DRAGON BALL Z: KAKAROT similar games & best alternatives
DRAGON BALL Z: KAKAROT
2020
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Quick resume
The Dragon Ball RPG of your dreams! For the first time, you can play the rest of the story. Step into the universe of Dragon Ball Z in all its iconic glory and become the hero you were always meant to be!
Global score
93/100
Genres
Action, Role-playing (RPG), Adventure, Hack and slash/Beat 'em up
Similar games
Pros
- Faithful and immersive dragon ball z story retelling
- Beautiful cel-shaded graphics and animations
- Accessible and enjoyable combat with strategic boss fights
- Extensive content with dlc and side quests
- Strong nostalgia and fan service
Cons
- Repetitive and shallow combat mechanics
- Limited character customization and expression
- Lack of multiplayer or cooperative play
- Some filler side quests and grind elements
- Minor bugs and occasional crashes reported
Motivations
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Autonomy
Game with the same Autonomy vibe
3"Players can customize characters, choose party composition, and explore a large open world with some freedom, though the story progression and quest restrictions impose some limits."
Avernum 2: Crystal Souls
"Players can freely explore open-ish world, choose characters in party, and customize skill trees, but story progression is linear and some character control is forced."
-
Competence
Game with the same Competence vibe
2"Combat is simple and accessible with some skill use; boss fights offer moderate challenge but overall easy."
Eternal Senia
"Combat is accessible and enjoyable with some strategic boss fights, but overall combat is simple and repetitive with limited depth."
-
Competition
Game with the same Competition vibe
-3"Focus is on single-player story and personal progression; no multiplayer or ranked competitive modes"
Sleeping Dogs: Definitive Edition
"Focus is on single-player story and personal progression without competitive or ranked multiplayer elements."
-
Continuation
Game with the same Continuation vibe
4"Long game length with many side quests and DLCs encourage extended play and habitual engagement."
Assassin's Creed® Origins
"Long main story with extensive DLC and side quests encourages extended play sessions and habitual engagement."
-
Cooperation
Game with the same Cooperation vibe
-4"Gameplay is primarily single-player with limited or no multiplayer cooperation features."
I am an Air Traffic Controller 4
"Gameplay is primarily single-player with no multiplayer or cooperative modes; support characters assist but no player cooperation."
-
Creativity
Game with the same Creativity vibe
1"Some customization in combat builds and skill trees, but limited character customization and mostly predefined story structure."
The Thaumaturge
"Some customization via skill trees and character combos, but mostly follows predefined story and combat systems."
-
Domination
Game with the same Domination vibe
-4"Interactions are balanced and respectful; no evidence of power imposition or trash talk."
Shadow Tactics: Blades of the Shogun
"Interactions are balanced and respectful; no evidence of power imposition or trash talk."
-
Escapism
Game with the same Escapism vibe
5"Strong escapism through immersive story, dream worlds, humor, and nostalgic adventure gameplay."
Lucy Dreaming
"Strong escapism through immersive Dragon Ball Z universe, nostalgia, and engaging story-driven gameplay."
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Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily driven by interest and fandom rather than obligation or pressure."
Five Nights at Freddy's: Security Breach
"Players engage voluntarily driven by intrinsic interest and fandom rather than obligation or pressure."
-
Experimenting
Game with the same Experimenting vibe
1"Some experimentation with spells and character builds, but gameplay largely follows established routines."
Little Witch Academia: Chamber of Time
"Some experimentation with character builds and combos, but largely follows established gameplay routines."
-
Exploration
Game with the same Exploration vibe
3"Semi-open world with multiple locations and side quests encourages discovery, though some areas feel empty or locked."
DreadOut 2
"Semi-open world with collectibles, side quests, and flying encourages discovery, though world is segmented."
-
Expression
Game with the same Expression vibe
-2"Limited character customization beyond skills and gear; no avatar personalization or cosmetic modifications."
Ancient Enemy
"Limited character customization; no alternate costumes or avatar personalization beyond skill trees."
-
Fantasy
Game with the same Fantasy vibe
5"Strong fantasy motivation through anime-based characters, powers, and dramatic battles."
