Mafia: Definitive Edition similar games & best alternatives
Mafia: Definitive Edition
2020
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Quick resume
An inadvertent brush with the mob thrusts cabdriver Tommy Angelo into the world of organized crime. Initially uneasy about falling in with the Salieri family, the rewards become too big to ignore.
Global score
87/100
Genres
Action, Adventure, Shooter
Similar games
Pros
- Engaging and cinematic story
- Immersive 1930s atmosphere
- High-quality graphics and audio
- Challenging driving and shooting mechanics
- Faithful remake with modern improvements
Cons
- Linear gameplay with limited player freedom
- Some technical bugs and performance issues
- Short game length
- Lack of open world activities
- Frustrating race mission on hardest difficulty
Motivations
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Autonomy
Game with the same Autonomy vibe
3"The game is mostly linear with a structured story campaign, but players have some freedom in driving, choosing outfits, and minor exploration between missions."
Mafia II (Classic)
"Players have some freedom in driving and difficulty settings, but the game is largely linear and story-driven with preset missions."
-
Competence
Game with the same Competence vibe
3"Gameplay involves skillful shooting, driving, and mission completion with some technical challenges and upgrades."
Saints Row®: The Third™ Remastered
"Gameplay involves skillful driving and shooting with some challenging missions, especially on higher difficulties."
-
Competition
Game with the same Competition vibe
-4"Focus is on single-player experience with no competitive multiplayer or leaderboards."
Far Cry® Primal
"Focus is on single-player experience without competitive multiplayer or leaderboards."
-
Continuation
Game with the same Continuation vibe
2"Players report engaging story and atmosphere that encourage continued play, though some find repetitive combat and limited replayability reduce long-term attachment."
Hard West
"Players report engaging story and atmosphere encouraging extended play, though some find repetitive gameplay limiting long-term attachment."
-
Cooperation
Game with the same Cooperation vibe
-5"Entirely single-player with no cooperative multiplayer or teamwork mechanics."
Assassin's Creed™: Director's Cut Edition
"Entirely single-player with no cooperative multiplayer or teamwork mechanics."
-
Creativity
Game with the same Creativity vibe
-3"Players follow a fixed narrative with minimal creative input or modification."
Bad Parenting 1: Mr. Red Face
"Game follows a linear narrative with limited player creativity; customization and modification are minimal."
-
Domination
Game with the same Domination vibe
-5"No evidence of exerting control or superiority over other players; single-player narrative focus."
Game of Thrones
"No elements of dominating other players; single-player narrative focus."
-
Escapism
Game with the same Escapism vibe
4"Strong immersion in a cinematic mafia story provides escape from real life."
Mafia: The Old Country
"Strong immersion in 1930s mafia world provides escape from real life through story and atmosphere."
-
Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily for enjoyment and narrative interest, not out of obligation or pressure"
Griftlands
"Players engage voluntarily for enjoyment and narrative interest rather than obligation or external pressure."
-
Experimenting
Game with the same Experimenting vibe
-2"Limited experimentation due to linear missions and lack of open-ended mechanics."
Hacker Simulator: Free Trial
"Limited experimentation due to linear missions and fixed story progression."
-
Exploration
Game with the same Exploration vibe
1"Some exploration in adventure mode and side quests, but main story mode is linear with limited open-world elements."
NARUTO SHIPPUDEN: Ultimate Ninja STORM 4
"Some open-world free ride mode allows exploration, but main story is linear with limited discovery."
-
Expression
Game with the same Expression vibe
-4"Minimal character or environment customization; players mostly experience preset aesthetics and designs."
HBDIE: 2
"Minimal character or environment customization; players mostly experience preset content."
-
Fantasy
Game with the same Fantasy vibe
3"Engages players in a stylized, fictionalized 1940s-50s mafia world with cinematic storytelling."
Mafia II: Definitive Edition
"Set in a stylized 1930s fictional city with cinematic mafia narrative, offering an imaginative experience."
-
Fellowship
Game with the same Fellowship vibe
-5"No social or community features; strictly single-player."
Septerra Core
"No social or community features; strictly single-player."
-
Growth
Game with the same Growth vibe
2"Players develop skills in driving, shooting, and combat; story progression reflects character growth."
Mafia II (Classic)
"Players develop skills in driving and shooting; story progression offers character development."
-
Health
Game with the same Health vibe
-5"Typical sedentary gaming experience without physical activity."
Dust: An Elysian Tail
"Typical sedentary gaming experience without physical activity."
-
Idle
Game with the same Idle vibe
-3"Requires focused attention during missions; some free ride modes allow casual play but not background."
Mafia
"Requires focused attention during missions; free ride mode allows more casual play but is limited."
-
Intimacy
Game with the same Intimacy vibe
-4"Limited social interaction; character relationships are narrative only, no player socializing."
The Journey Down: Chapter One
"Limited social interaction; narrative focuses on character relationships but no player socializing."
-
Leadership
Game with the same Leadership vibe
-4"No player leadership roles; story-driven character interactions with no player authority over others."
Mafia II: Definitive Edition
"No player leadership roles; story-driven character interactions."
-
Progression
Game with the same Progression vibe
3"Players progress through story, unlock new abilities and levels, and complete side missions; some item/ability acquisition."
Split Fiction
"Players progress through story missions, unlock vehicles and collectibles, and improve skills."
-
Relaxation
Game with the same Relaxation vibe
2"Atmospheric and immersive experience provides relaxation, though some missions are tense."
Mafia II (Classic)
"Atmospheric and cinematic experience offers moments of flow and immersion, though some missions are tense."
-
Sensation
Game with the same Sensation vibe
3"Enjoyable audiovisual presentation with colorful visuals, music, and animations enhances sensory engagement."
Umamusume: Pretty Derby
"Strong audiovisual presentation with detailed graphics, music, and sound design enhances sensory enjoyment."
-
Status
Game with the same Status vibe
-5"No social recognition or multiplayer status systems."
Ascension to the Throne
"No social recognition or multiplayer status systems."
-
Story
Game with the same Story vibe
5"Highly praised narrative with strong character development and cinematic storytelling."
Mafia II (Classic)
"Highly praised narrative with cinematic storytelling and character development is central to the experience."
-
Strategy
Game with the same Strategy vibe
1"Some tactical elements in combat and mission approach, but mostly straightforward mission design."
Mafia II (Classic)
"Some tactical elements in combat and driving, but mostly straightforward mission objectives."
-
Thrill
Game with the same Thrill vibe
3"Tense moments and suspenseful storytelling create a sense of thrill and urgency."
Cyber Manhunt
"Tense missions and dramatic story moments provide suspense and excitement."
-
Value
Game with the same Value vibe
2"Generally considered good value especially on sale; short length noted but story and atmosphere justify purchase."
Observation
"Generally considered good value especially on sale; short length noted but story quality praised."
-
Violence
Game with the same Violence vibe
3"Combat and shootouts are core gameplay elements with destruction and arrests."
The Precinct
"Combat and shootouts are core gameplay elements involving violence and destruction."
-
Survival
Game with the same Survival vibe
2"Players must manage health and avoid death in challenging combat scenarios."
Thorne - Death Merchants
"Players must manage health and avoid failure in combat and driving challenges."
Analysis
Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Expression, Fellowship, Cooperation, Competition. Here, the score leans higher than usual among comparable games on Story. It leans lower than usual among comparable games on Creativity, Experimenting.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Where to buy
Last update: 30/04/2026