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Stikbold! A Dodgeball Adventure similar games & best alternatives

Stikbold! A Dodgeball Adventure

PC (Microsoft Windows), Xbox One, PlayStation 4, Mac • 2016

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Quick resume

Stikbold is a glorious and intense sport which will put your friendships to the test with fast-paced, hard-hitting and occasionally hilariously unfair action! Or play the co-op story mode to unlock the full roster of quirky sporting heroes and earn achievements.

Global score

89/100

Genres

Action, Indie, Sport, Adventure

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    Pros

    • Fun local multiplayer and co-op
    • Humorous and quirky story mode
    • Easy to learn, skillful gameplay
    • Colorful visuals and funky soundtrack
    • Customizable rules and varied arenas

    Cons

    • No online multiplayer
    • Short single player content
    • Controller support issues reported
    • Limited maps and game modes
    • Ai teammates sometimes unhelpful

    Motivations

    • Autonomy

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      "Players can choose different characters and builds, mix spells and equipment, and develop their own strategies, indicating a good level of control over actions."

      Capsule for Hunger Dungeon Hunger Dungeon

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    • Competence

      Game with the same Competence vibe

      4

      "Game offers challenging combat and movement mechanics with skill-based dodging, weapon combos, and boss fights requiring mastery."

      Capsule for FISHGUN FISHGUN

      "Game offers skill-based mechanics like curving shots, dodging, and timing throws, with increasing challenge and boss fights."

    • Competition

      Game with the same Competition vibe

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      "Strong emphasis on multiplayer battles and competitive matches with friends and online."

      Capsule for Wheelchair Wizards Wheelchair Wizards

      "Strong emphasis on local multiplayer competition with friends, free-for-all and team modes, and escalating intensity."

    • Continuation

      Game with the same Continuation vibe

      3

      "Players report long sessions with friends and habitual play, though some find it repetitive solo."

      Capsule for Gang Beasts Gang Beasts

      "Players report habitual play during parties and repeated sessions with friends, though some mention limited content for solo play."

    • Cooperation

      Game with the same Cooperation vibe

      4

      "Supports local co-op play with family or friends, encouraging teamwork and shared play experiences."

      Capsule for Bluey: The Videogame Bluey: The Videogame

      "Supports local co-op story mode and team play, encouraging working together to achieve goals."

    • Creativity

      Game with the same Creativity vibe

      3

      "Customization of characters and decks allows creative expression and varied gameplay."

      Capsule for Agrou Agrou

      "Customizable rules, unique arenas with interactive hazards, and unlockable characters allow creative gameplay variations."

    • Domination

      Game with the same Domination vibe

      -2

      "While competitive, the game emphasizes balanced interactions and humor rather than trash talk or power imposition."

      Capsule for Streets of Fury EX Streets of Fury EX

      "While competitive, the game emphasizes fun and shared experiences over trash talk or power imposition."

    • Escapism

      Game with the same Escapism vibe

      4

      "Players use the game as a stress relief outlet and to escape real-life frustrations through chaotic and darkly humorous gameplay."

      Capsule for POSTAL 2 POSTAL 2

      "Players use the game as a fun, humorous escape with quirky story and chaotic gameplay for stress relief."

    • Expectation

      Game with the same Expectation vibe

      -4

      "Players engage voluntarily for fun, socializing, and entertainment without obligation or pressure."

      Capsule for FURRY BACKROOMS FURRY BACKROOMS

      "Players engage voluntarily for fun and socializing without obligation or pressure."

    • Experimenting

      Game with the same Experimenting vibe

      3

      "Multiple modes and strategic depth encourage trying new tactics and exploring game mechanics."

      Capsule for Ultimate Tic-Tac-Toe Ultimate Tic-Tac-Toe

      "Varied game modes, challenges, and interactive environments encourage trying new tactics and strategies."

    • Exploration

      Game with the same Exploration vibe

      2

      "Game offers multiple arenas with unique hazards and bosses, encouraging discovery within set levels."

      Capsule for GORN 2 GORN 2

      "Different themed arenas and hazards provide some discovery, though gameplay is arena-based and limited in scope."

    • Expression

      Game with the same Expression vibe

      2

      "Unlockable characters provide some self-expression, but customization is limited."

      Capsule for Toree 3D Toree 3D

      "Unlockable characters and customizable rules offer some self-expression, though no character creation."

    • Fantasy

      Game with the same Fantasy vibe

      3

      "Game features humorous, fictional story and characters with exaggerated and absurd elements."

      Capsule for NGU IDLE NGU IDLE

      "The game features a humorous, imaginative story with exaggerated characters and absurd scenarios."

