MULLET MADJACK similar games & best alternatives
MULLET MADJACK
2024
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Quick resume
MULLET MADJACK is a HIGH-OCTANE-ACTION SHOOTER that put you directly inside a CLASSIC ANIME. Pick your favorite weapon and reach the last floor; Beat your best time or try again. Haste makes waste… OF YOUR ENEMIES!
Global score
98/100
Genres
Action, Indie, Adventure, Shooter, Arcade
Similar games
Pros
- Fast-paced, skillful gameplay
- Unique timer mechanic
- Stylish 80s/90s anime aesthetic
- Addictive replayability with endless mode
- Excellent soundtrack and voice acting
Cons
- Short campaign length
- Repetitive level design
- Some visual effects can be distracting
- Bugs reported by some players
- Limited enemy and upgrade variety
Motivations
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Autonomy
Game with the same Autonomy vibe
4"Players have freedom to choose weapons, upgrade paths, and playstyle with procedural generation encouraging varied decisions."
Ancient Dungeon
"Players have freedom to choose upgrades, weapons, and strategies to progress through procedurally generated levels with moment-to-moment decision making."
-
Competence
Game with the same Competence vibe
5"High skill ceiling with challenging gameplay, requiring fast reflexes, precise aiming, and mastery of mechanics to survive and achieve high scores."
UBERMOSH:BLACK
"High skill ceiling with fast-paced, challenging gameplay requiring quick reflexes, aiming, and strategic use of environment and upgrades."
-
Competition
Game with the same Competition vibe
2"Includes leaderboards and speedrunning modes encouraging comparison, but primarily a single-player experience."
Ghostrunner
"Includes leaderboards and speedrunning elements, encouraging comparison with others, though primarily a single-player experience."
-
Continuation
Game with the same Continuation vibe
4"Highly addictive gameplay loop with many secrets and upgrades encourages long sessions and replayability."
Final Profit: A Shop RPG
"Highly addictive gameplay loop with players reporting long sessions, replayability through endless mode and upgrades."
-
Cooperation
Game with the same Cooperation vibe
-5"Entirely single-player focused with no cooperative or multiplayer elements mentioned."
CULTIC
"Entirely single-player focused with no cooperative or multiplayer elements mentioned."
-
Creativity
Game with the same Creativity vibe
3"Players experiment with unique weapon combinations, synergies, and build strategies, though within a defined upgrade system."
Gunlocked
"Players experiment with different weapon upgrades and creative environmental kills, though within predefined level structures."
-
Domination
Game with the same Domination vibe
-4"No evidence of exerting control over other players; interactions are individual and balanced."
Anomaly Warzone Earth Mobile Campaign
"No evidence of exerting control over other players; interactions are individual and balanced."
-
Escapism
Game with the same Escapism vibe
5"Strong escapism through immersive story, nostalgic references, and diverse gameplay styles providing distraction and enjoyment."
Evoland 2
"Strong escapism through fast-paced action, retro aesthetics, and dopamine-fueled gameplay providing distraction from real life."
-
Expectation
Game with the same Expectation vibe
-5"Players engage voluntarily out of intrinsic interest and enjoyment; no obligation or external pressure noted."
Wylde Flowers
"Players engage voluntarily out of intrinsic interest and enjoyment; no obligation or external pressure noted."
-
Experimenting
Game with the same Experimenting vibe
4"Encourages trying new weapon and augment combinations, exploring different builds and strategies each run."
Moros Protocol
"Encourages trying new weapon builds, upgrades, and combat tactics to optimize time and kills."
-
Exploration
Game with the same Exploration vibe
-3"Levels are procedurally generated but similar; focus is on mastering mechanics rather than discovering new areas."
Floating Point
"Levels are procedurally generated but composed of a limited set of pre-designed rooms, with repetition common."
-
Expression
Game with the same Expression vibe
2"Limited character customization and backstory choices allow some self-expression but mostly standardized presentation."
Rebuild 3: Gangs of Deadsville
"Some character upgrades and cosmetic elements allow for limited self-expression, but mostly standardized presentation."
