Aragami similar games & best alternatives
Aragami
2016
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Quick resume
Aragami is a third person stealth game that casts you as an undead assassin with the power to control the shadows. Teleport to any shadow, become invisible, materialize weapons or even summon a shadow dragon to infiltrate the enemy ranks and dispose of your targets.
Global score
90/100
Genres
Action, Adventure, Indie
Similar games
Pros
- Engaging stealth mechanics
- Stylized art and music
- Skill progression and customization
- Co-op multiplayer
- Level editor and community maps
Cons
- Limited enemy variety
- Some bugs and camera issues
- Short main story
- Boss fights less polished
- Lack of quicksave feature
Motivations
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Autonomy
Game with the same Autonomy vibe
4"Players have freedom to choose playstyle, upgrade paths, and approach levels with stealth, aggression, or creative elemental use."
Wildfire
"Players have freedom to choose stealth or kill approaches, multiple paths and skill upgrades allow personal playstyle."
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Competence
Game with the same Competence vibe
3"Requires skillful stealth, puzzle solving, and timing to avoid enemies and progress."
Home Sweet Home
"Requires skillful stealth, timing, and resource management; challenging boss fights and AI awareness."
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Competition
Game with the same Competition vibe
-3"Focus is on personal stealth mastery and self-improvement rather than direct competition; no leaderboards or ranked modes."
Mark of the Ninja: Remastered
"Focus is on personal stealth performance and self-set goals like medals; no ranked or leaderboard competition."
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Continuation
Game with the same Continuation vibe
3"Players often replay levels to complete multiple objectives and achievements, encouraging habitual play."
Hitman GO: Definitive Edition
"Replayability through multiple medals per level, skill upgrades, and community maps encourage habitual play."
-
Cooperation
Game with the same Cooperation vibe
3"Supports 2-player co-op with shared experience and streamlined gameplay, enhancing teamwork without being mandatory."
Roboquest
"Supports 2-player co-op campaign with teamwork elements; many reviews highlight fun co-op experience."
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Creativity
Game with the same Creativity vibe
3"Players can customize characters, skill trees, and HUD; exploration and combat approaches allow creative problem solving."
Horizon Forbidden West™ Complete Edition
"Skill tree and level editor enable creative approaches and custom challenges; players can experiment with abilities."
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Domination
Game with the same Domination vibe
-4"Gameplay emphasizes balanced engagements and tactical cooperation rather than exerting superiority or trash talk."
Dagger Directive
"Gameplay emphasizes stealth and equality; no trash talk or power imposition, cooperative and balanced interactions."
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Escapism
Game with the same Escapism vibe
4"Players enjoy immersive ninja fantasy and fast-paced stealth action as a form of escapism."
Aragami 2
"Immersive shadow ninja fantasy offers escape from reality; players enjoy atmospheric stealth experience."
-
Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily out of intrinsic interest and appreciation for stealth gameplay."
Thief II: The Metal Age
"Players engage voluntarily out of interest and intrinsic motivation for stealth gameplay and story."
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Experimenting
Game with the same Experimenting vibe
3"Players try different stealth tactics, gadgets, and routes; level editor supports experimentation with new content."
NEON STRUCT
"Players try different skills, stealth or kill strategies, and explore multiple routes and level editor."
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Exploration
Game with the same Exploration vibe
3"Levels contain hidden collectibles, secret paths, and lore scrolls encouraging curiosity-driven discovery."
Kao the Kangaroo
"Levels encourage searching for hidden scrolls and alternate paths; exploration rewarded with upgrades."
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Expression
Game with the same Expression vibe
3"Character customization includes outfits and cosmetic options; players can personalize appearance and gear"
Tales of Berseria™
"Character customization via unlockable skins and outfits; players express style through gear choices."
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Fantasy
Game with the same Fantasy vibe
4"Set in a stylized feudal Japan with samurai, demons, and mythical elements; imaginative fiction strongly present."
