Sword and Fairy 7 similar games & best alternatives
Sword and Fairy 7
2021
Related articles
Quick resume
An action RPG based on Chinese art style, as the 7th lineal sequel of this series, it earns a lot of anicipations. Better gaming experience than any of its previous episode will be brought to all the players.
Global score
72/100
Genres
Action, Adventure, Role-playing (RPG)
Similar games
Pros
- Beautiful graphics and environments
- Engaging story and characters
- Excellent music and voice acting
- Fun and flashy combat system
- Good value for price
Cons
- Linear gameplay with limited player choice
- Rough english translation
- Performance issues and bugs reported
- Excessive cutscenes may frustrate some players
- Some tedious mini-games and fetch quests
Motivations
-
Autonomy
Game with the same Autonomy vibe
-3"The game is mostly linear with a fixed narrative and limited player choices; players follow a preset story path with little freedom."
The Price of Freedom
"The game is largely linear with fixed story progression and limited player choice, but some freedom in combat and exploration within areas."
-
Competence
Game with the same Competence vibe
2"Gameplay involves skillful combos, blocking, and boss fights requiring some strategy, but overall combat is accessible and not highly challenging."
MegaTagmension Blanc + Neptune VS Zombies (Neptunia)
"Combat requires some skill and timing, with boss fights presenting challenges, but overall gameplay is accessible and not overly difficult."
-
Competition
Game with the same Competition vibe
-4"Focus is on single-player experience with no PvP or ranked modes; players progress at their own pace."
Divine Divinity
"Focus is on single-player experience with no mention of PvP or competitive modes; players progress at their own pace."
-
Continuation
Game with the same Continuation vibe
3"Players report being engaged for 15-30 hours with side quests and exploration, indicating sustained play sessions."
Venetica - Gold Edition
"Many players report being engaged for 20-30+ hours with side quests and replayability, indicating sustained play sessions."
-
Cooperation
Game with the same Cooperation vibe
-4"Gameplay is single-player focused with AI-controlled party members; no multiplayer or cooperative play described."
FINAL FANTASY XII THE ZODIAC AGE
"Gameplay is single-player with AI-controlled party members; no multiplayer or cooperative gameplay."
-
Creativity
Game with the same Creativity vibe
1"Some customization in character progression and combat tactics, but mostly predefined story and structure."
Utawarerumono: Mask of Deception
"Some customization in weapons and skills, but character appearances and story progression are fixed and predefined."
-
Domination
Game with the same Domination vibe
-5"No evidence of player dominance over others; interactions are against AI with no social power dynamics."
Rogue Command
"No evidence of player dominance over others; single-player narrative and combat against AI."
-
Escapism
Game with the same Escapism vibe
5"Strong escapism through immersive fantasy world, nostalgic adventure, and engaging story."
GRANDIA HD Remaster
"Strong escapism through immersive fantasy world, rich story, beautiful visuals, and engaging music."
-
Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily for enjoyment and story interest; no obligation or external pressure noted."
Enigmatis 3: The Shadow of Karkhala
"Players engage voluntarily for enjoyment and interest in story and culture; no obligation or pressure reported."
-
Experimenting
Game with the same Experimenting vibe
-2"Mostly linear story and combat routines; some experimentation with strategies possible."
Sunrider: Liberation Day - Captain's Edition
"Limited experimentation due to linear story and fixed progression, but some combat skill development and side activities."
-
Exploration
Game with the same Exploration vibe
2"Players explore multiple locations and story branches, though world is somewhat linear and environments reused."
Loren The Amazon Princess
"Players explore multiple distinct locations with rich environments, though world is segmented and not fully open."
-
Expression
Game with the same Expression vibe
-3"Minimal customization; some cosmetic skins available but no deep avatar personalization."
Bright Memory
"Minimal character customization; some costume and weapon skins but no deep avatar personalization."
-
Fantasy
Game with the same Fantasy vibe
5"Strong fantasy elements with Chinese mythology, deities, and supernatural powers."
