Aliens vs. Ghosts similar games & best alternatives
Aliens vs. Ghosts
2022
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Quick resume
Use Nukes, Electricity, Heat Rays and powerful Minions in this wave-based first person shooter providing endless hours of Ghost-slaying entertainment, solo or Co-Op. Only Ghosts stand in the way of your invasion of Earth.
Global score
90/100
Genres
Action, Early Access, Indie, Shooter
Similar games
Pros
- Fun and satisfying core gameplay
- Unique alien vs ghost theme
- Multiple classes and upgrade paths
- Good value for price
- Potential for future updates and multiplayer
Cons
- Early game grind and repetition
- Limited maps and content
- Bugs and glitches reported
- Some balance issues and fast progression
- Multiplayer rarely populated
Motivations
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Autonomy
Game with the same Autonomy vibe
3"Players can customize skills and choose upgrades, allowing personal control over combat style and progression."
Fairy Bloom Freesia
"Players can choose different classes and upgrade paths, and decide their own strategies for combat and progression."
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Competence
Game with the same Competence vibe
3"Game offers skill-based shooting challenges, boss fights, and progression through upgrades, but also includes some grind and repetitive elements."
Chicken Invaders Universe
"Game offers skill-based shooting and boss fights with some challenge, though progression can become repetitive and fast."
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Competition
Game with the same Competition vibe
-3"Focus is primarily on individual play and personal choices; multiplayer exists but is rarely active and not a core feature."
POSTAL 2
"Focus is mostly on solo play and personal progression; multiplayer exists but is rarely played and no strong competitive features noted."
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Continuation
Game with the same Continuation vibe
2"Players report long sessions and replaying bosses, though some find levels tedious and gameplay repetitive."
Travis Strikes Again: No More Heroes Complete Edition
"Some players report long sessions and replayability due to upgrades and bosses, but others find early game grind and repetition tiring."
-
Cooperation
Game with the same Cooperation vibe
1"Multiplayer mode exists but is mostly competitive; no local co-op noted and the game is primarily focused on individual play."
Once Upon A KATAMARI
"Multiplayer mode exists and some players enjoy co-op, but it is not a core or well-populated feature."
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Creativity
Game with the same Creativity vibe
2"Players customize loadouts by selecting weapons and firing modes, but gameplay follows wave shooter structure."
Space Pirate Trainer
"Players can customize loadouts via upgrade paths and classes, but gameplay mostly follows established wave shooter patterns."
-
Domination
Game with the same Domination vibe
-4"Interactions are cooperative or solo focused with no evidence of exerting control or superiority over others."
Strikey Sisters
"Interactions are cooperative or solo focused; no evidence of exerting control or superiority over others."
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Escapism
Game with the same Escapism vibe
4"Players use the game as a fun distraction and time killer; described as relaxing and immersive."
Fray Fight
"Players use the game as a fun distraction and time killer, enjoying the unique theme and shooting mechanics."
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Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily for fun and personal interest, with no indication of obligation or pressure."
Circle Empires Rivals
"Players engage voluntarily for fun and personal interest, with no indication of obligation or pressure."
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Experimenting
Game with the same Experimenting vibe
2"Some tactical experimentation with different upgrade stages and strategies, but overall gameplay is repetitive."
Furious Angels
"Some experimentation with different classes, upgrade paths, and strategies is encouraged, though limited by repetitive gameplay."
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Exploration
Game with the same Exploration vibe
-2"Maps are varied but limited; players mostly navigate familiar arenas with little emphasis on discovery."
Rumble Club
"Limited maps and environments; players mostly navigate familiar areas with minimal new discovery."
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Expression
Game with the same Expression vibe
1"Some customization via upgrades and collectibles, but no deep avatar or environment personalization."
Trover Saves the Universe
"Some customization through class and upgrade choices, but no deep avatar or environment personalization."
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Fantasy
Game with the same Fantasy vibe
4"The game features supernatural horror themes, ghosts, and imaginative fiction elements."
