The Thaumaturge similar games & best alternatives
The Thaumaturge
2024
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Quick resume
The Thaumaturge is a character-driven RPG with a rich story, morally ambiguous choices, and turn-based combat. In a city on the brink of change, use your mystical powers to read emotions, uncover motives, and command folklore-inspired demons — while resisting the temptation of your own pride.
Global score
83/100
Genres
Adventure, Role-playing (RPG), Turn-based strategy (TBS)
Similar games
Pros
- Unique and immersive 1905 warsaw setting
- Engaging story and characters
- Interesting turn-based combat system
- Rich lore and atmosphere
- Meaningful player choices and multiple endings
Cons
- Some technical issues and janky animations
- Combat can be repetitive and easy
- Investigation mechanics are simplistic
- Voice acting inconsistent
- Some pacing and progression frustrations
Motivations
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Autonomy
Game with the same Autonomy vibe
3"Players make meaningful choices affecting story outcomes and character interactions, though the overall story is linear."
Lucid9: Inciting Incident
"Players make meaningful choices affecting story outcomes and character interactions, though the game is mostly linear with some fixed story beats."
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Competence
Game with the same Competence vibe
2"Investigation mechanics require some logical thinking and clue selection, but puzzles and combat are simple and forgiving, offering a low to moderate challenge."
Murdered: Soul Suspect
"Combat and investigation provide some skill and strategic challenge, but combat is generally easy and investigation is mostly clicking highlighted clues."
-
Competition
Game with the same Competition vibe
-5"Single-player experience focused on personal story and exploration without any competitive or ranked elements."
Blair Witch
"Single-player experience focused on personal story and exploration without competitive elements or leaderboards."
-
Continuation
Game with the same Continuation vibe
4"Many players report replaying multiple times, long playtime (30-50+ hours), and strong attachment to the game and its world."
Okami HD
"Many players report long sessions and high engagement with story and world, spending 20+ hours and wanting to replay."
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Cooperation
Game with the same Cooperation vibe
-5"Entirely single-player with no multiplayer or cooperative gameplay."
Half-Life: Alyx
"Entirely single-player with no multiplayer or cooperative gameplay."
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Creativity
Game with the same Creativity vibe
1"Some customization via skill trees and character combos, but mostly follows predefined story and combat systems."
DRAGON BALL Z: KAKAROT
"Some customization in combat builds and skill trees, but limited character customization and mostly predefined story structure."
-
Domination
Game with the same Domination vibe
-5"No evidence of exerting control over others; interactions are personal and narrative-driven."
Outcore: Desktop Adventure
"No evidence of exerting control over others; interactions emphasize narrative and personal choices."
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Escapism
Game with the same Escapism vibe
5"Strong immersion in a detailed historical fantasy world provides escape from real life."
Assassin’s Creed Shadows
"Strong immersion in alternate history and fantasy setting provides escape from real life."
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Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily for intrinsic interest in story and gameplay; no indication of obligation or external pressure."
Avadon: The Black Fortress
"Players engage voluntarily for intrinsic interest in story, setting, and gameplay; no obligation or external pressure noted."
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Experimenting
Game with the same Experimenting vibe
2"Players try different tactics and strategies, though some reviews mention scripted outcomes limiting experimentation."
Soccer Manager 2026
"Players can experiment with combat strategies and dialogue choices, though investigation is mostly routine."
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Exploration
Game with the same Exploration vibe
3"Exploration of new areas, uncovering secrets and lore is a core part of the experience."
The Bunny Graveyard
"Exploration of detailed 1905 Warsaw and uncovering lore and secrets is a key part of the experience."
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Expression
Game with the same Expression vibe
0"Limited character customization; some self-expression through choices but no avatar personalization."
Life is Strange - Episode 1
"Limited character customization; some build choices but no strong emphasis on self-expression or avatar personalization."
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Fantasy
Game with the same Fantasy vibe
4"Futuristic sci-fi setting mixed with supernatural powers and mythical creatures creates strong fantasy experience."
Bright Memory
"Alternate history with supernatural elements, magic, and mythical creatures creates a strong fantasy experience."
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Fellowship
Game with the same Fellowship vibe
-5"Single-player game with minimal social interaction or community involvement."
The Excavation of Hob's Barrow
"Single-player game with minimal social interaction or community involvement."
-
Growth
Game with the same Growth vibe
3"Players develop skills and abilities through knowledge acquisition and combat progression."
Scars Above
"Players develop skills and knowledge through investigation and combat progression, with some learning curve."
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Health
Game with the same Health vibe
-5"Typical sedentary gameplay with no physical activity or health-related features."
Stick it to The Man!
"Typical sedentary gameplay with no physical activity or health-related features."
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Idle
Game with the same Idle vibe
-3"Requires focused attention on story, combat, and exploration; not designed for background or casual play."
Banishers: Ghosts of New Eden
"Requires focused attention on story, combat, and investigation; not designed for casual or background play."
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Intimacy
Game with the same Intimacy vibe
-4"Limited emotional or close social interactions; character dialogue adds flavor but no deep relationship building."
Have a Nice Death
"Some character relationships and dialogue choices, but no deep social or emotional bonding mechanics."
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Leadership
Game with the same Leadership vibe
-3"No leadership or group management roles; player controls only their own character."
Yakuza 0
"Player controls main character and summons creatures but no leadership or group management roles."
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Progression
Game with the same Progression vibe
3"Progression through levels and unlocking new characters with abilities."
Thomas Was Alone
"Character progression through skill trees, leveling, and acquiring new abilities and salutors."
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Relaxation
Game with the same Relaxation vibe
3"Generally a comfortable, slow-paced experience with moments of tension in combat; overall balanced flow."
Trails in the Sky 1st Chapter
"Generally a calm, immersive experience with some tension in combat but overall balanced pacing."
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Sensation
Game with the same Sensation vibe
2"Stylized visuals and atmospheric music provide sensory enjoyment without overwhelming stimuli."
Aragami
"Atmospheric music, detailed visuals, and sound design provide sensory engagement without overwhelming stimulation."
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Status
Game with the same Status vibe
-5"No social status or recognition systems; focus is on personal story and achievements."
Kraken Academy!!
"No social status or recognition systems; focus is on personal story and achievements."
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Story
Game with the same Story vibe
5"Strong narrative focus with rich lore, character development, and multiple endings."
Crying Suns
"Strong narrative focus with rich story, character development, and multiple endings."
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Strategy
Game with the same Strategy vibe
3"Combat and investigation require tactical thinking, weapon choice, and timing."
Condemned: Criminal Origins
"Combat involves tactical decision-making and planning; investigation requires piecing clues together."
-
Thrill
Game with the same Thrill vibe
1"Some suspense in combat and story, but overall moderate tension."
GreedFall
"Some suspense and tension in story and combat, but overall moderate emotional intensity."
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Value
Game with the same Value vibe
3"Players generally feel the game offers good value for its price with engaging content and replayability."
Happy's Humble Burger Farm
"Players generally feel the game offers good value for price with engaging content and replayability."
-
Violence
Game with the same Violence vibe
2"Turn-based combat involves fighting monsters, but not gratuitous or excessive violence."
DashBored
"Turn-based combat with attacks and damage, but not excessive or gratuitous violence."
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Survival
Game with the same Survival vibe
1"Combat requires managing health and resources, but no hardcore survival mechanics."
GreedFall
"Combat requires managing health and focus to avoid defeat, but not a core survival mechanic."
Analysis
Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Fellowship, Cooperation, Leadership, Violence. Here, the score leans higher than usual among comparable games on Story. It leans lower than usual among comparable games on Creativity, Competition.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026