-
Fantasy
Game with the same Fantasy vibe
4"Strong cyberpunk and anime-inspired fantasy setting with stylized violence and characters."
Akane
"Strongly stylized with 80s/90s anime-inspired fiction, exaggerated characters, and surreal cyberpunk themes."
-
Fellowship
Game with the same Fellowship vibe
-5"No social or community gameplay elements; experience is solitary."
Black Myth: Wukong
"No social or community gameplay elements; experience is solitary."
-
Growth
Game with the same Growth vibe
3"Players develop skills in fast-paced combat, movement, and weapon mastery; some learning curve noted."
POSTAL: Brain Damaged
"Players develop skills in fast-paced combat and learn to optimize strategies through repeated play."
-
Health
Game with the same Health vibe
-4"Sedentary gameplay focused on screen time and adult content; no physical activity or health benefits."
Winter Memories
"Sedentary gameplay with intense screen stimulation; no physical activity or health benefits."
-
Idle
Game with the same Idle vibe
-4"Requires constant attention and fast reflexes; no casual or background play."
Nex Machina
"Requires constant attention and quick reflexes; no casual or background play."
-
Intimacy
Game with the same Intimacy vibe
-5"No evidence of close social relationships or emotional sharing; purely individual experience."
RIVE
"No evidence of close social relationships or emotional sharing; purely individual experience."
-
Leadership
Game with the same Leadership vibe
-5"No leadership or group management roles; single-player focus."
Urbek City Builder
"No leadership or group management roles; single-player focus."
-
Progression
Game with the same Progression vibe
4"Players accumulate weapons, upgrades, and power-ups throughout levels."
Descent
"Players accumulate weapon upgrades and power-ups that persist through runs, enhancing abilities."
-
Relaxation
Game with the same Relaxation vibe
-4"High tension and stress throughout gameplay; not relaxing."
Dead Signal
"High intensity and sustained tension from timer mechanic and fast gameplay; not relaxing."
-
Sensation
Game with the same Sensation vibe
5"Vibrant visuals, particle effects, and electronic soundtrack provide strong sensory stimulation and excitement."
Nex Machina
"Vibrant visuals, energetic soundtrack, and intense sensory stimulation create strong emotional excitement."
-
Status
Game with the same Status vibe
2"Leaderboards and speedrun scores provide some social recognition."
Island Dash
"Leaderboards and speedrunning provide some social recognition, but mostly individual focus."
-
Story
Game with the same Story vibe
3"The game has a narrative with characters, plot, and voice acting, though story is simple and short."
Inbetween Land
"Contains a campy narrative with characters and themes, though story is short and secondary to gameplay."
-
Strategy
Game with the same Strategy vibe
4"Requires strategic decision-making about upgrades, enemy targeting, and skill use."
Sword Rogue
"Requires quick strategic thinking about enemy kills, environment use, and upgrade choices under time pressure."
-
Thrill
Game with the same Thrill vibe
5"Game delivers suspense, jump scares, and adrenaline-inducing moments throughout the experience."
Dead Space™ 2
"Gameplay delivers adrenaline rush, suspense, and excitement through timer mechanic and fast combat."
-
Value
Game with the same Value vibe
3"Generally considered good value for replayability and quality, though some note short campaign length."
Nex Machina
"Generally perceived as good value for price with high replayability, though some note short campaign length."
-
Violence
Game with the same Violence vibe
5"Core gameplay revolves around combat, killing enemies, and violent action."
UBERMOSH
"Core gameplay revolves around fast-paced combat, killing enemies, and violent action."
-
Survival
Game with the same Survival vibe
4"Players must avoid damage and death through careful timing and resource management."
Crypt of the NecroDancer
"Timer mechanic creates constant threat of failure, requiring resource (time) management and avoidance of damage."
Analysis
Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Relaxation, Survival, Violence, Fellowship. Here, the score leans higher than usual among comparable games on Status, Competition. It leans lower than usual among comparable games on Exploration.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Where to buy
Last update: 30/04/2026