Bladed fury
"Strong fantasy theme with Chinese mythology, deities, demons, magic, and wuxia elements."
-
Fellowship
Game with the same Fellowship vibe
-4"Single player experience with limited social interaction; no multiplayer or community features described."
Halcyon 6: Starbase Commander
"Single-player experience with limited social interaction; no multiplayer or community features."
-
Growth
Game with the same Growth vibe
3"Players develop skills, unlock abilities, and progress through story and side quests, showing learning and personal development."
Ys IX: Monstrum Nox
"Players develop character skills, unlock abilities, and progress through story and side quests."
-
Health
Game with the same Health vibe
-5"Typical sedentary gaming experience with no physical activity elements."
Assassin's Creed® Odyssey
"Typical sedentary gaming experience with no physical activity elements."
-
Idle
Game with the same Idle vibe
-3"Requires focused attention during combat and story; not designed for background or idle play."
DRAGON BALL Z: KAKAROT
"Requires focused attention during combat and story; not designed for background or idle play."
-
Intimacy
Game with the same Intimacy vibe
2"Emotional engagement with characters and story; some romantic subplots but limited depth."
Leviathan: The Last Day of the Decade
"Some emotional engagement with characters and romance subplots, but limited to narrative context."
-
Leadership
Game with the same Leadership vibe
-4"No player leadership roles; story-driven character interactions with no player authority over others."
Mafia II: Definitive Edition
"No player leadership roles; party members controlled by AI and story-driven."
-
Progression
Game with the same Progression vibe
3"Progression through character upgrades, unlocking abilities, and mission completion."
XCOM®: Chimera Squad
"Character leveling, skill unlocking, weapon upgrades, and side quest completion drive progression."
-
Relaxation
Game with the same Relaxation vibe
3"Many players find the game immersive and relaxing, though some note tension in combat and boss fights."
Horizon Forbidden West™ Complete Edition
"Many players find the game relaxing and immersive despite some challenging boss fights."
-
Sensation
Game with the same Sensation vibe
4"High sensory stimulation from detailed graphics, sound design, music, and intense combat sequences."
Atomic Heart
"High sensory stimulation from detailed graphics, ray tracing, music, and combat effects."
-
Status
Game with the same Status vibe
-4"No social status or recognition systems; focus is on personal story experience."
Detroit: Become Human
"No social status or recognition systems; focus is on personal story experience."
-
Story
Game with the same Story vibe
5"Strong narrative focus with rich story, character development, and cutscenes."
Darkarta: A Broken Heart's Quest Collector's Edition
"Strong narrative focus with extensive cutscenes, character development, and lore."
-
Strategy
Game with the same Strategy vibe
1"Combat involves some tactical weapon switching and dodging, but overall gameplay is straightforward with limited strategic depth."
SkyIsland
"Combat involves some tactical use of skills and dodging, but overall straightforward gameplay."
-
Thrill
Game with the same Thrill vibe
2"Some suspense and challenge in boss fights and combat, but mostly controlled and predictable gameplay."
Arietta of Spirits
"Some suspense and challenge in boss fights, but generally controlled and predictable gameplay."
-
Value
Game with the same Value vibe
4"Many players praise the game as a great value for its low price and entertainment offered."
Garfield Kart - Furious Racing
"Many players praise the game as a good value for its price, especially compared to AAA titles."
-
Violence
Game with the same Violence vibe
3"Combat involves fighting monsters with weapons and magic; typical fantasy violence."
Ys SEVEN
"Combat involves fighting monsters and bosses with magic and weapons; typical fantasy violence."
-
Survival
Game with the same Survival vibe
-2"No survival mechanics; combat is turn-based with no resource scarcity or threat management."
WrestleQuest
"No survival mechanics; combat is action-oriented without resource scarcity or threat management."
Analysis
Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Autonomy, Strategy, Experimenting, Competence. Here, the score leans higher than usual among comparable games on Violence, Strategy, Competence.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Where to buy
Last update: 30/04/2026