Shigatari
"Set in a stylized feudal Japan with supernatural shadow powers and spirits; strong fantasy theme."
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Fellowship
Game with the same Fellowship vibe
2"Community and co-op play foster social connection, though solo play is also common."
Age of Darkness: Final Stand
"Community features like workshop maps and co-op foster social connection; solo play also common."
-
Growth
Game with the same Growth vibe
3"Skill progression, learning stealth and combat tactics, and managing resources provide learning and development."
Chernobylite Complete Edition
"Skill progression and learning stealth tactics provide personal development and mastery."
-
Health
Game with the same Health vibe
-5"Sedentary gameplay typical of PC stealth games with no physical activity elements."
Hitman 2: Silent Assassin
"Sedentary gameplay typical of PC stealth games; no physical activity involved."
-
Idle
Game with the same Idle vibe
-3"Requires focused attention and planning; not a casual or background game."
Transport Fever 2
"Requires focused attention and planning; not a casual or background game."
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Intimacy
Game with the same Intimacy vibe
1"Some social interaction in co-op and community, but limited emotional or close relationship formation."
Colt Canyon
"Some social interaction in co-op and community, but limited emotional or close relationship focus."
-
Leadership
Game with the same Leadership vibe
-2"No explicit leadership roles; cooperative play involves shared decision-making without dominant authority."
How to Survive
"No explicit leadership roles; cooperative play is balanced and shared without authority."
-
Progression
Game with the same Progression vibe
4"Collecting weapons, upgrading skills, and unlocking abilities drive player progression."
Hunted: The Demon’s Forge™
"Collecting scrolls to unlock and upgrade abilities, earning medals and skins drives progression."
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Relaxation
Game with the same Relaxation vibe
2"Gameplay balances challenge and flow but can be tense during stealth and combat encounters."
Aragami 2
"Stealth gameplay can be tense but also offers flow and catharsis when executed well."
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Sensation
Game with the same Sensation vibe
2"Atmospheric music and stylized visuals provide sensory enjoyment, though not intense or highly stimulating."
1954 Alcatraz
"Stylized visuals and atmospheric music provide sensory enjoyment without overwhelming stimuli."
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Status
Game with the same Status vibe
-3"Achievements and recognition are mostly personal; no social status or popularity focus."
Phantom Doctrine
"Achievements and skins provide some recognition but no social status or popularity focus."
-
Story
Game with the same Story vibe
3"Narrative is present and engaging for those interested, with cutscenes and lore enhancing immersion."
We Were Here Together
"Engaging narrative with lore revealed through scrolls and cutscenes; story praised though somewhat predictable."
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Strategy
Game with the same Strategy vibe
4"Requires planning routes, managing resources, and problem solving in stealth."
Thief: Deadly Shadows
"Requires planning routes, managing resources, and tactical use of abilities for stealth success."
-
Thrill
Game with the same Thrill vibe
3"Tension from stealth mechanics and risk of detection creates suspense and excitement."
Styx: Shards of Darkness
"Tension from one-hit deaths and stealth detection creates suspense and excitement."
-
Value
Game with the same Value vibe
3"Good value especially on sale; offers many hours of gameplay and replayability."
Fable Anniversary
"Good value especially on sale; offers hours of gameplay, replayability, and community content."
-
Violence
Game with the same Violence vibe
2"Combat is present but stylized and limited to shooting outlaws; violence is part of gameplay but not gratuitous."
West Hunt
"Stealth kills and combat present but stylized and limited; violence is part of gameplay but not gratuitous."
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Survival
Game with the same Survival vibe
3"Players must avoid shadows to survive; death is frequent and requires careful resource (light) management."
Morkredd
"Avoiding detection and managing shadow energy are key survival mechanics in hostile environments."
Analysis
A very typical example of its motivational profile. Motivations that often define this kind of title include Cooperation, Fellowship, Intimacy, Leadership. It leans lower than usual among comparable games on Leadership, Competition, Status.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026