upgrade gear, and modify ships, allowing creative approaches to combat and strategy."
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Domination
Game with the same Domination vibe
-4"Interactions are with AI enemies; no evidence of player dominance over others or social power dynamics."
Zavix Tower
"Interactions are with AI enemies; no evidence of player dominance over others or social power dynamics."
-
Escapism
Game with the same Escapism vibe
4"Players engage in a sci-fi world with immersive story and atmosphere, providing a strong escape from real life."
The Alters
"Players engage in a sci-fi universe with immersive story and tactical gameplay, providing distraction and escape from real life."
-
Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily driven by intrinsic interest and enjoyment rather than obligation or external pressure."
VTOL VR
"Players engage voluntarily driven by intrinsic interest and enjoyment rather than obligation or external pressure."
-
Experimenting
Game with the same Experimenting vibe
3"Players explore different vehicles, weapons, and game modes, experimenting with mechanics and strategies."
Nightmare Kart
"Players explore different classes, gear, ships, and game modes, experimenting with strategies and builds."
-
Exploration
Game with the same Exploration vibe
4"Large maps with multiple star systems and planets, plus discovery of anomalies and artifacts, promote exploration."
Sins of a Solar Empire®: Rebellion
"The large starmap with branching missions, random events, and discovery elements encourages exploration."
-
Expression
Game with the same Expression vibe
2"Customization of ships and crew allows some self-expression, though mostly functional rather than cosmetic."
Between the Stars
"Limited cosmetic customization but some self-expression through squad and ship upgrades."
-
Fantasy
Game with the same Fantasy vibe
4"Set in a sci-fi universe with robots, space travel, and futuristic combat, offering an imaginative fictional experience."
Parkan 2
"Set in a sci-fi universe with aliens, space travel, and tactical combat, offering imaginative fictional experience."
-
Fellowship
Game with the same Fellowship vibe
-4"No multiplayer or social community features; focus is on solo play."
The Wizards - Enhanced Edition
"No multiplayer or social community features; play is focused on solo experience."
-
Growth
Game with the same Growth vibe
4"Character leveling, skill upgrades, and progression systems provide clear learning and development."
One Piece Pirate Warriors 3
"Character leveling, unlock systems, and skill trees provide clear learning and development opportunities."
-
Health
Game with the same Health vibe
-4"Typical sedentary computer gameplay with no physical activity elements."
Impossible Creatures Steam Edition
"Typical sedentary computer gameplay with no physical activity elements."
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Idle
Game with the same Idle vibe
-3"Requires focused attention during tactical battles and strategic planning; not a casual or idle experience."
Battlestar Galactica Deadlock
"Requires focused attention during tactical combat and strategic decisions; not a casual or idle experience."
-
Intimacy
Game with the same Intimacy vibe
-5"No evidence of close social relationships or emotional sharing; purely individual gameplay."
Dome Keeper
"No evidence of close social relationships or emotional sharing; purely individual gameplay."
-
Leadership
Game with the same Leadership vibe
2"Players lead their squad and make tactical decisions, but no multiplayer leadership roles."
Zombie Defense
"Players manage and lead their squad and ship upgrades, but no multiplayer leadership roles."
-
Progression
Game with the same Progression vibe
4"Strong progression through unlocking weapons, skills, and equipment, with persistent campaign effects and upgrades."
No Plan B
"Strong progression through unlocking new classes, gear, ships, and game modes after campaign completion."
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Relaxation
Game with the same Relaxation vibe
2"Gameplay balances challenge and flow, though some players note difficulty spikes and tension."
Drox Operative
"Gameplay balances challenge and flow, but some players note difficulty spikes and tension in combat."
-
Sensation
Game with the same Sensation vibe
2"Visual and audio effects are praised; explosions and sci-fi aesthetics provide sensory stimulation."
Anomaly Defenders
"Stylized visuals and sound effects provide moderate sensory stimulation fitting the sci-fi theme."
-
Status
Game with the same Status vibe
-4"No social recognition or multiplayer ranking systems; achievements are personal."
Crysis Remastered
"No social recognition or multiplayer ranking systems; achievements are personal."
-
Story
Game with the same Story vibe
3"Multiple storylines with character development and branching endings provide narrative immersion."
Mirror
"Branching storylines with cutscenes and multiple endings provide narrative immersion."
-
Strategy
Game with the same Strategy vibe
4"Tactical turn-based combat requires planning, positioning, and problem solving."
Persona 5 Tactica
"Turn-based tactical combat and strategic starmap navigation require planning and problem solving."
-
Thrill
Game with the same Thrill vibe
3"Combat tension, ambushes, and close battles create suspense and excitement."
Ancestors Legacy
"Tension from tactical combat and being chased by enemy fleet creates suspense and excitement."
-
Value
Game with the same Value vibe
4"Players report high replay value and satisfaction for the price, especially during sales."
Graviteam Tactics: Tunisia 1943
"Players report high replay value and satisfaction relative to the low price and frequent sales."
-
Violence
Game with the same Violence vibe
4"Combat involves gunplay, destruction of enemies, and tactical attacks."
RESONANCE OF FATE™/END OF ETERNITY™ 4K/HD EDITION
"Combat involves shooting, explosions, and tactical destruction of enemies and objects."
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Survival
Game with the same Survival vibe
3"Players manage resources, avoid defeat, and strategically survive increasingly difficult fights."
Swords and Sandals Immortals
"Players manage resources, avoid defeat, and survive increasingly difficult battles under pressure."
Analysis
A very typical example of its motivational profile. Motivations that often define this kind of title include Leadership, Survival, Violence, Strategy. Here, the score leans higher than usual among comparable games on Violence, Exploration. It leans lower than usual among comparable games on Intimacy.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Where to buy
Last update: 30/04/2026