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POSTAL 2 similar games & best alternatives

POSTAL 2

PC (Microsoft Windows), Mac, Linux • 2012

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Quick resume

Live a week in the life of "The POSTAL Dude"; a hapless everyman just trying to check off some chores. Buying milk, returning an overdue library book, getting Gary Coleman's autograph, what could possibly go wrong?

Global score

97/100

Genres

Action, Adventure, Indie, Shooter

Similar games

    Pros

    • High player freedom and creativity
    • Dark humor and satire
    • Open world exploration
    • Ongoing developer support and mods
    • Unique and memorable gameplay

    Cons

    • Aged graphics and mechanics
    • Some bugs and crashes
    • Limited multiplayer activity
    • Potentially offensive content
    • Navigation can be confusing

    Motivations

    • Autonomy

      Game with the same Autonomy vibe

      5

      "Players have full freedom to choose their actions, survival strategies, and playstyle in an open world without fixed goals."

      Capsule for UnReal World UnReal World

      "Players have full freedom to choose how to complete tasks, explore the open world, and decide their level of violence or pacifism."

    • Competence

      Game with the same Competence vibe

      2

      "Gameplay involves crafting, exploration, and light combat with some skill elements, but combat and tasks are generally simple and repetitive."

      Capsule for Ikonei Island: An Earthlock Adventure Ikonei Island: An Earthlock Adventure

      "Gameplay involves some skill in combat and navigation, but also allows for simple, repetitive tasks and multiple approaches to objectives."

    • Competition

      Game with the same Competition vibe

      -3

      "Focus is mostly on solo play and personal progression; multiplayer exists but is rarely played and no strong competitive features noted."

      Capsule for Aliens vs. Ghosts Aliens vs. Ghosts

      "Focus is primarily on individual play and personal choices; multiplayer exists but is rarely active and not a core feature."

    • Continuation

      Game with the same Continuation vibe

      4

      "Players report long play sessions, replay value through collectibles, missions, time trials, and post-game content."

      Capsule for PAC-MAN WORLD 2 Re-PAC PAC-MAN WORLD 2 Re-PAC

      "Players report long play sessions, replay value through achievements, mods, and exploration."

    • Cooperation

      Game with the same Cooperation vibe

      -4

      "Gameplay is primarily single-player with no multiplayer or cooperative modes mentioned."

      Capsule for Captain Forever Remix Captain Forever Remix

      "Gameplay is mostly single-player with no co-op campaign; multiplayer modes exist but are not prominent."

    • Creativity

      Game with the same Creativity vibe

      4

      "High creativity in weapon use, environmental destruction, and player-driven chaos; players experiment with many tools."

      Capsule for Kill It With Fire Kill It With Fire

      "High creativity in player actions, including unconventional uses of items, weapon mods, and freedom to cause chaos or play peacefully."

    • Domination

      Game with the same Domination vibe

      3

      "Players exert control over NPCs through murder and manipulation, though social interactions are limited."

      Capsule for Lakeview Valley Lakeview Valley

      "Players can exert power over NPCs and others through violence and intimidation, though multiplayer dominance is limited."

    • Escapism

      Game with the same Escapism vibe

      4

      "Players use the game as a humorous escape from reality, enjoying stress relief through chaotic fun."

      Capsule for One-armed cook One-armed cook

      "Players use the game as a stress relief outlet and to escape real-life frustrations through chaotic and darkly humorous gameplay."

    • Expectation

      Game with the same Expectation vibe

      -4

      "Players engage voluntarily for fun and personal interest, not due to obligation or external pressure."

      Capsule for Cooking Simulator Cooking Simulator

      "Players engage voluntarily for fun and personal interest, not due to obligation or external pressure."

    • Experimenting

      Game with the same Experimenting vibe

      5

      "Strong encouragement to try new weapons, boons, and strategies each run."

      Capsule for Hades Hades

      "Strong encouragement to try different approaches, explore secrets, and experiment with game mechanics and weapons."

    • Exploration

      Game with the same Exploration vibe

      4

      "Open worlds with many secrets, easter eggs, and hidden achievements encourage curiosity-driven exploration."

      Capsule for Goat Simulator Goat Simulator

      "Open world with multiple areas to discover, secrets, and easter eggs rewarding curiosity."

    • Expression

      Game with the same Expression vibe

      3

      "Players can customize character outfits and weapons, expressing personal style within the game."

      Capsule for ANNO: Mutationem ANNO: Mutationem

      "Players can customize character appearance with different outfits and modify weapons, expressing personal style."

    • Fantasy

      Game with the same Fantasy vibe

      3

      "Game features humorous, fictional story and characters with exaggerated and absurd elements."

      Capsule for NGU IDLE NGU IDLE

      "Game features exaggerated, absurd, and satirical fictional scenarios with dark humor and surreal elements."

