This Is the Police similar games & best alternatives
This Is the Police
2016
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Quick resume
This Is the Police is a strategy/adventure game set in a city spiraling the drain. Taking the role of gritty Police Chief Jack Boyd, you'll dive into a deep story of crime and intrigue. Will Jack reach his retirement with a nice stack of bills, or will he end up broken ... or worse?
Global score
82/100
Genres
Adventure, Indie, Strategy
Similar games
Pros
- Engaging noir story and characters
- Unique art style and excellent voice acting
- Deep moral and strategic decision making
- Immersive jazz soundtrack
- Challenging management gameplay
Cons
- Repetitive and slow mid-to-late gameplay
- Limited replayability due to scripted events
- Only two similar endings regardless of choices
- Some randomness can frustrate players
- Lack of detailed individual officer personality
Motivations
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Autonomy
Game with the same Autonomy vibe
4"Players have significant control over decisions, managing officers with unique traits and choosing tactical approaches."
This Is the Police 2
"Players make many decisions managing police staff, choosing how to respond to calls, and balancing political and criminal pressures, showing high player control."
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Competence
Game with the same Competence vibe
3"Game involves strategic planning, managing agents with different skills, and overcoming challenges, though some randomness affects outcomes."
Sigma Theory: Global Cold War
"Game involves strategic management and problem solving with skill progression of officers, though some randomness affects outcomes."
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Competition
Game with the same Competition vibe
-4"Focus is on personal management and progression without explicit player-vs-player competition or leaderboards."
Mall Simulator
"Focus is on personal management and story progression without direct player-vs-player competition or leaderboards."
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Continuation
Game with the same Continuation vibe
2"Players are engaged to complete the story in one or a few sessions, though some find the gameplay occasionally frustrating, which may reduce prolonged play."
No Case Should Remain Unsolved
"Players often engage for long sessions to complete the 180-day story, though some find mid-to-late game repetitive and disengaging."
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Cooperation
Game with the same Cooperation vibe
-3"Gameplay centers on individual command and control; limited evidence of cooperative multiplayer or teamwork."
Command: Modern Operations
"Gameplay centers on individual management of police force; limited multiplayer or team-based cooperation."
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Creativity
Game with the same Creativity vibe
2"Players can choose different approaches and moral stances, but game world and tasks are predefined with limited creation."
Beat Cop
"Players can choose how to manage staff and make moral decisions, but gameplay follows structured scenarios with limited creative building."
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Domination
Game with the same Domination vibe
-4"Interactions are balanced with factions and choices; no evidence of exerting superiority over other players."
Geneforge 1
"Interactions with factions are balanced and political; no evidence of exerting superiority or dominance over other players."
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Escapism
Game with the same Escapism vibe
4"Strong immersion in a fictional noir world with engaging story and atmosphere providing escape from reality."
Chicken Police - Paint it RED!
"Strong narrative and atmospheric immersion provide escape from real life into a noir crime story."
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Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily driven by interest in story and management, not obligation."
This Is the Police 2
"Players engage voluntarily driven by interest in story and management, not external obligation or pressure."
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Experimenting
Game with the same Experimenting vibe
2"Some exploration of different strategies and difficulties, but core gameplay loop is repetitive."
Unpossess: Exorcism Simulator
"Players try different strategies and moral choices, but core gameplay loop is repetitive with limited novelty exploration."
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Exploration
Game with the same Exploration vibe
-3"Gameplay occurs on known maps and historical scenarios; limited open-world or discovery elements."
Atlantic Fleet
"Gameplay occurs in a fixed city map with scripted events; limited discovery or open-world exploration."
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Expression
Game with the same Expression vibe
1"Some character customization and skill choices allow limited self-expression, but visual customization is minimal."
Insurmountable
"Some customization of music and minor choices allow self-expression, but visual customization is minimal."
