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Assassin's Creed® Odyssey similar games & best alternatives

Assassin's Creed® Odyssey

PC (Microsoft Windows), Xbox One, PlayStation 4, Xbox Series X|S, PlayStation 5 • 2018

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Quick resume

In this action-adventure game, set sail for Ancient Greece to alter its fate. Fight in visceral battles on land and sea, shape your destiny from outcast to legend, and uncover secrets of your past.

Global score

89/100

Genres

Action, Adventure, Role-playing (RPG)

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    Pros

    • Beautiful and immersive ancient greek world
    • Engaging story with historical and mythological depth
    • Varied combat and character customization
    • Extensive content and long playtime
    • Good value for price especially on sale

    Cons

    • Repetitive side quests and grind
    • Some bugs and performance issues reported
    • Not a traditional stealth-based assassin's creed experience
    • Mercenary and bounty systems can be frustrating
    • Dlcs vary in quality and integration

    Motivations

    • Autonomy

      Game with the same Autonomy vibe

      4

      "Players have freedom to explore a large open world, choose characters, customize builds, and direct their own progression and combat style."

      Capsule for Wuthering Waves Wuthering Waves

      "Players have freedom to explore a vast open world, choose dialogue options, character builds, and playstyle."

    • Competence

      Game with the same Competence vibe

      3

      "Combat involves strategic use of weapon types, skills, and positioning, with difficulty scaling and grinding providing skill challenges."

      Capsule for Fairy Fencer F Advent Dark Force Fairy Fencer F Advent Dark Force

      "Combat requires skill and strategy with various weapon types and abilities; some grind involved but manageable."

    • Competition

      Game with the same Competition vibe

      -4

      "Focus is on single-player experience with no competitive multiplayer or leaderboards."

      Capsule for Cyberpunk 2077 Cyberpunk 2077

      "Focus is on single-player experience with no multiplayer or leaderboard competition."

    • Continuation

      Game with the same Continuation vibe

      5

      "Extensive content and multiple routes encourage long playtime and repeated engagement."

      Capsule for CLANNAD CLANNAD

      "Extensive content and long playtime encourage habitual and prolonged engagement."

    • Cooperation

      Game with the same Cooperation vibe

      -5

      "Entirely single-player with no cooperative multiplayer elements."

      Capsule for Steelrising Steelrising

      "Entirely single-player with no cooperative multiplayer elements."

    • Creativity

      Game with the same Creativity vibe

      3

      "Character builds and weapon customization allow creative playstyles and experimentation."

      Capsule for DARK SOULS™ II DARK SOULS™ II

      "Players can customize character builds, weapons, and playstyles; some creative freedom in approach."

    • Domination

      Game with the same Domination vibe

      -5

      "No evidence of exerting control or superiority over others; single-player focused."

      Capsule for Axiom Verge 2 Axiom Verge 2

      "No evidence of exerting control or superiority over others; single-player focused."

    • Escapism

      Game with the same Escapism vibe

      5

      "Highly immersive ancient Egypt setting and story provide strong escape from real life."

      Capsule for Assassin's Creed® Origins Assassin's Creed® Origins

      "Highly immersive ancient Greek world provides escape from reality and stress relief."

    • Expectation

      Game with the same Expectation vibe

      -4

      "Players engage voluntarily driven by interest in the story and RPG elements."

      Capsule for Game of Thrones Game of Thrones

      "Players engage voluntarily driven by interest in history, mythology, and RPG gameplay."

    • Experimenting

      Game with the same Experimenting vibe

      3

      "Players experiment with spell combos, exploration, and character builds, though some repetitive quest structures limit novelty."

      Capsule for Hogwarts Legacy Hogwarts Legacy

      "Players try different builds, combat styles, and exploration paths; some repetitive quests limit novelty."

    • Exploration

      Game with the same Exploration vibe

      5

      "Large open world with many areas to discover, artifacts to find, and secrets to uncover."

      Capsule for Into the Radius VR Into the Radius VR

      "Large open world with many locations, secrets, and historical sites to discover."

    • Expression

      Game with the same Expression vibe

      3

      "Extensive character and gear customization allows for personal expression."

      Capsule for Steep™ Steep™

      "Character customization and gear engraving allow personal expression."

