Mafia II: Definitive Edition similar games & best alternatives
Mafia II: Definitive Edition
2020
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Quick resume
War hero Vito Scaletta becomes entangled with the mob in hopes of paying his father’s debts. Vito works to prove himself, climbing the family ladder with crimes of larger reward and consequence.
Global score
74/100
Genres
Action, Adventure, Shooter
Similar games
Pros
- Engaging story and characters
- Immersive 1940s-50s atmosphere and music
- Solid driving and combat mechanics
- Includes all dlc and classic version
- Good value especially on sale
Cons
- Technical bugs and performance issues
- Limited open world and side content
- Linear mission structure restricts freedom
- Some graphical glitches in cutscenes
- Dlc missions repetitive and less engaging
Motivations
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Autonomy
Game with the same Autonomy vibe
-3"The game is largely linear with fixed story progression and limited player choice, but some freedom in combat and exploration within areas."
Sword and Fairy 7
"The game is largely linear with fixed mission sequences and limited open-world freedom, though some minor choices like buying weapons or cars exist."
-
Competence
Game with the same Competence vibe
3"Players engage in varied tasks including driving, shooting, stealth, and hand-to-hand combat with some skill challenge and feedback."
Mafia II (Classic)
"Players engage in varied combat, driving, and stealth mechanics that require skill, though some find combat easy or dated."
-
Competition
Game with the same Competition vibe
-5"No competitive elements; focus is on single-player narrative experience."
A Golden Wake
"No competitive or multiplayer elements; focus is on single-player narrative experience."
-
Continuation
Game with the same Continuation vibe
2"Players often replay the game multiple times due to its scares and story, but some find backtracking and controls frustrating, limiting long habitual play."
Dead Seater
"Many players replay the game multiple times for story and atmosphere, though some find limited side content reduces habitual play."
-
Cooperation
Game with the same Cooperation vibe
-5"Entirely single-player with no cooperative gameplay."
Love, Sam
"Entirely single-player with no cooperative gameplay."
-
Creativity
Game with the same Creativity vibe
1"Limited player creativity beyond tactical choices; no building or extensive customization, but some vehicle and weapon variety."
Command & Conquer Renegade™
"Some customization of cars and clothes, but mostly predefined mission structure and limited player creativity."
-
Domination
Game with the same Domination vibe
-5"No multiplayer or social dominance features; interactions are narrative and single-player."
Storm Of Spears RPG
"No multiplayer or social dominance features; interactions are narrative-driven and balanced."
-
Escapism
Game with the same Escapism vibe
4"Strong narrative immersion and atmospheric world provide escape from real life; players appreciate story and music for relaxation."
Reverse: 1999
"Strong immersive atmosphere and story provide escape from real life; players enjoy the 1940s-50s setting and music."
-
Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily driven by interest in the story and experience rather than obligation or external pressure."
Spec Ops: The Line
"Players engage voluntarily driven by interest in story and setting rather than obligation or external pressure."
-
Experimenting
Game with the same Experimenting vibe
-2"Limited experimentation due to linear missions and lack of open-ended mechanics."
Hacker Simulator: Free Trial
"Limited experimentation due to linear mission design; some exploration and vehicle handling options exist."
-
Exploration
Game with the same Exploration vibe
-1"Limited open world; exploration mostly confined to small maps and story-driven areas rather than free roaming."
Path Of Wuxia
"Open world exists but is limited and mostly linear; some side activities and driving around the city are possible."
-
Expression
Game with the same Expression vibe
1"Players can choose car models and colors, allowing minimal self-expression through vehicle appearance."
Barro GT
"Players can customize clothes and cars to some extent, allowing modest self-expression."
-
Fantasy
Game with the same Fantasy vibe
3"Players experience a stylized 1920s gangster world with fictionalized elements and roleplay opportunities."
City of Gangsters
"Engages players in a stylized, fictionalized 1940s-50s mafia world with cinematic storytelling."
-
Fellowship
Game with the same Fellowship vibe
-4"Single-player narrative with minimal social or community interaction."
Subsurface Circular
"Minimal social interaction; single-player narrative focus with no community features."
-
Growth
Game with the same Growth vibe
2"Players develop skills in driving, shooting, and combat; story progression reflects character growth."
Mafia II (Classic)
"Players develop skills in combat, driving, and stealth; story progression provides character development."
-
Health
Game with the same Health vibe
-5"No physical activity or health-related gameplay elements; traditional sedentary gaming."
Outcast 1.1
"No physical activity or health-related gameplay elements; traditional sedentary gaming."
-
Idle
Game with the same Idle vibe
-3"Requires focused attention during combat and missions; some downtime in exploration but not idle play."
NARUTO: Ultimate Ninja STORM
"Requires focused attention during missions; some driving and exploration can be casual but not idle gameplay."
-
Intimacy
Game with the same Intimacy vibe
-4"Limited to narrative character relationships; no social or emotional player-to-player intimacy."
Assassin's Creed® Origins
"Limited to narrative relationships; no social or emotional player-to-player intimacy."
-
Leadership
Game with the same Leadership vibe
-4"No player leadership roles; story-driven character interactions."
Mafia: Definitive Edition
"No player leadership roles; story-driven character interactions with no player authority over others."
-
Progression
Game with the same Progression vibe
3"Players accumulate money, weapons, outfits, and vehicle upgrades as they progress through story."
Mafia II (Classic)
"Players accumulate weapons, clothes, and cars; story progression advances character status."
-
Relaxation
Game with the same Relaxation vibe
2"Some players find driving and exploration relaxing, though combat and grind can create tension."
Mad Max
"Some players find the atmosphere and driving relaxing, though combat and story tension exist."
-
Sensation
Game with the same Sensation vibe
2"Enjoyable audio-visual atmosphere with period music and stylized graphics, but not intense sensory stimulation."
This Bed We Made
"Enjoyable audio-visual atmosphere with period music and detailed environments; some sensory immersion."
-
Status
Game with the same Status vibe
-4"No social recognition or multiplayer ranking; focus is on individual play."
Turok 3: Shadow of Oblivion Remastered
"No social status or multiplayer ranking; recognition limited to narrative context."
-
Story
Game with the same Story vibe
5"Highly praised narrative with strong emotional engagement and character development."
A Plague Tale: Innocence
"Highly praised narrative with strong character development and emotional engagement."
-
Strategy
Game with the same Strategy vibe
1"Some tactical elements in combat and mission approach, but mostly straightforward mission design."
Mafia II (Classic)
"Some tactical elements in combat and stealth, but overall straightforward mission design."
-
Thrill
Game with the same Thrill vibe
2"Includes suspenseful and tense moments but balanced with narrative flow and exploration."
Desert Stalker
"Some suspenseful moments and action sequences provide thrill, balanced with narrative pacing."
-
Value
Game with the same Value vibe
3"Generally considered worth the price, especially with DLC and replayability; some recommend waiting for sales."
Rise of the Tomb Raider™
"Generally considered worth the price especially on sale; includes classic version and DLC."
-
Violence
Game with the same Violence vibe
4"Combat and killing are central gameplay elements with realistic gunplay and brutality."
Marauder
"Combat and gunplay are central, with realistic violence and destruction fitting the mafia theme."
-
Survival
Game with the same Survival vibe
1"Some resource management and combat challenge, but overall low-risk environment."
Assassin's Creed® Syndicate
"Some resource management like car damage and police evasion, but low overall survival challenge."
Analysis
Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Autonomy, Strategy, Experimenting, Competence. Here, the score leans higher than usual among comparable games on Violence, Competence, Strategy.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Where to buy
Last update: 30/04/2026