This Is the Police 2 similar games & best alternatives
This Is the Police 2
2018
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Quick resume
Interpret the law as you see fit! Run the sheriff’s department, manage your cops, make tough decisions – and try to keep out of prison yourself – in this story-driven mixture of adventure, strategy, and turn-based tactical combat.
Global score
75/100
Genres
Adventure, Indie, Strategy, Turn-based strategy (TBS), Visual Novel, Simulator, Tactical
Similar games
Pros
- Engaging story and character development
- Challenging and strategic gameplay
- Unique tactical turn-based missions
- Atmospheric music and art style
- Improved mechanics over first game
Cons
- Long and sometimes tedious cutscenes
- Steep learning curve and difficulty spikes
- Some frustrating officer behavior mechanics
- Limited replayability due to linear story
- Occasional bugs and ui annoyances
Motivations
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Autonomy
Game with the same Autonomy vibe
4"Players have extensive control over squad composition, skill trees, equipment, and tactical decisions in missions, allowing personal freedom and strategic choice."
Templar Battleforce
"Players have significant control over decisions, managing officers with unique traits and choosing tactical approaches."
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Competence
Game with the same Competence vibe
4"Game requires tactical skill, strategic planning, and micromanagement; missions are challenging and reward careful play."
Blitzkrieg 2 Anthology
"Gameplay involves strategic management and challenging tactical missions requiring skill and planning."
-
Competition
Game with the same Competition vibe
-3"Focus is on personal management and progression without direct player-vs-player competition or leaderboards."
Espresso Tycoon
"Focus is on personal management and story progression without direct player-vs-player competition."
-
Continuation
Game with the same Continuation vibe
4"Players report long play sessions and strong attachment to the story and atmosphere, encouraging extended engagement."
Realms of the Haunting
"Players engage in long sessions with complex management and story, showing strong attachment."
-
Cooperation
Game with the same Cooperation vibe
-2"Gameplay centers on individual squad management rather than multiplayer cooperation."
Valkyria Chronicles 4 Complete Edition
"Players manage a team but interactions are mostly individual officer management rather than cooperative multiplayer."
-
Creativity
Game with the same Creativity vibe
2"Players customize unit equipment and choose deployment strategies, but within predefined scenarios and structures."
112 Operator
"Some customization and strategic choices in officer deployment and equipment, but within structured scenarios."
-
Domination
Game with the same Domination vibe
-4"Interactions emphasize mutual suspicion and equal footing rather than exerting control or authority."
MIMESIS
"Interactions emphasize managing flawed officers and mutual respect rather than exerting control over others."
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Escapism
Game with the same Escapism vibe
4"Dark fantasy setting and immersive gameplay provide strong escape from real life stresses."
Deck of Ashes
"Dark story and immersive gameplay provide strong escape from real life stresses."
-
Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily driven by interest in story and management, not external obligation or pressure."
This Is the Police
"Players engage voluntarily driven by interest in story and management, not obligation."
-
Experimenting
Game with the same Experimenting vibe
3"Players try different strategies, unit combinations, and tactics to find effective approaches."
SUPREMACY: WORLD WAR 3
"Players try different strategies, tactical approaches, and officer combinations to succeed."
-
Exploration
Game with the same Exploration vibe
-2"Game environments are mostly familiar and narrative-driven with limited physical exploration or discovery."
Batman: The Enemy Within - The Telltale Series
"Gameplay occurs in known environments with limited discovery, focused on story and management."
-
Expression
Game with the same Expression vibe
1"Some character customization and gear choices allow limited self-expression."
Miasma Chronicles
"Limited self-expression through officer traits and equipment choices but no deep customization."
-
Fantasy
Game with the same Fantasy vibe
-3"The story is grounded in realistic detective work and emotional human drama rather than imaginative or fantastical elements."
No Case Should Remain Unsolved
"Grounded in realistic police procedural and noir story rather than imaginative fiction."
-
Fellowship
Game with the same Fellowship vibe
-3"Single-player experience with minimal social or community interaction."
Quest for the Golden Candelabra
"Single player experience with minimal social or community interaction."
-
Growth
Game with the same Growth vibe
4"Players learn management skills, improve strategies, and develop in-game abilities over time."
Supermarket Together
"Players develop officers' skills and improve management abilities over time."
-
Health
Game with the same Health vibe
-4"Sedentary gameplay with no physical activity involved."
Mortal Kombat 11
"Sedentary gameplay with no physical activity involved."
-
Idle
Game with the same Idle vibe
-3"Requires focused attention and continuous engagement due to tactical gameplay and realistic mechanics."
Red Orchestra: Ostfront 41-45
"Requires focused attention and continuous engagement with management and tactical gameplay."
-
Intimacy
Game with the same Intimacy vibe
-3"Limited emotional connection mainly to crew members; no close social relationships."
Nantucket
"Limited to superficial interactions with officers, no deep emotional connections."
-
Leadership
Game with the same Leadership vibe
4"Player leads police department, manages staff, and makes authoritative decisions affecting outcomes."
This Is the Police
"Players lead and manage a police department, making strategic decisions and guiding officers."
-
Progression
Game with the same Progression vibe
4"Players accumulate experience, unlock new classes, weapons, and equipment, and improve squad capabilities."
Door Kickers
"Players accumulate resources, improve officers, and unlock equipment and abilities."
-
Relaxation
Game with the same Relaxation vibe
-2"Gameplay can be tense and punishing, with high stakes and challenging encounters."
Path of Exile 2
"Gameplay can be tense and challenging, with punishing consequences and difficult tactical missions."
-
Sensation
Game with the same Sensation vibe
2"Atmospheric music and art provide sensory engagement, though not highly stimulating or intense"
Murders on the Yangtze River
"Atmospheric music and art style provide sensory engagement, though not highly stimulating."
-
Status
Game with the same Status vibe
-3"Focus is on personal story and progression rather than social recognition or popularity."
Yakuza 3 Remastered
"Focus is on personal story and management rather than social recognition or popularity."
-
Story
Game with the same Story vibe
5"Strong narrative immersion with well-developed characters, dialogue, and comic-style cutscenes."
Shadows on the Vatican - Act I: Greed
"Strong narrative immersion with extensive cutscenes and character development."
-
Strategy
Game with the same Strategy vibe
5"Heavy emphasis on strategic planning, resource management, and tactical combat."
Songs of Syx
"Heavy emphasis on strategic planning, resource management, and tactical combat."
-
Thrill
Game with the same Thrill vibe
3"High stakes and tension create moments of suspense and thrill during missions."
Tom Clancy's Rainbow Six® 3 Gold
"Tactical missions and high stakes create suspense and excitement."
-
Value
Game with the same Value vibe
4"Players report good return on investment through deep gameplay, narrative, and replayability."
Burden of Command™
"Players report good return on investment with engaging gameplay and story for price."
-
Violence
Game with the same Violence vibe
2"Combat and boarding actions involve violence, but also include capturing and managing prisoners."
Space Haven
"Combat and arrests involve violence but balanced with management and investigation."
-
Survival
Game with the same Survival vibe
4"Players must avoid failure, manage resources, and keep squad members alive under threat."
Door Kickers 2: Task Force North
"Players must avoid failure, manage resources, and keep officers alive to progress."
Analysis
Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Leadership, Survival, Violence, Strategy. It leans lower than usual among comparable games on Fantasy, Exploration, Relaxation.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026