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Fantasy
Game with the same Fantasy vibe
-4"Game focuses on realistic police work and law enforcement rather than fictional or exaggerated scenarios."
Police Simulator: Patrol Officers
"Game grounded in realistic police procedural and political corruption themes; no fantasy or improbable fiction."
-
Fellowship
Game with the same Fellowship vibe
-3"Primarily a single-player experience with limited social or community features."
Way of the Samurai 3
"Primarily single-player experience with limited social or community features."
-
Growth
Game with the same Growth vibe
3"Players develop investigative skills and progress through police ranks, learning from case outcomes."
L.A. Noire
"Players develop officers' skills and progress through story, learning management and investigative strategies."
-
Health
Game with the same Health vibe
-5"Sedentary gameplay with no physical activity or health-related mechanics."
Ship Graveyard Simulator 2
"Sedentary gameplay with no physical activity or health-related mechanics."
-
Idle
Game with the same Idle vibe
-3"Requires sustained attention and management; not designed for casual or background play."
X3: Reunion
"Requires constant attention to manage calls and staff; not designed for casual or background play."
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Intimacy
Game with the same Intimacy vibe
-4"Limited social interaction; focus is on individual tasks and story rather than forming close relationships."
Bandle Tale: A League of Legends Story
"Limited social interaction; focus is on individual management and narrative rather than forming close relationships."
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Leadership
Game with the same Leadership vibe
4"Players lead and manage a police department, making strategic decisions and guiding officers."
This Is the Police 2
"Player leads police department, manages staff, and makes authoritative decisions affecting outcomes."
-
Progression
Game with the same Progression vibe
3"Players accumulate items, improve stats, and unlock story outcomes, reflecting progression through gameplay."
Roadwarden
"Players accumulate money, improve officers, and unlock story events, showing clear progression."
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Relaxation
Game with the same Relaxation vibe
-2"The game’s heavy political and historical themes create tension and emotional strain rather than relaxation."
The Rainy Port Keelung 雨港基隆
"Game involves tension and stress from managing crises and political pressures, though music and style provide some flow."
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Sensation
Game with the same Sensation vibe
2"Atmospheric visuals, voice acting, and music contribute to emotional and sensory engagement."
The Fall Part 2: Unbound
"Atmospheric music and voice acting provide emotional stimulation, though visual style is minimalist."
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Status
Game with the same Status vibe
-4"No social status or recognition systems; achievements exist but no multiplayer visibility."
FATE: The Cursed King
"No social status or recognition systems; achievements exist but no multiplayer visibility."
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Story
Game with the same Story vibe
5"Strong narrative focus with immersive storytelling and character development."
Shenmue I & II
"Strong narrative focus with deep character development and immersive storytelling."
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Strategy
Game with the same Strategy vibe
4"Requires planning, problem solving, and tactical decision making."
Vangers
"Requires planning, resource allocation, and problem solving to manage police force and political factions."
-
Thrill
Game with the same Thrill vibe
3"Tense combat situations and risk of casualties create suspense and emotional engagement."
Combat Mission Shock Force 2
"Tense situations and risk of officer deaths create suspense and emotional engagement."
-
Value
Game with the same Value vibe
4"Players report good value for price with many hours of gameplay and content."
BattleBit Remastered
"Players report good value for price with many hours of gameplay and rich story content."
-
Violence
Game with the same Violence vibe
3"Game involves cleaning violent crime scenes with blood and bodies; some destruction of objects."
Crime Scene Cleaner: Prologue
"Game involves police combat and crime scenes, with officer casualties and criminal confrontations."
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Survival
Game with the same Survival vibe
3"Players must manage time and avoid destruction to progress, facing threats from opponents and police."
Carmageddon TDR 2000
"Players must manage limited resources and avoid failure to keep police force operational."
Analysis
Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Leadership, Survival, Violence, Strategy. It leans lower than usual among comparable games on Fantasy, Exploration, Relaxation.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026