DRAGON BALL FighterZ
"Strong fantasy motivation via roleplaying iconic Dragon Ball Z characters and experiencing fictional saga."
-
Fellowship
Game with the same Fellowship vibe
-3"Minimal social interaction; focus is on solo play and story."
KINGDOM HEARTS HD 2.8 Final Chapter Prologue
"Minimal social interaction; focus on solo play and individual story experience."
-
Growth
Game with the same Growth vibe
3"Skill acquisition, weapon upgrades, and learning combat mechanics provide personal development."
Dying Light: The Beast
"Character leveling, skill acquisition, and learning combat mechanics provide personal development."
-
Health
Game with the same Health vibe
-5"Sedentary gameplay with no physical activity or health-related features."
THE ENIGMA MACHINE
"Sedentary gameplay with no physical activity or health-related features."
-
Idle
Game with the same Idle vibe
-3"Requires focused attention during combat and story; not designed for background or idle play."
Sword and Fairy 7
"Requires focused attention during combat and story; not designed for background or idle play."
-
Intimacy
Game with the same Intimacy vibe
-4"Limited emotional or social bonding beyond scripted character interactions; no player-formed relationships."
LIGHTNING RETURNS™: FINAL FANTASY® XIII
"Limited emotional or social bonding; interactions mostly scripted and single-player."
-
Leadership
Game with the same Leadership vibe
-4"No leadership or management roles; players control characters but no group leadership."
Neptunia x SENRAN KAGURA: Ninja Wars
"No leadership or management roles; player controls characters but no group leadership dynamics."
-
Progression
Game with the same Progression vibe
4"Strong progression through leveling, skill unlocking, equipment upgrading, and new abilities."
Epic Battle Fantasy 3
"Strong progression through leveling, unlocking abilities, and acquiring items and upgrades."
-
Relaxation
Game with the same Relaxation vibe
3"Generally balanced pacing with enjoyable combat and story; some tension in boss fights but overall a smooth experience."
Quartet
"Balanced pacing with moments of calm exploration and intense boss fights; generally enjoyable flow."
-
Sensation
Game with the same Sensation vibe
4"Vivid cel-shaded graphics, dynamic combat animations, and music provide strong sensory stimulation."
NARUTO SHIPPUDEN: Ultimate Ninja STORM 3 Full Burst HD
"Vibrant cel-shaded visuals, flashy combat effects, and nostalgic audio provide strong sensory stimulation."
-
Status
Game with the same Status vibe
-3"Achievements exist but social recognition or popularity is not a central motivation."
Dead Rising Deluxe Remaster
"Achievements exist but social recognition or popularity is not a core motivation."
-
Story
Game with the same Story vibe
5"Strong narrative immersion with extensive cutscenes and character development."
This Is the Police 2
"Deep narrative immersion retelling Dragon Ball Z saga with extensive cutscenes and character interactions."
-
Strategy
Game with the same Strategy vibe
2"Some strategic elements in combat and boss fights, but overall straightforward and action-focused gameplay."
BloodRayne: Terminal Cut
"Some strategic elements in boss fights and skill tree customization, but combat largely straightforward."
-
Thrill
Game with the same Thrill vibe
2"Combat and boss fights provide moments of excitement and tension, though not intense."
Maneater
"Boss fights provide moments of tension and excitement, though overall combat can be predictable."
-
Value
Game with the same Value vibe
3"Good value especially on sale; extensive content and replayability justify investment."
Sniper Elite 4
"Good perceived value especially on sale; extensive content and DLC add to return on investment."
-
Violence
Game with the same Violence vibe
3"Combat and destruction are central to gameplay with flashy attacks and combos."
UNDER NIGHT IN-BIRTH II Sys:Celes
"Combat and destruction are central, with flashy energy attacks and fighting sequences."
-
Survival
Game with the same Survival vibe
2"Players must avoid damage and manage resources in combat; some challenge in boss fights."
Trials of Mana
"Some challenge in avoiding defeat in boss fights; resource management is minimal."
Analysis
Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Fellowship, Cooperation, Leadership, Violence. Here, the score leans higher than usual among comparable games on Story. It leans lower than usual among comparable games on Expression, Experimenting.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Where to buy
Last update: 30/04/2026