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Cyberpunk 2077 similar games & best alternatives

Cyberpunk 2077

PC (Microsoft Windows), Mac, PlayStation 4, Xbox One, Xbox Series X|S, PlayStation 5, Nintendo Switch 2 • 2020

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Quick resume

Cyberpunk 2077 is an open-world, action-adventure RPG set in the dark future of Night City — a dangerous megalopolis obsessed with power, glamor, and ceaseless body modification.

Global score

86/100

Genres

Role-playing (RPG), Adventure, Shooter

Similar games

    Pros

    • Immersive open world and storytelling
    • Extensive character customization and build variety
    • Strong replayability and multiple endings
    • High-quality graphics and sound design
    • Significant improvements and content added post-launch

    Cons

    • Initial buggy launch affected reputation
    • Some minor bugs and ai issues remain
    • Lack of multiplayer or cooperative modes
    • Certain gameplay mechanics could be deeper
    • High pc requirements for best experience

    Motivations

    • Autonomy

      Game with the same Autonomy vibe

      4

      "Players have freedom to explore, build, craft, and choose their own pace and style of play in an open world with many options."

      Capsule for Forgotten Seas Forgotten Seas

      "Players have significant freedom to choose playstyles, make story decisions, and explore the open world at their own pace."

    • Competence

      Game with the same Competence vibe

      3

      "Game offers skill-based stealth, hacking puzzles, and combat mechanics with progression and feedback, though some aspects are easier or less challenging."

      Capsule for Watch_Dogs® 2 Watch_Dogs® 2

      "Gameplay offers skill-based combat, hacking, and character builds with meaningful feedback and challenge."

    • Competition

      Game with the same Competition vibe

      -4

      "Focus is on single-player experience with no competitive multiplayer or leaderboards."

      Capsule for Far Cry® Primal Far Cry® Primal

      "Focus is on single-player experience with no competitive multiplayer or leaderboards."

    • Continuation

      Game with the same Continuation vibe

      5

      "Players report very long playtimes, multiple playthroughs, and strong attachment to the world and characters."

      Capsule for The Witcher 3: Wild Hunt The Witcher 3: Wild Hunt

      "Players report long playtimes, multiple playthroughs, and strong attachment to the world and story."

    • Cooperation

      Game with the same Cooperation vibe

      -5

      "Game is primarily single-player with no cooperative multiplayer elements."

      Capsule for Grand Theft Auto: San Andreas – The Definitive Edition Grand Theft Auto: San Andreas – The Definitive Edition

      "Game is primarily single-player with no cooperative multiplayer elements."

    • Creativity

      Game with the same Creativity vibe

      4

      "Extensive character customization, housing, and cosmetic options; players can express themselves visually and through gameplay choices."

      Capsule for Where Winds Meet Where Winds Meet

      "Extensive character customization, build variety, mod support, and player choice in story and gameplay."

    • Domination

      Game with the same Domination vibe

      -5

      "Interactions are narrative-driven and balanced; no evidence of exerting control or superiority over others."

      Capsule for LIVE A LIVE LIVE A LIVE

      "Interactions are narrative-driven and balanced; no evidence of exerting control or superiority over others."

    • Escapism

      Game with the same Escapism vibe

      5

      "Strong immersion in a detailed fantasy world provides escape from real-life stress and responsibilities"

      Capsule for ELEX II ELEX II

      "Strong immersion in a dystopian world provides escape from real-life stress and responsibilities."

    • Expectation

      Game with the same Expectation vibe

      -4

      "Players engage voluntarily out of personal interest and intrinsic motivation, not obligation."

      Capsule for The Beginner's Guide The Beginner's Guide

      "Players engage voluntarily out of personal interest and intrinsic motivation, not obligation."

    • Experimenting

      Game with the same Experimenting vibe

      4

      "Players try different factions, strategies, and mods, exploring new mechanics and playstyles."

      Capsule for Total War: WARHAMMER III Total War: WARHAMMER III

      "Players try different builds, playstyles, story choices, and mods to explore game mechanics."

    • Exploration

      Game with the same Exploration vibe

      5

      "Open world with many cities, secrets, and quests encourages discovery and curiosity-driven play."

      Capsule for Hero's Adventure: Road to Passion Hero's Adventure: Road to Passion

      "Open world Night City encourages discovery of secrets, lore, and side quests."

    • Expression

      Game with the same Expression vibe

      4

      "Customization of vehicles and characters with unlockable cosmetics supports self-expression."

      Capsule for Zeepkist Zeepkist

      "Character and vehicle customization, cosmetic options, and modding enable self-expression."

    • Fantasy

      Game with the same Fantasy vibe

      5

      "Set in a cyberpunk dystopian world with fictional technology and narrative elements."

      Capsule for Jack Move Jack Move

      "Set in a futuristic dystopian cyberpunk world with fictional technology and narrative."

