Banishers: Ghosts of New Eden similar games & best alternatives
Banishers: Ghosts of New Eden
2024
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Quick resume
Hunt ghosts as two memorable characters in a story-driven Action-RPG where your decisions carry dramatic consequences. Torn between honoring your oath to the living and saving your departed partner, how far will you go for love?
Global score
85/100
Genres
Action, Adventure, Role-playing (RPG)
Similar games
Pros
- Engaging and emotional story
- Well-written characters and voice acting
- Polished and stable performance
- Rewarding exploration and world-building
- Meaningful moral choices affecting outcomes
Cons
- Combat can feel repetitive and clunky
- Some backtracking and pacing issues
- Limited enemy variety
- Movement and traversal can be awkward
- Some narrative and setting inconsistencies
Motivations
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Autonomy
Game with the same Autonomy vibe
4"Players make meaningful choices that shape character development and story outcomes, reflecting personal agency."
I Wani Hug that Gator!
"Players make impactful moral choices affecting story outcomes and character fates, indicating strong personal agency."
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Competence
Game with the same Competence vibe
3"Combat requires skillful timing of attacks, blocks, dodges; character builds and progression impact effectiveness."
Tainted Grail: The Fall of Avalon
"Combat requires skillful timing of parries, dodges, and combos, with progression unlocking new abilities and builds."
-
Competition
Game with the same Competition vibe
-4"Focus is on single-player narrative experience without competitive elements or leaderboards."
Full Throttle Remastered
"Focus is on single-player narrative experience without PvP or leaderboard competition."
-
Continuation
Game with the same Continuation vibe
4"Players are deeply engaged and invested in the story, often playing for long sessions and returning for subsequent chapters."
Higurashi When They Cry Hou - Ch.3 Tatarigoroshi
"Many players report being deeply engaged and invested in the story, with long playtimes and multiple playthroughs."
-
Cooperation
Game with the same Cooperation vibe
-5"Entirely single-player with no multiplayer or cooperative elements."
Black Myth: Wukong
"Entirely single-player with no multiplayer or cooperative elements."
-
Creativity
Game with the same Creativity vibe
2"Players can customize gear and builds, experiment with combat styles, but within predefined systems and narrative."
God of War
"Players customize combat builds and gear, and explore different narrative choices, but within a structured story."
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Domination
Game with the same Domination vibe
-5"No evidence of exerting control or superiority over others; the game is single-player and narrative-driven."
The Coma 2: Vicious Sisters
"No evidence of exerting control or superiority over others; game is single-player and narrative-driven."
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Escapism
Game with the same Escapism vibe
5"Strong immersion into a haunting, atmospheric horror story providing escape from real life."
Tiny Bunny: Prologue
"Strong immersion in a dark, atmospheric world with ghost stories and moral dilemmas provides escape from reality."
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Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily out of interest in story and gameplay, no indication of obligation or pressure."
2Dark
"Players engage voluntarily out of interest in story and gameplay, with no indication of obligation or pressure."
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Experimenting
Game with the same Experimenting vibe
3"Players explore story variations and test different narrative choices, experimenting with story outcomes."
Where the Water Tastes Like Wine
"Players experiment with combat skills, character switching, and narrative choices to explore different outcomes."
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Exploration
Game with the same Exploration vibe
3"Open world with many areas to discover, side quests, and collectibles encourage exploration."
Bee Simulator
"Semi-open world with rewarding exploration, hidden items, and metroidvania-style unlocking of new areas."
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Expression
Game with the same Expression vibe
2"Customization of gear and mounts allows some self-expression, though character appearance is limited."
Assassin's Creed® Origins
"Customization of gear and combat builds allows some self-expression, though character appearance is fixed."
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Fantasy
Game with the same Fantasy vibe
4"Set in a fictional horror world with supernatural elements and psychological themes."
Total Chaos
"Set in a fictionalized 17th century with ghosts and supernatural elements, blending historical and fantasy themes."
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Fellowship
Game with the same Fellowship vibe
-5"Single-player experience with minimal social interaction or community involvement."
The Last of Us™ Part I
"Single-player experience with minimal social interaction or community involvement."
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Growth
Game with the same Growth vibe
4"Players develop skills, learn combat mechanics, and improve character builds over time."
The Witcher 2: Assassins of Kings Enhanced Edition
"Players develop combat skills, learn story details, and improve gear and abilities over time."
-
Health
Game with the same Health vibe
-5"Typical sedentary gaming experience with no physical activity or health-related features."
NARAKA: BLADEPOINT
"Typical sedentary gaming experience with no physical activity or health-related features."
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Idle
Game with the same Idle vibe
-3"Requires focused attention on story, combat, and exploration; not designed for casual or background play."
New Arc Line
"Requires focused attention on story, combat, and exploration; not designed for background or casual play."
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Intimacy
Game with the same Intimacy vibe
3"Strong emotional connections with characters and narrative foster intimacy."
A Plague Tale: Requiem
"Strong emotional connection between main characters and engaging narrative fosters intimacy."
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Leadership
Game with the same Leadership vibe
-5"No leadership or group management elements; single-player narrative focus."
OMORI
"No leadership or group management elements; single-player narrative focus."
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Progression
Game with the same Progression vibe
4"Players collect and upgrade weapons and items, complete main and side quests to advance the story."
Outcast 1.1
"Players collect and upgrade gear, unlock skills, and progress through story and side quests."
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Relaxation
Game with the same Relaxation vibe
2"Atmospheric and immersive narrative provides flow, though some tension in combat and survival elements."
A House of Many Doors
"Atmospheric and immersive story provides flow, though combat can be challenging and sometimes frustrating."
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Sensation
Game with the same Sensation vibe
3"Visuals and sound design create a moody, immersive atmosphere with some sensory stimulation."
realMyst: Masterpiece Edition
"Visuals, sound design, and music create a moody and immersive sensory experience."
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Status
Game with the same Status vibe
-5"No social recognition or status systems; focus is on personal narrative experience."
Tokyo Dark
"No social recognition or status systems; focus is on personal narrative experience."
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Story
Game with the same Story vibe
5"Highly praised narrative with deep characters, moral choices, and emotional impact."
Grand Theft Auto IV: The Complete Edition
"Highly praised narrative with deep character development, moral choices, and emotional impact."
-
Strategy
Game with the same Strategy vibe
3"Combat and skill builds require planning and tactical thinking."
Death Trash
"Combat and skill build choices require tactical thinking; narrative decisions add strategic depth."
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Thrill
Game with the same Thrill vibe
2"Some suspense and tension in uncovering mysteries, but overall controlled and thoughtful pacing."
Return of the Obra Dinn
"Some suspense and tension from ghost encounters and moral dilemmas, but overall controlled pacing."
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Value
Game with the same Value vibe
4"Players report strong value for money due to extensive content, customization, and replayability."
Popup Dungeon
"Players report strong value for money with extensive content, replayability, and polished experience."
-
Violence
Game with the same Violence vibe
3"Combat involves fighting enemies with weapons and skills; violence is part of gameplay."
Wigmund
"Combat involves fighting ghosts and enemies with weapons and magic; violence is part of gameplay."
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Survival
Game with the same Survival vibe
2"Combat encounters require managing health and resources to avoid failure, though not extreme survival focus."
STAR WARS™ Knights of the Old Republic™ II - The Sith Lords™
"Combat requires managing health and resources to survive encounters, though not extreme survival mechanics."
Analysis
Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Fellowship, Cooperation, Leadership, Violence. Here, the score leans higher than usual among comparable games on Intimacy, Story. It leans lower than usual among comparable games on Creativity.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026