    • Fellowship

      Game with the same Fellowship vibe

      -3

      "Primarily a solo experience with minimal social interaction; community exists around custom levels."

      Capsule for VVVVVV VVVVVV

      "Primarily a solo experience with limited social interaction; community exists but is niche."

    • Growth

      Game with the same Growth vibe

      2

      "Players learn game mechanics and uncover hidden content, though core gameplay is simple."

      Capsule for Soda Drinker Pro Soda Drinker Pro

      "Players learn game mechanics, strategies, and achievement challenges, though core tasks are simple."

    • Health

      Game with the same Health vibe

      -4

      "Game encourages sedentary play with intense screen time and violent content; no physical activity."

      Capsule for Shank 2 Shank 2

      "Encourages sedentary play with no physical activity; content is violent and potentially stressful."

    • Idle

      Game with the same Idle vibe

      -3

      "Requires active attention and engagement during combat and exploration; not a casual idle game."

      Capsule for Super Cane Magic ZERO - Legend of the Cane Cane Super Cane Magic ZERO - Legend of the Cane Cane

      "Requires active engagement and attention; some walking and combat involved, not a casual idle game."

    • Intimacy

      Game with the same Intimacy vibe

      -4

      "No close social relationships formed in-game; interactions are limited and mostly superficial."

      Capsule for Granny Remake Granny Remake

      "Limited to no close social relationships formed in-game; interactions are mostly hostile or superficial."

    • Leadership

      Game with the same Leadership vibe

      -3

      "No leadership roles; player acts independently without managing others."

      Capsule for Just Cause™ 3 Just Cause™ 3

      "No significant leadership roles; player acts independently without managing others."

    • Progression

      Game with the same Progression vibe

      3

      "Players collect weapons, upgrades, and achievements, progressing through missions and DLC content."

      Capsule for Sniper Elite V2 Remastered Sniper Elite V2 Remastered

      "Players collect weapons, items, and unlock achievements, progressing through days and DLC content."

    • Relaxation

      Game with the same Relaxation vibe

      1

      "Some players find humor and flow relaxing, but gameplay can be tense and challenging."

      Capsule for Super Time Force Ultra Super Time Force Ultra

      "Some players find humor and chaos relaxing, but gameplay can be tense and challenging at higher difficulties."

    • Sensation

      Game with the same Sensation vibe

      3

      "Humorous and absurd sensory stimuli with exaggerated sound effects and visuals provide emotional fun."

      Capsule for Let It Flow Let It Flow

      "Visual gore, sound effects, and absurd humor provide strong sensory stimulation and emotional reactions."

    • Status

      Game with the same Status vibe

      -2

      "Limited social recognition; achievements and leaderboards exist but social status is not a core motivator."

      Capsule for Winter Falling: Battle Tactics Winter Falling: Battle Tactics

      "Limited social recognition; achievements exist but social status is not a major motivator."

    • Story

      Game with the same Story vibe

      2

      "Contains a satirical narrative with political themes and a plot twist, though story is secondary to gameplay."

      Capsule for Mr.President! Mr.President!

      "Has a loose narrative with satirical plot and characters, but story is secondary to gameplay freedom."

    • Strategy

      Game with the same Strategy vibe

      2

      "Some strategic planning in weapon combos and mission approach, but overall straightforward gameplay."

      Capsule for Dead Rising 3 Apocalypse Edition Dead Rising 3 Apocalypse Edition

      "Some strategic planning possible in mission approaches and combat, but overall gameplay is straightforward."

    • Thrill

      Game with the same Thrill vibe

      3

      "Players enjoy suspense and chaotic moments from power-ups and unpredictable battles."

      Capsule for Multiwinia Multiwinia

      "Players enjoy the suspense and chaos of violent encounters and unpredictable NPC reactions."

    • Value

      Game with the same Value vibe

      4

      "Offers extensive content, replayability, and frequent updates, providing good value for price."

      Capsule for Don't Starve Don't Starve

      "Offers extensive content, replayability, and ongoing updates for a low price, seen as good value."

    • Violence

      Game with the same Violence vibe

      5

      "Violence and murder are central gameplay elements, with graphic and dark content."

      Capsule for Lakeview Valley Lakeview Valley

      "Violence is a core and celebrated aspect, with graphic combat, dismemberment, and dark humor."

    • Survival

      Game with the same Survival vibe

      3

      "Players must manage health, resources, and avoid death in hostile environments."

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      "Players must avoid threats and manage health in hostile environments, especially at higher difficulties."

    Analysis

    Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Fellowship, Cooperation, Leadership, Violence. Here, the score leans higher than usual among comparable games on Domination, Violence, Status.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Last update: 30/04/2026