Ann
"Game features imaginative alien vs ghost theme with supernatural bosses and weapons, providing a strong fantasy experience."
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Fellowship
Game with the same Fellowship vibe
0"Some social interaction via multiplayer, but limited community engagement and mostly individual play."
Fly O'Clock
"Some community interaction via multiplayer and shared interest, but mostly solo play and limited social connection."
-
Growth
Game with the same Growth vibe
2"Players develop timing and strategy skills, though learning curve is moderate and gameplay is simple."
Knight Squad
"Players develop skills and knowledge of game mechanics and bosses, though learning curve is moderate and progression can be quick."
-
Health
Game with the same Health vibe
-5"The game is a sedentary FPS with no physical activity or health-related features."
Project Warlock
"Game is a sedentary FPS experience with no physical activity or health-related features."
-
Idle
Game with the same Idle vibe
-3"Requires focused attention during waves and combat; not a casual or background game."
Killing Floor 2
"Requires active attention and continuous focus during waves and combat; not suited for background play."
-
Intimacy
Game with the same Intimacy vibe
-4"Social interactions are surface-level; no evidence of close relationships forming through gameplay."
Leaf Blower Revolution - Idle Game
"Social interactions are minimal and surface-level; no evidence of close relationships forming through gameplay."
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Leadership
Game with the same Leadership vibe
-4"No leadership or management roles; players act individually or cooperatively without hierarchy."
Wanted Raccoon
"No leadership or management roles; players act individually or cooperatively without hierarchical structure."
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Progression
Game with the same Progression vibe
4"Strong emphasis on accumulating weapons, upgrades, and unlocking new areas and bosses."
Dust & Neon
"Strong emphasis on accumulating upgrades, weapons, and power through rounds and boss fights."
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Relaxation
Game with the same Relaxation vibe
1"Some players find the game relaxing and atmospheric, but others note repetitive grind and occasional frustration."
Anarchy: Wolf's law
"Some players find the game fun and satisfying, but others note repetitive grind and occasional frustration."
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Sensation
Game with the same Sensation vibe
3"Enjoyable visuals, sound effects, and satisfying combat feedback provide sensory stimulation."
Halls of Torment: Prelude
"Enjoyable visual style, sound effects, and satisfying combat feedback contribute to sensory stimulation."
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Status
Game with the same Status vibe
-4"No social status or recognition systems; achievements and progress are personal and not publicly ranked."
Horizon Forbidden West™ Complete Edition
"No social status or recognition systems; achievements and progress are personal and not publicly ranked."
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Story
Game with the same Story vibe
1"There is some narrative context and bosses, but the game is mostly gameplay-driven without deep story immersion."
Primordialis
"Some thematic elements and bosses provide light narrative context, but no deep story immersion."
-
Strategy
Game with the same Strategy vibe
2"Some tactical planning in missions and upgrades, but largely straightforward gameplay."
Saints Row®: The Third™ Remastered
"Players plan upgrade paths and combat tactics, though gameplay largely involves straightforward shooting and survival."
-
Thrill
Game with the same Thrill vibe
2"Boss fights and wave defense provide moments of tension and excitement."
Toy Soldiers
"Boss fights and waves provide moments of tension and excitement, though overall risk is moderate."
-
Value
Game with the same Value vibe
3"Generally considered good value for price, especially on sale, with frequent updates."
RollScape
"Generally considered good value for price, especially given early access state and potential for updates."
-
Violence
Game with the same Violence vibe
4"Core gameplay involves shooting and destroying enemies and structures."
Cube Destroyer
"Core gameplay involves shooting and destroying ghosts with various weapons and explosives."
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Survival
Game with the same Survival vibe
3"Players must avoid death and manage resources to survive waves and bosses."
Nova Drift
"Players must avoid death and manage resources to survive waves and bosses, though difficulty varies."
Analysis
Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Expression, Fellowship, Cooperation, Competition. Here, the score leans higher than usual among comparable games on Cooperation, Fellowship. It leans lower than usual among comparable games on Exploration.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026