    • Fellowship

      Game with the same Fellowship vibe

      4

      "Strong social bonding and community feeling through local multiplayer party play and shared laughter."

      Capsule for Hidden in Plain Sight Hidden in Plain Sight

      "Strong community feel through local multiplayer, shared laughter, and social play experiences."

    • Growth

      Game with the same Growth vibe

      3

      "Players develop skills in dodging, aiming, and strategy; multiple difficulty levels encourage learning."

      Capsule for Syder Arcade Syder Arcade

      "Players develop skills in aiming, dodging, and strategy, with challenges and boss fights fostering learning."

    • Health

      Game with the same Health vibe

      -5

      "Sedentary gameplay with no physical activity involved."

      Capsule for Grand Theft Auto V Enhanced Grand Theft Auto V Enhanced

      "Sedentary gameplay with no physical activity involved."

    • Idle

      Game with the same Idle vibe

      -3

      "Requires active attention and focus during matches; not suited for passive or background play."

      Capsule for ATOMEGA ATOMEGA

      "Requires active attention and focus during matches, not suited for passive or background play."

    • Intimacy

      Game with the same Intimacy vibe

      3

      "Encourages social interaction and bonding through local multiplayer and shared gaming experiences."

      Capsule for BlazeRush BlazeRush

      "Encourages social bonding and shared fun with friends and family through local multiplayer."

    • Leadership

      Game with the same Leadership vibe

      -1

      "No explicit leadership roles; players participate equally in matches."

      Capsule for BombTag BombTag

      "No explicit leadership roles; players participate equally in team play."

    • Progression

      Game with the same Progression vibe

      3

      "Unlocking characters and achievements provides a sense of progression."

      Capsule for Timberman Timberman

      "Unlockable characters and achievements provide a sense of progression and reward."

    • Relaxation

      Game with the same Relaxation vibe

      2

      "Humorous and lighthearted gameplay provides relaxation, though some tension in competitive matches."

      Capsule for Worms Ultimate Mayhem Worms Ultimate Mayhem

      "Humorous and lighthearted gameplay provides relaxation, though matches can be fast-paced and intense."

    • Sensation

      Game with the same Sensation vibe

      3

      "Enjoyable music, sound effects, and colorful visuals provide sensory stimulation."

      Capsule for Headbangers: Rhythm Royale Headbangers: Rhythm Royale

      "Colorful visuals, funky music, and satisfying sound effects provide enjoyable sensory stimulation."

    • Status

      Game with the same Status vibe

      -2

      "Focus is on personal enjoyment and cooperative play rather than social recognition or ranking."

      Capsule for Saints Row IV: Re-Elected Saints Row IV: Re-Elected

      "Focus is on local play and fun rather than social recognition or online status."

    • Story

      Game with the same Story vibe

      3

      "Includes a humorous, lighthearted narrative with cutscenes and character interactions enhancing immersion."

      Capsule for CastleStorm CastleStorm

      "Includes a quirky, humorous story mode with cutscenes and character interactions."

    • Strategy

      Game with the same Strategy vibe

      3

      "Players use tactics such as aiming, timing, power-up usage, and positioning to outplay opponents."

      Capsule for Penguins Arena: Sedna's World Penguins Arena: Sedna's World

      "Players use timing, positioning, and tactics like curving shots and dodging to succeed."

    • Thrill

      Game with the same Thrill vibe

      3

      "Fast-paced combat and unpredictable matches create excitement and suspense."

      Capsule for Team Fortress 2 Team Fortress 2

      "Fast-paced matches with hazards and boss fights create excitement and suspense."

    • Value

      Game with the same Value vibe

      3

      "Players find good entertainment value especially at discounted prices."

      Capsule for Manual Samuel - Last Tuesday Edition Manual Samuel - Last Tuesday Edition

      "Players find good value especially at low price points and for social play."

    • Violence

      Game with the same Violence vibe

      2

      "Gameplay involves knocking opponents out, mild cartoonish combat."

      Capsule for Crashphalt Crashphalt

      "Gameplay involves knocking out opponents with dodgeballs and hazards, but in a humorous, cartoonish style."

    • Survival

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      3

      "Players must avoid elimination and manage risks strategically to survive rounds."

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      "Players avoid being hit and eliminated, managing positioning and timing to survive rounds."

    Analysis

    A very typical example of its motivational profile. Motivations that often define this kind of title include Cooperation, Fellowship, Intimacy, Leadership. Here, the score leans higher than usual among comparable games on Competition, Intimacy, Domination.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Last update: 30/04/2026