    • Fellowship

      Game with the same Fellowship vibe

      -3

      "Limited social features; primarily a solo experience with minimal community interaction."

      Capsule for McOsu McOsu

      "Minimal social or community features; primarily a solo experience with some social discussion externally."

    • Growth

      Game with the same Growth vibe

      4

      "Players develop skills, knowledge of game mechanics, and character progression over time."

      Capsule for Destiny 2 Destiny 2

      "Players develop skills, knowledge of game systems, and character progression over time."

    • Health

      Game with the same Health vibe

      -4

      "Primarily sedentary gameplay with no physical activity or health-related mechanics."

      Capsule for Far Cry® 5 Far Cry® 5

      "Primarily sedentary gameplay with no physical activity or health-related mechanics."

    • Idle

      Game with the same Idle vibe

      -3

      "Requires focused attention and engagement; not designed for passive or background play."

      Capsule for Bendy and the Ink Machine Bendy and the Ink Machine

      "Requires focused attention and engagement; not designed for passive or background play."

    • Intimacy

      Game with the same Intimacy vibe

      2

      "Emotional connections with characters and relationships are part of the story, though limited to narrative."

      Capsule for Song of Farca Song of Farca

      "Some emotional connections through story and character relationships, but limited to narrative context."

    • Leadership

      Game with the same Leadership vibe

      -5

      "No leadership or group management mechanics; single-player narrative focus."

      Capsule for Tales of Monkey Island: Complete Season Tales of Monkey Island: Complete Season

      "No leadership or group management mechanics; single-player narrative focus."

    • Progression

      Game with the same Progression vibe

      5

      "Strong progression through equipment upgrades, leveling, and unlocking new story content and customization options."

      Capsule for AKIBA'S TRIP: Undead & Undressed AKIBA'S TRIP: Undead & Undressed

      "Strong emphasis on leveling, acquiring gear, cybernetic upgrades, and story advancement."

    • Relaxation

      Game with the same Relaxation vibe

      3

      "Players experience flow and emotional release through story immersion; some tension from thriller elements."

      Capsule for Find Love or Die Trying Find Love or Die Trying

      "Players experience flow and immersion, though some missions and story elements are intense and emotional."

    • Sensation

      Game with the same Sensation vibe

      4

      "High-quality graphics, sound design, and atmospheric environments provide strong sensory stimulation."

      Capsule for Shadow of the Tomb Raider: Definitive Edition Shadow of the Tomb Raider: Definitive Edition

      "High-quality graphics, sound design, and atmospheric effects provide strong sensory stimulation."

    • Status

      Game with the same Status vibe

      -4

      "No social recognition or status systems within the game; focus is on personal experience."

      Capsule for TramSim Vienna - The Tram Simulator TramSim Vienna - The Tram Simulator

      "No social status or recognition systems within the game; focus is on personal experience."

    • Story

      Game with the same Story vibe

      5

      "Strong narrative immersion with complex characters, branching storylines, and emotional engagement."

      Capsule for Yes, Your Grace 2: Snowfall Yes, Your Grace 2: Snowfall

      "Deep narrative immersion with complex characters, branching storylines, and emotional impact."

    • Strategy

      Game with the same Strategy vibe

      3

      "Players engage in tactical combat decisions, build planning, and boss fight strategies."

      Capsule for Borderlands 3 Borderlands 3

      "Players engage in tactical combat, build planning, and decision-making affecting outcomes."

    • Thrill

      Game with the same Thrill vibe

      3

      "Combat and story provide suspense and challenge, with moments of tension and excitement."

      Capsule for Baldur's Gate II: Enhanced Edition Baldur's Gate II: Enhanced Edition

      "Combat and story provide suspense and excitement, balanced with narrative tension."

    • Value

      Game with the same Value vibe

      3

      "Players perceive good value from extensive content, replayability, and ongoing DLC support."

      Capsule for Panzer Corps 2 Panzer Corps 2

      "Players feel the game offers substantial content and replayability, especially with DLC and mods."

    • Violence

      Game with the same Violence vibe

      4

      "Combat involves hack-and-slash, shooting, and destruction of enemies; violence is central to gameplay."

      Capsule for Darksiders Genesis Darksiders Genesis

      "Combat involves gunplay, melee, hacking, and destruction consistent with violent gameplay."

    • Survival

      Game with the same Survival vibe

      2

      "Some resource and health management elements, but low threat level compared to survival-focused games."

      Capsule for The Elder Scrolls IV: Oblivion Remastered The Elder Scrolls IV: Oblivion Remastered

      "Some resource and health management in combat, but overall low threat compared to hardcore survival games."

    Analysis

    Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Fellowship, Cooperation, Leadership, Violence. Here, the score leans higher than usual among comparable games on Intimacy, Story, Expression.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Last update: 30/04/2026