Inbetween Land similar games & best alternatives
Inbetween Land
2015
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Quick resume
Open the portal to a strange world and save your friend with Inbetween Land, a stunning sci-fi adventure. There's a sense that something just isn't right when a childhood friend calls for you.
Global score
82/100
Genres
Adventure, Casual, Indie
Similar games
Pros
- Varied and challenging puzzles
- Pleasant hand-drawn graphics
- Relaxing atmosphere and music
- Simple and accessible gameplay
- Helpful hint system and journal
Cons
- Very short gameplay duration
- Limited story development
- Dated graphics and interface
- Lack of map and fast travel
- Some frustrating puzzle mechanics
Motivations
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Autonomy
Game with the same Autonomy vibe
3"Players freely explore multiple islands, solve puzzles, and choose when to use hints, indicating moderate control over actions."
Jolly Rover
"Players freely explore the floating island, solve puzzles, and decide how to use found items, indicating moderate player control."
-
Competence
Game with the same Competence vibe
3"The game offers a variety of puzzles and mini-games that require skill, communication, and problem-solving, providing feedback and challenge."
Operation: Tango - Friend Pass
"The game features a variety of puzzles and mini-games with varying difficulty, providing skill challenges and feedback."
-
Competition
Game with the same Competition vibe
-4"No evidence of competitive elements; gameplay is single-player and focused on personal progress."
Red Comrades 2: For the Great Justice. Reloaded
"No evidence of competitive elements; gameplay is single-player and focused on personal progress."
-
Continuation
Game with the same Continuation vibe
-3"Short game length (2-4 hours) and minimal replay value lead to limited long-term engagement."
Riddles Of The Past
"Short gameplay (about 2-3 hours) and low replay value suggest limited long-term engagement."
-
Cooperation
Game with the same Cooperation vibe
-5"Entirely single-player with no cooperative or multiplayer features."
D1AL-ogue
"Entirely single-player with no cooperative or multiplayer features."
-
Creativity
Game with the same Creativity vibe
2"Players combine fragmented objects and solve puzzles creatively, but within predefined story and environment."
The Last Dream: Developer's Edition
"Players combine fragmented objects and solve puzzles creatively, though within predefined scenarios."
-
Domination
Game with the same Domination vibe
-5"No social or dominance interactions; gameplay is solitary and non-confrontational."
Coloring Pixels
"No social or dominance interactions; gameplay is solitary and non-confrontational."
-
Escapism
Game with the same Escapism vibe
4"Players use the game for distraction and stress relief, enjoying the sci-fi fantasy setting and immersive gameplay."
NEOVERSE
"Players use the game as a relaxing distraction with a fantasy sci-fi setting, providing stress relief and immersion."
-
Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily for enjoyment and puzzle challenge, not out of obligation or pressure."
PictoQuest
"Players engage voluntarily for enjoyment and puzzle challenge, not due to obligation or external pressure."
-
Experimenting
Game with the same Experimenting vibe
2"Variety of puzzles encourage trying different approaches, though within a structured game flow."
Witch's Pranks: Frog's Fortune Collector's Edition
"Varied puzzles encourage trying different solutions and approaches, though within a linear structure."
-
Exploration
Game with the same Exploration vibe
3"Players explore multiple locations on the island, backtrack between areas, and discover secrets and hidden items."
Voodoo Detective
"Players explore a mysterious floating island with new areas and secrets to discover."
-
Expression
Game with the same Expression vibe
-4"No character customization or player expression; presentation is fixed and narrative-driven."
Labyrinthine Dreams
"No character customization or player expression; game follows a fixed narrative and presentation."
-
Fantasy
Game with the same Fantasy vibe
4"Game features supernatural elements, ghosts, and a fantasy story inspired by 80s adventure and sci-fi fiction."
Crossing Souls
"The game features a fantasy sci-fi story with ghosts, floating islands, and alien technology."
-
Fellowship
Game with the same Fellowship vibe
-5"No social or community features; experience is individual and solitary."
Doom & Destiny
"No social or community features; experience is individual and solitary."
-
Growth
Game with the same Growth vibe
3"Players develop problem-solving skills and learn puzzle mechanics throughout the game."
Lumino City
"Players develop problem-solving skills and learn puzzle mechanics throughout the game."
-
Health
Game with the same Health vibe
-5"Sedentary gameplay with no physical activity or health-related features."
THE ENIGMA MACHINE
"Sedentary gameplay with no physical activity or health-related features."
-
Idle
Game with the same Idle vibe
-4"Requires focused attention to solve puzzles and progress; not a casual or background game."
Tormentum - Dark Sorrow
"Requires focused attention to solve puzzles and progress; not a casual or background game."
-
Intimacy
Game with the same Intimacy vibe
-5"No close social interactions or relationship building; solitary gameplay."
Alice: Madness Returns
"No close social interactions or relationship building; solitary gameplay."
-
Leadership
Game with the same Leadership vibe
-5"No leadership or group management roles; single-player experience."
Öoo
"No leadership or group management roles; single-player experience."
-
Progression
Game with the same Progression vibe
3"Players collect and combine items to progress through puzzles and story."
Kelvin and the Infamous Machine
"Players collect and combine items to progress through puzzles and story."
-
Relaxation
Game with the same Relaxation vibe
3"The game offers a cozy, lighthearted atmosphere with moderate challenge, promoting a relaxed and enjoyable experience."
Duck Detective: The Secret Salami
"The game offers a calm, relaxing experience with moderate challenge and pleasant atmosphere."
-
Sensation
Game with the same Sensation vibe
2"Enjoyable music and visuals provide sensory stimulation, though graphics are dated."
Pharaoh + Cleopatra
"Enjoyable visuals and music provide sensory stimulation, though graphics are dated."
-
Status
Game with the same Status vibe
-5"No social recognition or status systems present."
Crying Suns
"No social recognition or status systems present."
-
Story
Game with the same Story vibe
3"The game features a narrative with characters and an overarching plot, though it is simple and somewhat abstract."
The Multi-Medium
"The game has a narrative with characters, plot, and voice acting, though story is simple and short."
-
Strategy
Game with the same Strategy vibe
2"Puzzles require logical thinking and problem solving, but overall gameplay is straightforward and linear."
Puzzle Agent 2
"Puzzles require logical thinking and problem solving, but overall gameplay is straightforward and linear."
-
Thrill
Game with the same Thrill vibe
-3"The game is low risk and relaxing, with little suspense or tension."
Tower Wizard
"The game is low risk and relaxing, with minimal suspense or tension."
-
Value
Game with the same Value vibe
2"Good value especially on sale; short length balanced by high entertainment and replayability."
Far Cry 3 - Blood Dragon
"Good value when purchased on sale due to short length and limited replayability."
-
Violence
Game with the same Violence vibe
-5"No violent content; gameplay focuses on puzzle solving and exploration."
Milo and the Magpies
"No violent content; gameplay focuses on puzzle solving and exploration."
-
Survival
Game with the same Survival vibe
-5"No survival mechanics or threats; stable and safe game environment."
Machinarium
"No survival mechanics or threats; stable and safe game environment."
Analysis
Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Survival, Violence, Fellowship, Expression. It leans lower than usual among comparable games on Continuation, Thrill, Expression.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026