    • Fantasy

      Game with the same Fantasy vibe

      4

      "Blends historical setting with fictional narrative and mythological elements."

      Capsule for Assassin’s Creed Shadows Assassin’s Creed Shadows

      "Mythological creatures and fictionalized history blend with real ancient Greek setting."

    • Fellowship

      Game with the same Fellowship vibe

      -5

      "Single-player game with minimal social or community interaction."

      Capsule for Assassin's Creed® Origins Assassin's Creed® Origins

      "Single-player game with minimal social or community interaction."

    • Growth

      Game with the same Growth vibe

      4

      "Character leveling, skill trees, and gear upgrades provide learning and development."

      Capsule for StarCrawlers StarCrawlers

      "Skill trees, leveling, and gear upgrades support learning and character development."

    • Health

      Game with the same Health vibe

      -5

      "Typical sedentary gaming experience with no physical activity elements."

      Capsule for Duelists of Eden Duelists of Eden

      "Typical sedentary gaming experience with no physical activity elements."

    • Idle

      Game with the same Idle vibe

      -3

      "Requires focused attention due to challenging combat and exploration."

      Capsule for SiN Gold SiN Gold

      "Requires sustained attention due to complex combat and exploration."

    • Intimacy

      Game with the same Intimacy vibe

      2

      "Emotional engagement with story and characters, but limited social interaction."

      Capsule for Webbed Webbed

      "Some emotional engagement through character relationships and story, but limited social interaction."

    • Leadership
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      No nearest game available

    • Progression

      Game with the same Progression vibe

      4

      "Strong emphasis on accumulating gear, leveling up, and unlocking new abilities."

      Capsule for Cat Quest Cat Quest

      "Strong emphasis on leveling, gear collection, and unlocking abilities."

    • Relaxation

      Game with the same Relaxation vibe

      3

      "Atmospheric and immersive experience provides flow and tension release, though some moments are suspenseful."

      Capsule for Misericorde: Volume One Misericorde: Volume One

      "Beautiful environments and immersive world provide flow and tension release despite some grind."

    • Sensation

      Game with the same Sensation vibe

      4

      "Strong sensory appeal through stunning visuals, sound design, and atmospheric effects."

      Capsule for Exo One: Prologue Exo One: Prologue

      "Stunning visuals, sound design, and atmospheric effects enhance sensory enjoyment."

    • Status

      Game with the same Status vibe

      -5

      "No social status or recognition systems present."

      Capsule for Atelier Ryza 2: Lost Legends & the Secret Fairy Atelier Ryza 2: Lost Legends & the Secret Fairy

      "No social status or recognition systems present."

    • Story

      Game with the same Story vibe

      4

      "Engaging mythological campaigns with narrative immersion and character interaction."

      Capsule for Age of Mythology: Retold Age of Mythology: Retold

      "Engaging narrative with historical and mythological elements; player choices affect outcomes."

    • Strategy

      Game with the same Strategy vibe

      3

      "Requires planning and tactical thinking in combat and quest approaches."

      Capsule for Fallout 3 Fallout 3

      "Combat and quest approaches require tactical thinking and planning."

    • Thrill

      Game with the same Thrill vibe

      3

      "Combat and exploration provide moments of suspense and excitement."

      Capsule for The Elder Scrolls V: Skyrim VR The Elder Scrolls V: Skyrim VR

      "Combat and exploration provide moments of suspense and excitement."

    • Value

      Game with the same Value vibe

      4

      "High replayability and content volume provide excellent value for time and money."

      Capsule for Wargame: Red Dragon Wargame: Red Dragon

      "High content volume and replayability offer good value for time and money."

    • Violence

      Game with the same Violence vibe

      4

      "Combat involves melee and ranged attacks with enemies; violence is a core gameplay element."

      Capsule for Hunted: The Demon’s Forge™ Hunted: The Demon’s Forge™

      "Combat involves melee, ranged attacks, and killing enemies; violence is a core gameplay element."

    • Survival

      Game with the same Survival vibe

      2

      "Some resource management and threat avoidance, but overall low-risk environment."

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      "Some resource management and threat avoidance, but not a primary focus."

    Analysis

    Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Fellowship, Cooperation, Leadership, Violence. Here, the score leans higher than usual among comparable games on Intimacy, Violence, Exploration.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Where to buy

    Last update: 30/04/2026