NOT A HERO similar games & best alternatives
NOT A HERO
2016
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Quick resume
Professional assassin turned amateur campaign manager Steve is charged with cleaning up the city by an anthropomorphic rabbit and mayoral candidate from the future named BunnyLord.
Global score
87/100
Genres
Action, Adventure, Indie
Similar games
Pros
- Fun and challenging gameplay
- Unique characters with different playstyles
- Humorous and absurd story
- Stylish pixel art and soundtrack
- Good value especially on sale
Cons
- Frustrating difficulty spikes
- Lack of co-op or multiplayer
- Limited level variety and exploration
- No control customization on keyboard
- Short game length
Motivations
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Autonomy
Game with the same Autonomy vibe
4"Players choose from multiple characters with distinct playstyles and make strategic decisions during runs, indicating high player control and freedom."
Let's! Revolution!
"Players choose from multiple characters with unique playstyles and decide how to approach levels and challenges, indicating high player control and freedom."
-
Competence
Game with the same Competence vibe
4"The game is challenging with precise timing and trial-and-error gameplay, requiring skill and mastery to progress."
Another World – 20th Anniversary Edition
"The game is challenging with precise timing, cover mechanics, and skillful execution required, rewarding mastery and improvement."
-
Competition
Game with the same Competition vibe
1"Some leaderboard and ranking elements exist but competition is not the main focus; players mostly engage at their own pace."
Rhythm Sprout: Sick Beats & Bad Sweets
"Leaderboards and ranking for levels exist but competition is not a primary focus; players mostly compete against their own scores."
-
Continuation
Game with the same Continuation vibe
2"Players enjoy replaying to unlock characters, achievements, and modes, though the game is short and some find it quickly completed."
Snake Force
"The game encourages replay through side objectives and character unlocks, but some players find it frustrating and may not engage long-term."
-
Cooperation
Game with the same Cooperation vibe
-4"Gameplay is single-player focused with no cooperative multiplayer or teamwork elements mentioned."
Toy Shire: Room One
"Gameplay is single-player focused with no co-op mode; players act independently without teamwork."
-
Creativity
Game with the same Creativity vibe
2"Players experiment with different characters, modes, and strategies, though level design is fixed and limited in number."
Snake Force
"Players experiment with different characters and strategies, but level design and objectives are fixed with limited modification."
-
Domination
Game with the same Domination vibe
-3"Interactions are balanced and focused on individual skill rather than exerting control or superiority over others."
SUPERHOT VR
"Interactions are balanced and focused on player skill rather than exerting control or superiority over others."
-
Escapism
Game with the same Escapism vibe
4"Players use the game as a cathartic outlet to escape real-life stress and frustrations through violent gameplay."
Hatred
"Players use the game’s humor, fast-paced action, and absurd story to escape real-life stress and enjoy cathartic violence."
-
Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily for fun and challenge, driven by intrinsic motivation rather than obligation."
TrackMania² Valley
"Players engage voluntarily for fun and challenge, motivated by intrinsic interest rather than obligation."
-
Experimenting
Game with the same Experimenting vibe
3"Players try different characters and strategies to overcome difficult challenges, encouraging experimentation."
Angry Video Game Nerd Adventures
"Players try different characters and tactics to optimize runs and complete challenges, encouraging experimentation."
-
Exploration
Game with the same Exploration vibe
-2"Levels are fixed with limited exploration; focus is on mastering known maps and strategies."
Cursed Treasure 2
"Levels are fixed with limited new areas; exploration is minimal and mostly about mastering known layouts."
-
Expression
Game with the same Expression vibe
2"Character selection and use of unique abilities offer some self-expression, though customization is limited."
Bloodstained: Curse of the Moon 2
"Character selection and unique abilities allow some self-expression, though customization is limited."
-
Fantasy
Game with the same Fantasy vibe
4"The game features surreal, absurd scenarios and anthropomorphic characters in a fictionalized, exaggerated world."
Sam & Max Hit the Road
"The game features an imaginative, absurd story with anthropomorphic characters and exaggerated violence."
-
Fellowship
Game with the same Fellowship vibe
-4"The game is designed for solo play with minimal social or community interaction mentioned."
Dead Estate
"The game is designed for solo play with minimal social interaction or community involvement."
-
Growth
Game with the same Growth vibe
3"Players develop skills to master difficult challenges and improve performance."
FIVE NIGHTS AT FREDDY'S: HELP WANTED
"Players develop skills and strategies to overcome difficult challenges and improve performance."
-
Health
Game with the same Health vibe
-4"The game involves sedentary play with no physical activity or health-related features."
Devil May Cry 5
"The game involves sedentary play with no physical activity or health-related features."
-
Idle
Game with the same Idle vibe
-4"Requires constant attention and focus due to fast-paced, unforgiving gameplay."
Hotline Miami
"Requires continuous attention and focus due to fast-paced, unforgiving gameplay."
-
Intimacy
Game with the same Intimacy vibe
-5"No social or emotional connections; interactions are limited to game mechanics."
Tavern Master
"No social or emotional connections are formed; interactions are limited to gameplay."
-
Leadership
Game with the same Leadership vibe
-5"No leadership or group management roles; player acts individually."
Bugsnax
"No leadership or group management roles; players act individually."
-
Progression
Game with the same Progression vibe
3"Unlockable characters and achievements provide a sense of progression and reward."
Stikbold! A Dodgeball Adventure
"Unlocking characters and completing challenges provides a sense of progression and reward."
-
Relaxation
Game with the same Relaxation vibe
-3"The game is tense and challenging, causing frustration for some players rather than relaxation."
Rabbit Hole
"Gameplay is tense and challenging, causing frustration for some players rather than relaxation."
-
Sensation
Game with the same Sensation vibe
3"Visuals, music, and fast-paced action provide stimulating sensory and emotional experiences."
DeadCore
"Fast-paced action, visual effects, and soundtrack provide stimulating sensory and emotional experiences."
-
Status
Game with the same Status vibe
0"Some leaderboard recognition exists but social status is not a major motivator."
Slipways
"Leaderboards exist but social recognition is not a major motivator."
-
Story
Game with the same Story vibe
3"Humorous and quirky narrative adds engagement beyond gameplay."
Super Time Force Ultra
"Absurd and humorous narrative with character dialogue and cutscenes adds engagement beyond gameplay."
-
Strategy
Game with the same Strategy vibe
4"Players must plan routes, manage ammo, and use tactics to overcome difficult enemy placements and level challenges."
A Night In Berlin
"Players must plan routes, manage cover and ammo, and optimize tactics to complete objectives."
-
Thrill
Game with the same Thrill vibe
4"Fast-paced combat, high difficulty, and risk of instant death create suspense and adrenaline."
DESYNC
"High difficulty, one-hit kills, and fast-paced combat create suspense and adrenaline."
-
Value
Game with the same Value vibe
2"Generally considered good value for price, especially on sale; some complaints about short length."
Moros Protocol
"Generally considered good value for price, especially during sales, with some complaints about short length."
-
Violence
Game with the same Violence vibe
5"Core gameplay revolves around violent combat, beating enemies, and destruction."
SharpShooter3D
"Core gameplay revolves around violent combat, executions, and destruction."
-
Survival
Game with the same Survival vibe
3"Players must avoid death and manage resources to survive challenging enemy encounters."
NINJA GAIDEN 2 Black
"Players must avoid instant death and manage resources to survive challenging enemy encounters."
Analysis
Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Relaxation, Survival, Violence, Fellowship. Here, the score leans higher than usual among comparable games on Competition, Status. It leans lower than usual among comparable games on Exploration.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026